Bug #205
Animated Textures flicker after console RESET
Description
After doing a RESET via the console animated textures
flicker as though they are "out of sync".
This only happens after a RESET so it effects only
those developing or resource creators so it is not of
huge importance.
Labels: Graphics
History
#1 Updated by skyjake about 20 years ago
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I've noticed this one myself. This is quite an old bug.
The flicker should disappear when the level is changed/restarted.
#2 Updated by danij almost 19 years ago
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Fixed for 1.9.0
This was actually the result of two bugs (one minor).
Basically, while the engine was busy "reseting" the
intermark of the texture/flat translations weren't being
updated hence the apparent "speed up" when redering recommenced.
The minor bug was doing forced reset one frame too early in
the translation (<=0 instead of <0). This is what caused the
"flickering white" bug when textures are disabled.
Note: Some (ATI) users reported this happening WITH textures
enabled (the interim fix was disabling multitexturing
completely).