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leapo

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2009-06-11

06:09 Doomsday Engine Bug #719 (Closed): Windowed resolutions wider than primary monitor do not work
If Doomsday is launched in windowed mode with a resolution larger than that of the primary monitor, the window shrink...

2009-06-08

01:34 Doomsday Engine Feature #1496 (Closed): Aspect correct scaling of UI and HUD elements/interfaces
Game HUDs stretch to the same aspect ratio as the current resolution, resulting in horizontally stretched HUD graphic...
01:31 Doomsday Engine Feature #1495 (Closed): FOV cannot be set higher than 179
The FOV in Doomsday cannot be set higher than 179, making a proper FOV impossible to obtain on very wide aspect ratio...

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