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Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
2027
Doomsday Engine
Bug
New
Normal
Doom64TC map is missing 'on' textures for switches
2019-11-29 21:58
2025
Doomsday Engine
Bug
Progressed
Normal
Doom64TC does not have a fully functional HUD
rhargrave
2019-11-29 21:57
2021
Doomsday Engine
Bug
New
High
Doom64's ingame music is severely broken
2019-11-29 21:57
2017
Doomsday Engine
Bug
Progressed
Normal
Build .pack/PK3 packages using CMake, with dependency tracking and automatic rebuilding
skyjake
2018-11-19 15:18
2013
Doomsday Engine
Bug
New
Normal
[Doom] Pain Elemental Vanilla/Boom compatibility option
2017-04-03 18:33
2012
Doomsday Engine
Bug
New
Normal
[Doom] Boom bug in Memento Mori II
2017-04-03 13:50
2007
Doomsday Engine
Bug
New
Normal
[Hexen] Mana given when collecting already-owned, fourth-weapon pieces
2018-10-27 15:53
2000
Doomsday Engine
Bug
New
Normal
[Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes)
2017-04-03 18:33
1999
Doomsday Engine
Bug
New
Normal
Window focus/close events ignored during busy mode (should defer)
2017-04-03 13:55
1993
Doomsday Engine
Bug
Feedback
High
Switching maps while XG lines are active causes seg fault
vermil
2017-04-03 13:55
1989
Doomsday Engine
Bug
New
Urgent
Client assert fail (possible crash) if joining game during intermission
skyjake
2018-07-29 16:53
1988
Doomsday Engine
Bug
New
Normal
[MP] When spawning on a weapon, weapon fires at speed of pistol
2018-07-29 16:53
1981
Doomsday Engine
Bug
New
Normal
Alerts can be opened in Busy mode, causing occasional visual artifacts
2017-04-03 13:59
1980
Doomsday Engine
Bug
New
Low
Client should refuse to use the same userdir as another already running client
2019-12-01 21:52
1972
Doomsday Engine
Bug
New
Normal
[MP] Fast-moving planes not always reach destination on client-side
2018-07-29 16:53
1968
Doomsday Engine
Bug
New
Low
[Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly)
2017-04-03 14:01
1967
Doomsday Engine
Bug
New
Normal
[Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled
2018-07-29 16:53
1965
Doomsday Engine
Bug
New
High
[Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward
2018-07-29 16:53
1963
Doomsday Engine
Bug
New
High
[Doom] Spawning on top of a weapon leads to broken weapon (multiplayer)
2018-07-29 16:53
1961
Doomsday Engine
Bug
New
Normal
Client fatal error due to invalid data received from server
2018-07-29 16:53
1958
Doomsday Engine
Bug
New
Normal
Help infine clash with already playing infine
2017-04-03 14:01
1957
Doomsday Engine
Bug
New
Low
[Doom] God Mode cheat doesn't respect Values def
2017-04-03 14:03
1952
Doomsday Engine
Bug
Progressed
Normal
Eternal Doom MAP26 malformed map hack causing memory release error
2019-11-29 23:06
1942
Doomsday Engine
Bug
New
Low
About dialog contents clipping vs -fontsize
2017-04-03 14:03
1929
Doomsday Engine
Bug
Progressed
Normal
Sprite priority handling
2019-11-29 23:06
1928
Doomsday Engine
Bug
New
Normal
GameSession: ThingArchive::serialIdFor: Thing archive exhausted!
2017-04-03 14:04
1925
Doomsday Engine
Bug
New
Normal
[Doom] Values def can't change nightmare skill level option
2017-04-03 14:04
1923
Doomsday Engine
Bug
New
Normal
PNG textures render as solid black (embedded in WAD)
2016-10-27 12:51
1921
Doomsday Engine
Bug
New
Normal
[Doom] No screen wipe from map to post map InFine
2017-04-03 18:32
1915
Doomsday Engine
Bug
Feedback
Lowest
Click-to-focus also handled as UI click
Deng Team
2017-04-03 14:05
1897
Doomsday Engine
Bug
New
Low
Slightly different sprite clipping in Dday versus vanilla
2017-04-03 18:32
1894
Doomsday Engine
Bug
New
Normal
[Heretic] Map that relies on original footclipping
2017-04-03 18:33
1893
Doomsday Engine
Bug
New
Low
Automap drawing difference to original games
2017-04-03 18:32
1885
Doomsday Engine
Bug
New
Normal
[Multiplayer] Incorrect player numbers in scoreboard between maps
2018-07-29 16:53
1883
Doomsday Engine
Bug
New
Normal
[MP] no teleporter sound when spawning/respawning
2019-11-26 14:51
1880
Doomsday Engine
Bug
New
High
Key repeat rate is dependent on the user's configuration at OS level
2017-04-03 14:10
1876
Doomsday Engine
Bug
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2019-11-26 21:18
1863
Doomsday Engine
Bug
New
Low
[automap] line updating
2017-04-03 14:12
1858
Doomsday Engine
Bug
New
Low
0 tic/time handling
2019-11-29 21:05
1828
Doomsday Engine
Bug
New
Low
Tutorial doesn't claim mouse after clicking during launch
2017-04-03 14:15
1827
Doomsday Engine
Bug
New
High
[Doom] Revenant infinite loop case
2019-11-27 05:51
1821
Doomsday Engine
Bug
Progressed
High
[Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
skyjake
2019-11-30 08:25
1819
Doomsday Engine
Bug
New
Normal
Mobj Particles won't start.
2017-04-03 14:16
1817
Doomsday Engine
Bug
Feedback
Normal
Premap infine and preplaying music oversight
vermil
2017-04-03 14:17
1816
Doomsday Engine
Bug
New
Normal
First sound played at map start up erroneously doesn't play
2017-04-03 14:17
1815
Doomsday Engine
Bug
New
Normal
Screen wipe still smoothed with Vanilla renderer profile (console transition)
2018-11-05 17:31
1808
Doomsday Engine
Bug
Progressed
High
New sprites in addons do not work
2019-11-29 23:06
1783
Doomsday Engine
Bug
New
Normal
Ambient occlusion crosses sectors with different heights
2017-04-03 14:23
1744
Doomsday Engine
Bug
New
Normal
[Heretic] Waterfall sounds switch from left to right (centered in vanilla)
2017-04-03 18:33
1735
Doomsday Engine
Bug
New
Low
Doom2 PWAD save games use level name from IWAD
2019-11-29 22:59
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Doomsday
Engine
2.3
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