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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
1364
Doomsday Engine
Feature
New
Low
More options for pt_line type particles
2019-11-29 15:26
1362
Doomsday Engine
Feature
New
Normal
Smoothing of dynlights & halos
skyjake
2019-11-29 16:44
1361
Doomsday Engine
Feature
Progressed
Normal
Rotation of objects away from walls during map load
2019-11-29 16:34
1357
Doomsday Engine
Feature
New
Normal
[InFine] More blending modes (add/mul/inv etc)
2019-11-29 16:43
1350
Doomsday Engine
Feature
New
Normal
Stair Builder: spread build on tagged sector range
2017-04-03 18:48
1336
Doomsday Engine
Feature
New
Normal
Random textured particle direction
2019-11-29 16:43
1335
Doomsday Engine
Feature
New
Normal
Random particle types
2019-11-29 16:42
1331
Doomsday Engine
Feature
New
High
[InFine] Evaluate cvars with IF condition
2019-11-29 16:41
1327
Doomsday Engine
Feature
New
Normal
Render extra plane in XG sector
2019-11-26 11:32
1325
Doomsday Engine
Feature
Progressed
High
Boom line types and sectors
2019-11-29 23:06
1324
Doomsday Engine
Feature
New
Normal
XG music lines
2017-04-03 18:48
1323
Doomsday Engine
Feature
New
Normal
Set skin on particle model from within particle generator
2016-08-09 10:56
1316
Doomsday Engine
Feature
New
Normal
HHE support
2019-11-29 16:39
1314
Doomsday Engine
Feature
New
Normal
Particle spawn rate affected by mobj visibility
2019-11-29 16:38
1308
Doomsday Engine
Feature
Progressed
High
Splitscreen multiplayer
2019-11-29 16:28
1305
Doomsday Engine
Feature
New
Lowest
Particle generator flag: instantly kill generator
2019-11-29 15:26
1301
Doomsday Engine
Feature
Progressed
High
Redesigned DED Reader
skyjake
2019-11-29 16:27
1296
Doomsday Engine
Feature
New
Normal
Light Stages for animated light sources
2019-11-29 16:24
1290
Doomsday Engine
Feature
New
Normal
Session-only cvars
2019-11-26 15:33
1289
Doomsday Engine
Feature
New
High
Flat-triggered particle generators created/destroyed on material change
2019-11-29 16:23
1287
Doomsday Engine
Feature
New
Normal
Particle generator flag: transform center offset along with the object
2016-08-09 10:54
1276
Doomsday Engine
Feature
New
Normal
Attach dynamic lights on models
2016-08-09 10:50
1266
Doomsday Engine
Feature
New
High
Sound decorations
2019-11-29 16:21
1265
Doomsday Engine
Feature
New
Low
Map-specific definitions in a WAD lump
2019-11-29 15:21
1264
Doomsday Engine
Feature
New
Normal
Conditional decorations
2019-11-29 16:20
1252
Doomsday Engine
Feature
Progressed
High
Integrate Hexen features into libcommon
2019-11-29 21:24
1242
Doomsday Engine
Feature
New
High
Player weapon particle muzzle flashes (for external viewers only)
2019-11-29 16:19
1233
Doomsday Engine
Feature
New
High
Surface decorations using 3D models
2015-12-22 13:15
1232
Doomsday Engine
Feature
New
Low
Customiseable barrel explosion damage
2016-08-09 10:43
1231
Doomsday Engine
Feature
New
Normal
Ragdoll physics
2019-11-29 16:05
1217
Doomsday Engine
Feature
New
Normal
Controls for all supported games adjusted at the same time
2016-08-09 10:47
1213
Doomsday Engine
Feature
New
Normal
[MP] Respawn items in co-op and deathmatch
2018-07-29 16:46
1203
Doomsday Engine
Feature
Progressed
High
Additional save slots — revised save management
skyjake
2019-11-29 16:18
1202
Doomsday Engine
Feature
New
Normal
[MP] Options for Heretic co-op
2018-07-29 16:46
1201
Doomsday Engine
Feature
New
High
Dynamic shadows
skyjake
2019-11-29 16:15
1194
Doomsday Engine
Feature
New
High
Viewing other players' cameras ("spy" command)
2019-11-29 16:14
1190
Doomsday Engine
Feature
Progressed
High
External scripts for mobj behavior
skyjake
2019-11-29 16:13
1183
Doomsday Engine
Feature
New
Normal
Default values printed with "help"
2019-11-29 22:50
1181
Doomsday Engine
Feature
New
Normal
Ambient sounds (in XG sectors)
2017-04-03 18:48
1168
Doomsday Engine
Feature
New
Normal
Real decals: bulletholes, blastmarks, etc.
2017-04-03 19:35
1153
Doomsday Engine
Feature
New
High
Customizable intermissions
2019-11-29 16:09
1139
Doomsday Engine
Feature
New
Normal
More variations within repeated texture patterns with alternative textures (for detail textures)
2019-11-29 15:56
438
Doomsday Engine
Feature
New
Low
Accurately hit testing fast projectiles (compatibility option)
2019-11-29 15:24
390
Doomsday Engine
Feature
New
Low
Alignpitch/yaw flags for model particles
2019-11-29 23:09
9
Doomsday Engine
Feature
Progressed
High
Use local server to run single-player games
2019-11-29 20:21
7
Doomsday Engine
Feature
Progressed
Urgent
Next-gen renderer (codename "Gloom")
skyjake
2018-10-27 16:10
6
Doomsday Engine
Feature
Progressed
Normal
Draw lens flares using GL2
skyjake
2016-08-09 11:05
4
Doomsday Engine
Feature
In Progress
Normal
UI improvements
skyjake
2019-11-29 21:27
2416
Doomsday Engine
Other
New
Normal
doomsday not launching (note the other post doomsday n was an error)
Deng Team
2020-02-23 15:17
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Doomsday
Engine
2.3
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