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Bug #1926

Strange flickering lighting on walls from objects

Added by euphoricallydead almost 10 years ago. Updated almost 10 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
Defect
Target version:
-
Start date:
2014-12-08
% Done:

0%


Description

see attached file

Windows 7 64-bit
NVIDIA GTX 760
BUILD 1434

doom1-000.png (2.45 MB) doom1-000.png euphoricallydead, 2014-12-08 02:53

History

#1 Updated by vermil almost 10 years ago

What you are looking at there appears to be a notable (I say notable because most visual effects will never be 100% perfect) rendering mistake with fake radio.

Another notable example (at least on my computer), is a long line of fake radio protruding across the right side of sector 223 on TNT Map21, which appears when looking from certain angles.

#2 Updated by danij almost 10 years ago

I can't replicate this on my Windows 7 64-bit dev system with GTX 275. Can you tell us anything more about your particular set up that might help to diagnose the issue?

#3 Updated by euphoricallydead almost 10 years ago

Installing previous versions over top didn't resolve the problem. I uninstalled and wiped the settings and reinstalled. Non-beta and step upgraded through the betas looking for the problem to occur. The problem did not occur. I also adjusted all of the settings in the latest beta and was unable to replicate the problem. I suspect a setting was corrupt or one that wasn't available in the newest beta had been removed. I wish I had a backup so I could better isolate what caused the problem and to determine if a setting reset would have fixed things. I'm considering resolved.

#4 Updated by skyjake almost 10 years ago

  • Category set to Defect
  • Status changed from New to Closed

#5 Updated by skyjake almost 10 years ago

  • Tags set to ZBuffer, Lights, Renderer, Windows

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