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# Project Tracker Status Priority Subject Assignee Updated % Done
1412 Doomsday Engine Feature New Low Camera effect: screen shaking 2019-11-29 19:21

1447 Doomsday Engine Feature New Normal Co-op player actions (giving, healing) 2019-11-29 19:19

1414 Doomsday Engine Feature New Normal Generate particles when touching a plane 2019-11-29 19:19

1571 Doomsday Engine Feature New Normal On screen notification for Always Run 2019-11-29 19:18

1569 Doomsday Engine Feature New Lowest [Hexen] Demo version cheat codes and "Beta" message 2019-11-29 19:16

1563 Doomsday Engine Feature New Normal Weapon text defs affect the Controls menu 2019-11-29 19:15

1559 Doomsday Engine Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1554 Doomsday Engine Feature New Normal [Hexen] Remove fixed MAX_TID_COUNT limit 2019-11-29 19:11

1547 Doomsday Engine Feature New Low Command for manipulating numeric controls 2019-11-29 19:09

1542 Doomsday Engine Feature New High Use hit origin for Damage generator 2019-11-29 19:08

1620 Doomsday Engine Feature Progressed High XG 2.0 Deng Team 2019-11-29 19:05

1535 Doomsday Engine Feature New Normal Option for fullbright textures affected by colored sectors 2019-11-29 19:02

1531 Doomsday Engine Feature New Normal "take" cmd to take away pickup powers 2019-11-29 19:01

1529 Doomsday Engine Feature New Normal Sound affected by the world 2019-11-29 18:59

1523 Doomsday Engine Feature New Normal [Infine] Skill level checks 2019-11-29 18:57

1514 Doomsday Engine Feature New Low GZdoom-like HUD (showing more information) 2019-11-29 18:52

1489 Doomsday Engine Feature New Normal Separate decor definitions for different plane types 2019-11-29 18:50

1488 Doomsday Engine Feature New Normal Extended Hexen fullscreen HUD 2019-11-29 18:49

1459 Doomsday Engine Feature New Normal Replacement of MT_POD unique behavior with flag 2019-11-29 18:49

1475 Doomsday Engine Feature New Normal Spawnmobj "deaf" things 2019-11-29 18:46

1451 Doomsday Engine Feature New Normal [InFine] stopsound 2019-11-29 18:45

1618 Doomsday Engine Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2019-11-29 18:43

1430 Doomsday Engine Feature New Normal Particle generator decorations (e.g., particles from a wall) 2019-11-29 18:40

1389 Doomsday Engine Feature New Normal [InFine] Check if resource originates from an IWAD 2019-11-29 18:38

1386 Doomsday Engine Feature New Normal Stopping monster infighting 2019-11-29 18:37

1376 Doomsday Engine Feature New Normal Externally spawned mobjs 2019-11-29 18:36

1616 Doomsday Engine Feature New Normal Selector for sprites 2019-11-29 18:35

1568 Doomsday Engine Feature New Normal [Automap] Option for hiding non-blocking lines 2019-11-29 18:32

1457 Doomsday Engine Feature New Normal [MP] Option to choose items/weapons/ammo on spawn 2019-11-29 18:30

1576 Doomsday Engine Feature New Normal [MP] Option to retain weapons+ammo after death in co-op 2019-11-29 18:28

1602 Doomsday Engine Feature New Normal Improvements for map title in automap 2019-11-29 18:27

1373 Doomsday Engine Feature New Normal Improved ambient sounds 2019-11-29 16:45

1362 Doomsday Engine Feature New Normal Smoothing of dynlights & halos skyjake 2019-11-29 16:44

1357 Doomsday Engine Feature New Normal [InFine] More blending modes (add/mul/inv etc) 2019-11-29 16:43

1336 Doomsday Engine Feature New Normal Random textured particle direction 2019-11-29 16:43

1335 Doomsday Engine Feature New Normal Random particle types 2019-11-29 16:42

1331 Doomsday Engine Feature New High [InFine] Evaluate cvars with IF condition 2019-11-29 16:41

1316 Doomsday Engine Feature New Normal HHE support 2019-11-29 16:39

1314 Doomsday Engine Feature New Normal Particle spawn rate affected by mobj visibility 2019-11-29 16:38

1407 Doomsday Engine Feature Progressed Normal Customizable console keys 2019-11-29 16:36

1361 Doomsday Engine Feature Progressed Normal Rotation of objects away from walls during map load 2019-11-29 16:34

1548 Doomsday Engine Feature Progressed Normal Multi-monitor support 2019-11-29 16:33

1308 Doomsday Engine Feature Progressed High Splitscreen multiplayer 2019-11-29 16:28

1301 Doomsday Engine Feature Progressed High Redesigned DED Reader skyjake 2019-11-29 16:27

1296 Doomsday Engine Feature New Normal Light Stages for animated light sources 2019-11-29 16:24

1289 Doomsday Engine Feature New High Flat-triggered particle generators created/destroyed on material change 2019-11-29 16:23

1266 Doomsday Engine Feature New High Sound decorations 2019-11-29 16:21

1264 Doomsday Engine Feature New Normal Conditional decorations 2019-11-29 16:20

1242 Doomsday Engine Feature New High Player weapon particle muzzle flashes (for external viewers only) 2019-11-29 16:19

1203 Doomsday Engine Feature Progressed High Additional save slots — revised save management skyjake 2019-11-29 16:18

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