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Bug #2255

Line teleport (XG class) - "No Flash" parameter inverted

Added by Dennis_the_Menace over 7 years ago. Updated almost 5 years ago.

Status:
Closed
Priority:
Low
Assignee:
Category:
Defect
Target version:
Start date:
2017-07-05
% Done:

100%

Tags:

Description

According to the wiki (https://manual.dengine.net/xg/class/line_teleport) description a silent teleport is performed when "No Flash" is true:

If true (non-zero), the teleport flash and any associated effects will not be used.

However, the behavior is inverted --> "No Flash = 0" will perform a silent teleport.

Associated revisions

Revision 01f36dff (diff)
Added by skyjake almost 5 years ago

Fixed|XG: Teleport "No Flash" parameter inverted

IssueID #2255

History

#1 Updated by skyjake over 7 years ago

  • Assignee changed from Deng Team to skyjake
  • Target version changed from Vanilla / Gameplay to 2.0.3

#2 Updated by skyjake over 7 years ago

  • Target version changed from 2.0.3 to 72

#3 Updated by skyjake about 6 years ago

  • Target version changed from 72 to Modding

#4 Updated by skyjake almost 5 years ago

  • Description updated (diff)
  • Status changed from New to Resolved
  • Target version changed from Modding to 2.2 (2019)
  • % Done changed from 0 to 100

#5 Updated by skyjake almost 5 years ago

  • Status changed from Resolved to Closed

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