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Bug #205

Animated Textures flicker after console RESET

Added by danij over 19 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Low
Assignee:
Category:
-
Target version:
Start date:
2005-01-04
% Done:

100%


Description

After doing a RESET via the console animated textures
flicker as though they are "out of sync".

This only happens after a RESET so it effects only
those developing or resource creators so it is not of
huge importance.

Labels: Graphics

History

#1 Updated by skyjake over 19 years ago

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I've noticed this one myself. This is quite an old bug.

The flicker should disappear when the level is changed/restarted.

#2 Updated by danij about 18 years ago

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Fixed for 1.9.0

This was actually the result of two bugs (one minor).
Basically, while the engine was busy "reseting" the
intermark of the texture/flat translations weren't being
updated hence the apparent "speed up" when redering recommenced.

The minor bug was doing forced reset one frame too early in
the translation (<=0 instead of <0). This is what caused the
"flickering white" bug when textures are disabled.

Note: Some (ATI) users reported this happening WITH textures
enabled (the interim fix was disabling multitexturing
completely).

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