Bug #357
Doomsday hangs at the end screen of games/episodes
Start date:
2006-09-03
% Done:
100%
Description
After finishing the game, at the last end screen of
Doom/Heretic/Hexen, doomsday hangs.
In DOOM II, it switches to MAP31 instead.
This is on svn 3816.
Labels: InFine
History
#1 Updated by zachkeene about 18 years ago
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Change 1304 of common/src/f_infine.c from:
last = FI_ExecuteNextCommand();
to
last = !FI_ExecuteNextCommand();
Which also fixes the problem I was having with Hexen
skipping its briefings.
#2 Updated by danij about 18 years ago
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This wasn't the only problem in InFine. The event responder
was reacting to non keyboard events too. Thanks for the tip
off zachkeene.
Both problems have now been fixed in SVN for 1.9.0-beta5.