Bug #417
Sprites Glitch
Start date:
2007-02-16
% Done:
100%
Description
Look for MISC 84, MISC 85 and MISC 86 ( DoomED numbers 79, 80 and 81 respectively ) in Objects.ded
Make a map and place these on a movable platform.
These sprites will not move with the lift or floor but hang suspended at their original floor height. This is caused by the flag ... Flag = "mf_noblockmap";
I noticed that MISC 71 ( DoomED number 24 ) works ok on moving platforms since the flag mf_noblockmap is not attached to this sprite. Also why is the flag Flag2 = mf2_cannotpush"; attached to this sprite and not the other three ?
Labels: Definitions
History
#1 Updated by hawkwind2 almost 18 years ago
Suspended Sprites
Attachments:#2 Updated by hawkwind2 almost 18 years ago
Logged In: YES
user_id=1720788
Originator: YES
File Added: lift_sprite.zip
#3 Updated by danij about 16 years ago
Logged In: YES
user_id=849456
Originator: NO
Fixed in svn for 1.9.0-beta6