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Bug #357

Doomsday hangs at the end screen of games/episodes

Added by mrdarka about 18 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
Urgent
Assignee:
Category:
-
Target version:
-
Start date:
2006-09-03
% Done:

100%


Description

After finishing the game, at the last end screen of
Doom/Heretic/Hexen, doomsday hangs.
In DOOM II, it switches to MAP31 instead.

This is on svn 3816.

Labels: InFine

History

#1 Updated by zachkeene about 18 years ago

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user_id=1103163

Change 1304 of common/src/f_infine.c from:

last = FI_ExecuteNextCommand();

to

last = !FI_ExecuteNextCommand();

Which also fixes the problem I was having with Hexen
skipping its briefings.

#2 Updated by danij about 18 years ago

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user_id=849456

This wasn't the only problem in InFine. The event responder
was reacting to non keyboard events too. Thanks for the tip
off zachkeene.

Both problems have now been fixed in SVN for 1.9.0-beta5.

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