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From 2004-12-19 to 2005-01-01

2005-01-01

18:51 Bug #202: Don't work it paths with special characters
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A KickStart bug that won't be addressed for the time being...
skyjake
18:50 Bug #196: jHRP loaded at runtime, models not found
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Perhaps the model pack was loaded incorrectly and Doomsday can't
find the model fil...
skyjake
18:48 Bug #198: Tex Alpha ignored when model rendered using subtract blend
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That's odd. 1.8.5 will have a submodel-specific "Blending mode"
value. I've added t...
skyjake
18:29 Bug #201: Multiple Flechette bug
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I can't reproduce this bug.

Is your FPS below 35? Have you changed keybindings f...
skyjake

2004-12-22

21:47 Bug #204 (Closed): Restore desktop after crash
On Win32:
Atm if Doomsday crashes and you are dumped back to
windows, your resolution (possibly bit depth too?)
ar...
danij

2004-12-19

18:24 Bug #203 (Closed): General network instability
I´m using the latest jDoom with the latest wads and
drivers under WinXP.
However using 2 PCs to play in cooperative...
michaelstather
 

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