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Bug #38

JHexen: Sector sounds not playing properly

Added by quietust about 21 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2003-04-14
% Done:

100%


Description

Just upgraded from jHexen 0.99.6 to Doomsday 1.7.8
(jHexen 1.2.4) and noticed some audio problems.

When sector sounds are played, the looped portion
does not start playing at the appropriate time
(sometimes not until the beginning portion is complete,
sometimes immediately even if it's supposed to be
played with a delay).

Some easy places to observe these:
1. "DoorNormal" - map01, the 4 pairs of sliding doors
behind the stained glass windows and the standard door
behind them - StoneMove does not start until
DoorOpenLight finishes playing (it should only delay 13
frames).
2. "PlatformMetal" - map02, when either portal to
Guardian of Steel rises, SteelMove starts playing
immediately (should delay 35 frames)

Also, for some odd reason, the swinging doors on
map01 play DoorCloseLight (instead of DoorCreak) when
they start opening; however, the swinging doors on
map31 (korax) play DoorCreak as expected.

Labels: jHexen Gameplay

History

#1 Updated by skyjake about 21 years ago

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user_id=717323

Should be now fixed. In snapshot 2003-04-16.

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