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From 2003-03-31 to 2003-04-13

2003-04-07

14:17 Bug #37 (Closed): Fog isn't saved into savegames
If a fog is activated with XG lines/sectors and you save
game, then the fog isn't active when you load the game.
G...
skyjake

2003-04-03

14:52 Feature #1149: MD3 support
Closing as duplicate (there is a newer RFE for this with more recent information/discussion). danij
00:06 Bug #36 (Closed): Glowing flat lights vs. dynlights
Glowing flat lights aren't rendered into middle textures
which have transparent areas, but if the texture hasn't
...
skyjake

2003-04-02

19:05 Feature #1150 (Rejected): Duke Nukem 3D Support
i read in the FAQ you would have put duke 3d in it now
you can! :D its out!
you can find download links for the ...
skyjake

2003-04-01

10:39 Feature #1149: MD3 support
Logged In: YES
user_id=501315
well, i think painskins are not a problem, artists might create
them when they can ...
noctrun
00:59 Bug #35 (Closed): Improper fog in JHexen
Fog in JHexen functions normally for all monster,
items, and level decorations but the current weapon,
status bars,...
skyjake
 

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