Activity
From 2004-07-11 to 2004-07-24
2004-07-24
- 22:36 Bug #183 (Closed): Mouse wheel no longer working.
- I downloaded 1.8.1 rc1 and the mouse wheel no longer
worked.
I then downloaded 1.8.0 and the wheel is now working... - 21:39 Bug #182: more segfaults with cvs
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/50a034ee/1eee/attachment/new_logs.tar.gz
- 21:39 Bug #182: more segfaults with cvs
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And here is the new log (and a diff against the
previous one) for the -nomouse cas... - 21:25 Bug #182: more segfaults with cvs
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-nomouse does not seem to cure anything.
As a sidenote, a precompiled SDL-1.2.5 ... - 21:11 Bug #182: more segfaults with cvs
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What happens if you disable the mouse with -nomouse? - 20:49 Bug #182: more segfaults with cvs
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RedHat-9 :
gcc-3.2.2-5, glibc-2.3.2-27.9.7,
XFree86-4.3.0-2.90.55
(as distro-def... - 20:37 Bug #182: more segfaults with cvs
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It doesn't crash for me. Which version of SDL are you using? (And which
Linux distri... - 20:12 Bug #182 (Closed): more segfaults with cvs
Today's cvs snapshot (checked out at 22:30
local time), causes segfaults again, this time
with the bonus of "SDL ...- 20:12 Bug #182: more segfaults with cvs
- backtrace for segfaults
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/50a034ee/23b9/attachment... - 21:15 Bug #176: glBSP bug
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Agh. Thanks for the info, but I my plan is now this: 1.8.1 will include
glBSP 1.96 a... - 20:14 Bug #181: jdoom-1.8.1rc1, prev./next weap. don't work
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Today's cvs version seems to fix the issue.
- 17:19 Revision 068f7213 (github): Added german keymap
- 14:59 Revision 196274dc (github): Clarification
- 14:58 Revision 155d8e73 (github): Cleanup, sys/types.h
- 14:58 Revision fcb5d3df (github): 1.8.1 Release Candidate 2
- 14:56 Revision 67ee363d (github): Common map lump name generators
- 14:55 Revision befe11f3 (github): Fixed handling of jump, next/prevwpn, pause
- 14:47 Revision b720ff70 (github): Use XFree86-VidModeExtension for adjusting color settings
2004-07-23
- 13:39 Feature #1351 (Rejected): Dynamic Light polys rotated to match THING/Wall angle
- When using lightmaps there are many instances where
the top and bottom dynamic light polys should be
rotated base...
2004-07-21
- 11:17 Feature #1350 (New): Stair Builder: spread build on tagged sector range
- A really cool and usefull feature for XG would be a
spread stair build using a tagged sector range. This
would en...
2004-07-20
- 16:04 Bug #181 (Closed): jdoom-1.8.1rc1, prev./next weap. don't work
jdoom from 1.8.1-rc1 (w/ doom or doom2),
previous/next weapon controls (bound to
pgdown/pgup) don't work.
Hexen...- 16:00 Bug #180: Exiting 1.8.x segfault
- doomsday segfault, gdb log
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/6ba05d30/774a/attachm... - 16:00 Bug #180 (Closed): Exiting 1.8.x segfault
doomsday-1.8.x, any game, exiting
causes segfault. Present since 1.8.0-rc1.
debugger output is attached.
Özk...
2004-07-18
2004-07-15
- 05:12 Feature #1349 (Closed): IWAD version number instead of ID number
- it would be good if doomsday tells you at startup and
multiplayer menu what version of the wad you are
playing is l...
2004-07-14
- 16:30 Bug #179: 2 easy to fix model related bugs
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This problem is fixed in the new jDoom Resource Pack (jDRP)
available from http://m... - 11:31 Bug #179 (Closed): 2 easy to fix model related bugs
- * the rocketair.md2 model is not in the right place (it
should be in MD2/JDoom/Hud/v_dRL), so the rocket
models a...
2004-07-12
2004-07-11
- 21:28 Revision a64cd31a (github): Making 1.8.1 RC1 release
- 21:09 Revision 00e37caa (github): Preparing for 1.8.1 RC1
- 14:48 Revision 7e1cb484 (github): Input events processed on every frame
- Improved handling of ticcmds
- 14:46 Revision 6930c2be (github): Mouse filter makes sure no mickeys are lost
- 14:45 Revision b77de4c9 (github): Cleanup
- 14:44 Revision e8c41caa (github): Fixed clearing of ticcmd
- 14:43 Revision 1f9eebe1 (github): Slightly reduce the clientside radius of mobjs
- (the XY positions the client receives aren't always
100% accurate) - 14:41 Revision 258c5efe (github): Floating-point FPS measurements, improved input event processing
- 14:39 Revision d5fcf954 (github): Version upgrade to 1.8.1
- 14:38 Revision 14cdacc9 (github): Changes and fixed for 1.8.1
- 14:38 Revision af79571a (github): Version changes to 1.8.1
- Added Daniel Norton (Subworl) to the Acknowledgements
- 14:28 Revision c903b842 (github): Fixed demo file names on Linux
- 13:33 Revision dffb06bc (github): Instructions about resource pack loading
- 13:26 Revision a67d3b2c (github): No longer crashes with extra verbosity and LOTS of messages
- 13:11 Revision 000b9bd1 (github): Fixed the SUBDIR attribute, now directory descending works on Win32
- 11:04 Revision 177c4b06 (github): Added info about --without-opengl
- 10:08 Revision 33dbe04b (github): The GL is not needed in dedicated mode
- 10:07 Revision dfb6df8a (github): Don't assume that gl.GetString is available
- 09:50 Revision 1f1b8425 (github): Added the --without-opengl configuration option
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