Bug #356
HEXEN - DKODC - Mage - Segment Violation in MAP08
100%
Description
Hi
Hexen add on - Death Kings of Dark Citadel
This is a tricky bug and I believe may be caused by a
node building problem for MAP08 - "Constables Gate" -
start level of 2nd hub.
At the time I noticed it for Doomsday Engine version
1.8.6 but I believe the same problem occurs for the
latest 1.9.0.-Beta4
The cause of the violation I think is the "head" of
the Bloodscourge - the final segment of the 4th
weapon for the Mage.
Some background material
(i) Start a map editor and locate the "head" of the
Bloodscourge. It should be just before a teleport
to "Locus Requiescat".
(ii) Now if you visit there as Mage on the original
Hexen DKofDC, the "head" is present, bobbing
(iii) Now if you visit there as Mage on JHEXEN 1.8.6,
the "head" is missing and I have sometimes
seen "segment violation" on the map loads.
I think it is symptomatic of the problems playing
this level as Mage because JHEXEN tends to crash on
this level.
Stephen Howe
Labels: jHexen
History
#1 Updated by zachkeene about 18 years ago
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Works for me on Linux/SVN 3814.
#2 Updated by stephenhowe about 18 years ago
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I can demonstrate a difference between DKoDC (original
version) and JHEXEN version
1) Start DKoDC
2) Choose Mage, penultimate difficulty setting
3) Do VISIT08, SATAN, CASPER
4) Now walk to portal to Locus Requiescat.
5) In the original version of DKODC, the "head" of the
Bloodscourge will be bobbing in fromnt of the portal.
6) For JHexen it is missing. So where is it?
Stephen Howe
#3 Updated by zachkeene about 18 years ago
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user_id=1103163
I don't have 1.9.0beta4 or earlier around to check if
they're broken, but as of recent SVN versions the
Bloodscourge head is right where it should be, hovering just
above the floor in front of the portal.