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Feature #1496

Aspect correct scaling of UI and HUD elements/interfaces

Added by leapo over 15 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
-
Start date:
2009-06-08
% Done:

100%


Description

Game HUDs stretch to the same aspect ratio as the current resolution, resulting in horizontally stretched HUD graphics on wide screen monitors.

Scaling HUD elements to a fixed 4:3 grid would solve this.

Labels: Graphics

History

#1 Updated by danij about 15 years ago

- status: open --> closed
- milestone: Next Release --> Version 1.9

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