Project

General

Profile

skyjake's activity

From 2018-10-28 to 2018-11-10

2018-11-10

17:51 Doomsday Engine Feature #2241 (New): Configure games via Home UI (advanced users, cf. autoexec.cfg)
skyjake
17:50 Doomsday Engine Feature #2238 (In Progress): Configure game rules in custom profiles
skyjake
17:47 Doomsday Engine Feature #2279 (Resolved): Detect uncensored WADs of BFG edition (including No Rest for the Living)
Detection rules added. My assumption is that this doesn't need a new game mode, so a custom profile with "doom1-bfg" ... skyjake

2018-11-09

12:02 Doomsday Engine Feature #1575: Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
More play testing should be done before this issue is closed. skyjake
07:46 Doomsday Engine Feature #2295 (New): Support XBOX version of Doom
Drako wrote:
> I did some testing with DOOM.WAD and IWADConverter. I converted doom.wad to the XBOX version. It cont...
skyjake

2018-11-08

22:45 Doomsday Engine Feature #2280 (Resolved): Disable audio in background
skyjake
19:37 Doomsday Engine Feature #2177 (Resolved): Savegames are not completely separated between profiles
skyjake

2018-11-07

16:56 Doomsday Engine Feature #2177 (In Progress): Savegames are not completely separated between profiles
This should be addressed before the 2.1 release. Basically, every profile needs to have a unique save folder.
The ...
skyjake

2018-11-06

20:19 Doomsday Engine Bug #2293 (Closed): md2tool fails to read model files
md2tool has a regression where it fails to load a valid MD2 model file:... skyjake
09:24 Doomsday Engine Bug #2285 (In Progress): Extreme lag with LAN discovery of multiple (12) local servers
skyjake
09:24 Doomsday Engine Feature #2279 (New): Detect uncensored WADs of BFG edition (including No Rest for the Living)
skyjake
09:24 Doomsday Engine Feature #2247 (Progressed): Upgrade to new FMOD Low Level Programmer API
skyjake

2018-11-05

19:15 Doomsday Engine Bug #2291 (Closed): If music is not defined in Map Info, should fall back to the default music
skyjake
19:15 Doomsday Engine Bug #2275 (Closed): [Hexen] SIGSEGV in Mobj_PrivateID when returning from Wastelands to Shadow Wood
skyjake
19:15 Doomsday Engine Bug #2276 (Closed): [HEXEN] SIGABRT when returning from Wastelands to Darkmere through the ?Castle? Portal
skyjake
19:15 Doomsday Engine Bug #2287 (Closed): Macintosh variant of HEXEN.WAD is not recognized
skyjake
19:15 Doomsday Engine Feature #2245 (Closed): Improved UI for data folder configuration
skyjake
19:15 Doomsday Engine Bug #2250 (Closed): Crash on launch when trying to index folders with lots of files, or files with unexpected names/content
skyjake
19:15 Doomsday Engine Bug #2261 (Closed): Mobj cross-references not always fully restored after loading a save
skyjake
19:15 Doomsday Engine Bug #2264 (Closed): Crosshair thickness cannot be changed
skyjake
08:45 Doomsday Engine Bug #2264 (Resolved): Crosshair thickness cannot be changed
I have fixed this bug as part of the DGL shader improvements for 2.1. Lines are now being drawn as quads using a cust... skyjake
19:15 Doomsday Engine Feature #2271 (Closed): Fully customized game profiles (select any WAD as IWAD)
skyjake
08:13 Doomsday Engine Feature #2271 (Resolved): Fully customized game profiles (select any WAD as IWAD)
skyjake
19:15 Doomsday Engine Bug #2005 (Closed): [Doom] Configure Weapon Priority Order Broken
skyjake
19:15 Doomsday Engine Bug #2147 (Closed): [Doom] Doom2/TNT/Plutonia/HacX title loop mistake
skyjake
19:15 Doomsday Engine Bug #2225 (Closed): Some packages are not displayed in package list until tricky editing info file
skyjake
19:15 Doomsday Engine Feature #2226 (Closed): Sorting game profiles in Home
skyjake
19:15 Doomsday Engine Feature #2237 (Closed): Add "Max sound channels" option to Audio Settings
skyjake
19:15 Doomsday Engine Bug #1813 (Closed): Hexen weapons remain smoothed in the Vanilla profile
skyjake
18:33 Doomsday Engine Bug #1813 (Resolved): Hexen weapons remain smoothed in the Vanilla profile
skyjake
17:30 Doomsday Engine Bug #1813 (In Progress): Hexen weapons remain smoothed in the Vanilla profile
skyjake
19:15 Doomsday Engine Bug #1872 (Closed): Copyright year of Windows binaries incorrect
skyjake
11:32 Doomsday Engine Feature #2292: Indication of an options default setting
To clarify a bit, you are talking about the game's Options menu specifically? skyjake
10:13 Doomsday Engine Bug #2285: Extreme lag with LAN discovery of multiple (12) local servers
tacgnol wrote:
> But I would say there is something else.
I agree. It is doing a lot of unnecessary work updating t...
skyjake
08:43 Doomsday Engine Bug #2263 (Closed): no paths found matching "fx.blur.horizontal"
skyjake
08:29 Doomsday Engine Bug #2269 (Rejected): Failed to load Particle00.tga and Particle23.tga when using jDoom Resource Pack on Fedora 27
I believe this is a bug in jDRP. skyjake
08:28 Doomsday Engine Bug #2270 (Rejected): Failed to locate "Models:LostSoul/Lostsoul_flame.md2" when using jDoom Resource Pack in Ultimate Doom on Fedora 27
I believe this is a bug in jDRP. skyjake
08:26 Doomsday Engine Feature #2279: Detect uncensored WADs of BFG edition (including No Rest for the Living)
Thanks to #2271, one can now set up a custom game using any WAD, so the lack of recognition of the modified IWAD is l... skyjake
08:21 Doomsday Engine Feature #2238 (Closed): Configure game rules in custom profiles
Merged with #2241. skyjake
08:20 Doomsday Engine Feature #2241 (In Progress): Configure games via Home UI (advanced users, cf. autoexec.cfg)
skyjake

2018-11-04

21:50 Doomsday Engine Feature #2271 (In Progress): Fully customized game profiles (select any WAD as IWAD)
skyjake
12:47 Doomsday Engine Bug #2291 (Resolved): If music is not defined in Map Info, should fall back to the default music
skyjake
12:21 Doomsday Engine Bug #2291 (In Progress): If music is not defined in Map Info, should fall back to the default music
skyjake
12:21 Doomsday Engine Bug #2291 (Closed): If music is not defined in Map Info, should fall back to the default music
Older mods may not specify a music ID in Map Info. However, @patchmapinfo.ded@ in the games' definitions makes the as... skyjake
10:39 Doomsday Engine Feature #2237 (Resolved): Add "Max sound channels" option to Audio Settings
skyjake

2018-11-03

21:39 Doomsday Engine Bug #2285: Extreme lag with LAN discovery of multiple (12) local servers
commit:d5ec468248 may help with this issue. skyjake
21:38 Doomsday Engine Feature #2226 (Resolved): Sorting game profiles in Home
skyjake
13:54 Doomsday Engine Feature #2245 (Resolved): Improved UI for data folder configuration
skyjake

2018-10-29

05:32 Doomsday Engine Feature #2245 (In Progress): Improved UI for data folder configuration
skyjake
 

Also available in: Atom