Project

General

Profile

Bug #401

Strange bug when water is visible

Added by guntherdw almost 18 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
Start date:
2007-01-17
% Done:

100%


Description

I've uploaded a zip file containing a few screenshot (it's hard to capture) http://guntherdw.be/private/media/flashes.zip (yeah sorry about the filesize, a few png's of 1.1MB each sure eat up the megs ^^)

this only seems to be happening when there is 'water' visible on the screen, it seems to flash on the water surface very rapidly, and sometimes even on the walls.

It's not a CPU or a GPU bug, the temperatures are WAY below dangerous levels (42°C, 55°C)

haven't tested this with another 'changing' texture tho.

Labels: OpenGL Renderer

History

#1 Updated by guntherdw almost 18 years ago

Logged In: YES
user_id=895459
Originator: YES

hmm, seems to be happening in heretic as well
http://guntherdw.be/doom/heretic-ext-023.png
(check a little bit to the elven wand)

#2 Updated by danij almost 18 years ago

Logged In: YES
user_id=849456
Originator: NO

Please do not assign work. The deng team will delegate work accordingly.

#3 Updated by guntherdw almost 18 years ago

Logged In: YES
user_id=895459
Originator: YES

turning off rend-tex-anim-smooth seems to do the trick
pity tho (and no i don't have an ATI card)

#4 Updated by guntherdw almost 18 years ago

Logged In: YES
user_id=895459
Originator: YES

seems is yelled too soon, it didn't do anything but hide the problem a bit more :(

#5 Updated by guntherdw almost 18 years ago

Logged In: YES
user_id=895459
Originator: YES

hmm, when quake3 started to act suspicious i was thinking that it maybie could be the GFX card
i removed all the screws holding the HS, and there was like half a KG of dust on there :o
it's running perfectly now
sorry for probs :)

Also available in: Atom PDF