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# Project Tracker Status Priority Subject Assignee Updated % Done
2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-02-05 07:55

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

2385 Doomsday Engine Bug New Normal [Heretic] Deactivating a one-time teleport Deng Team 2020-01-01 21:52

2386 Doomsday Engine Bug New Normal [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector) skyjake 2020-01-10 07:29

2387 Doomsday Engine Feature New Normal [Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option) Deng Team 2020-01-01 21:53

2388 Doomsday Engine Bug New Normal [Heretic] Stuck monsters can close the "open stay" door Deng Team 2020-01-01 21:52

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2019-12-31 11:05

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-01-01 17:09

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-01-05 12:54

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2396 Doomsday Engine Bug Resolved Normal TGA images have red and blue channels swapped (3D model skin) skyjake 2020-01-07 14:31

2398 Doomsday Engine Bug New Normal Incorrect texture mapping Deng Team 2020-01-07 15:57

2399 Doomsday Engine Bug New Normal [Render hack] TNT map21: Transparent doors skyjake 2020-01-17 07:30

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-01-17 19:58

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

2405 Doomsday Engine Feature Resolved Normal Per-model FOV for rendering psprite models skyjake 2020-02-23 10:42

2406 Doomsday Engine Bug New Normal [Windows] Color adjustments are not being applied skyjake 2020-02-04 21:47

2407 Doomsday Engine Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23

2408 Doomsday Engine Bug Resolved Normal Newline characters in Text string definitions skyjake 2020-01-31 10:07

2409 Doomsday Engine Feature Resolved Normal [Heretic] Menu confirmation about Nightmare skill level skyjake 2020-02-03 11:58

2410 Doomsday Engine Bug Resolved Normal [Heretic] Phoenix Rod flame effect is too bright skyjake 2020-01-31 15:23

2411 Doomsday Engine Bug Resolved Normal Monitor color adjustment via platform-specific APIs is unreliable (e.g., Windows 10) skyjake 2020-02-04 21:56

2412 Doomsday Engine Bug Resolved Normal doomsday package won't install on ubuntu ("libassimp" not found) skyjake 2020-03-04 20:53

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-02-05 07:54

2414 Doomsday Engine Bug New Normal Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window Deng Team 2020-02-08 14:18

2416 Doomsday Engine Other New Normal doomsday not launching (note the other post doomsday n was an error) Deng Team 2020-02-23 15:17

2418 Doomsday Engine Feature Resolved Normal Earthquake action for Heretic skyjake 2020-04-04 08:03

2420 Doomsday Engine Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:57

2421 Doomsday Engine Bug New Lowest Multiplayer "zombie player" voodoo spawnspot Deng Team 2020-04-19 15:46

2422 Doomsday Engine Bug New Normal Sprite clipping as in Software mode (it already done before in Strife Veteran Edition) Deng Team 2020-04-24 11:09

2423 Doomsday Engine Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 11:23

2424 Doomsday Engine Feature Resolved Normal Confirm/cancel Y/N questions with game controller skyjake 2020-05-10 13:00

2425 Doomsday Engine Bug Resolved Normal Incorrect default value for "view-cross-width" skyjake 2020-05-10 11:30

2426 Doomsday Engine Bug New High Segfault on startup Deng Team 2020-05-23 16:46

2427 Doomsday Engine Feature Resolved Normal Heretic: Patch as a background for "intermission screen" skyjake 2020-05-31 10:40

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