Activity
From 2003-04-11 to 2003-04-24
2003-04-16
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17:37 Feature #1150: Duke Nukem 3D Support
- _(originally posted by anonymous SF.net user)_
Logged In: NO
Post by: Kinkyfriend85 [Patrick Westermark]
Sure I... -
13:35 Feature #1151 (Rejected): Strife support
- Well, since Strife (by Raven Entertainment I think) uses
the same engine as Doom/Hexen/Herretic, I was
wondering ... -
12:51 Revision a059f89e (github): Corrected indents
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12:50 Revision 91a28f1c (github): Cvar for sliding corpses
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12:49 Revision 4fe0de97 (github): -nohightex must only affect walls/flats
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12:49 Revision 104f51ab (github): Changed version to .8
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12:48 Revision 1b439146 (github): GL_LoadTexture instead of GL_LoadHighResTex
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12:47 Revision ecc03c40 (github): Added fixes, changes
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10:02 Bug #39: jDoom: Sliding corpses
- Logged In: YES
user_id=717323
Partial fix: cvar to disable sliding corpses
(game-corpse-sliding).
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01:08 Revision 59ff4410 (github): Added a comment.
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01:07 Revision 7948bbdc (github): Sound id 0 never plays, sequence works now like originally
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01:06 Revision 8c768d5d (github): Changed version to 1.2.5
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01:05 Revision 4497a82d (github): Added jHexen sound fix
2003-04-15
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22:28 Bug #39: jDoom: Sliding corpses
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user_id=717323
Friction must be failing when the corpse slides parallel to
the ledge. Perhaps this... -
15:18 Bug #39 (Closed): jDoom: Sliding corpses
- (Doom2, map22) For some reason, after any enemy you
kill in that room with end-level switch, their dead
body starts... -
22:18 Bug #38: JHexen: Sector sounds not playing properly
- Logged In: YES
user_id=717323
Should be now fixed. In snapshot 2003-04-16.
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21:24 Bug #37: Fog isn't saved into savegames
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user_id=717323
At the moment, many things that should be saved aren't.
This is because the savegam... -
21:21 Bug #36: Glowing flat lights vs. dynlights
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user_id=717323
There are known problems with dynamic lights on
transparent textures. The issues ca... -
21:16 Bug #35: Improper fog in JHexen
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user_id=717323
Everything is working fine for me. What about changing
the renderer? Different vide... -
18:43 Revision 0cd039b1 (github): Added a path to IWAD detection
2003-04-14
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05:28 Bug #38 (Closed): JHexen: Sector sounds not playing properly
- Just upgraded from jHexen 0.99.6 to Doomsday 1.7.8
(jHexen 1.2.4) and noticed some audio problems.
When sector s...
2003-04-12
2003-04-11
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22:36 Revision c51ccf88 (github): Added button for mouse filter
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22:35 Revision 54660b43 (github): Fixed DS8 sound echo problem
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22:35 Revision a7e9e328 (github): Added rend-light-wall-angle
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22:34 Revision 0bcc7004 (github): Added mouse filtering
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22:33 Revision bda2a128 (github): Added cvars for mouse filter, wall angle light
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22:32 Revision 5bd5a60a (github): Version changed to 1.7.9
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22:32 Revision f1594635 (github): Mouse filtering added
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22:31 Revision 1c15a2a0 (github): Fixed DS8 sound repeat problem
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22:30 Revision 19cc8dfa (github): Release 1.7.8
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