skyjake's activity
From 2016-11-09 to 2016-11-22
2016-11-22
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19:59 Doomsday Engine Feature #2122 (Closed): Autodetect games installed from GOG.com
2016-11-21
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17:56 Doomsday Engine Bug #1029 (Closed): Switch sound origin
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09:02 Doomsday Engine Bug #1029: Switch sound origin
- Yeah I can add it to the menu, should be easy.
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13:58 Doomsday Engine Feature #1643 (Closed): Windows installer using WiX Toolset
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13:58 Doomsday Engine Feature #1643 (In Progress): Windows installer using WiX Toolset
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12:45 Doomsday Engine Bug #2186: Deleting a save in the in-game menu using Del key locks out that save slot
- Which operating system are you using? I can try if I can reproduce the problem.
2016-11-20
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20:15 Doomsday Engine Feature #2168: Package compatibility check in multiplayer games
- A notification dialog should still be shown if there are potential version conflicts.
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20:14 Doomsday Engine Feature #2101 (Closed): Select audio plugin using Audio Settings dialog
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09:25 Doomsday Engine Feature #2101 (Resolved): Select audio plugin using Audio Settings dialog
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20:14 Doomsday Engine Feature #2131 (Closed): Keyboard navigation
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14:47 Doomsday Engine Feature #2131 (Resolved): Keyboard navigation
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20:07 Doomsday Engine Feature #2122 (Resolved): Autodetect games installed from GOG.com
- Tested with the latest GOG Galaxy installer beta and Ultimate DOOM.
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19:07 Doomsday Engine Feature #2122 (In Progress): Autodetect games installed from GOG.com
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19:04 Doomsday Engine Feature #2185 (In Progress): Package repositories
- *Remote repositories.* Similar to apt repositories, web servers can set up a specific directory structure that Doomsd...
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16:25 Doomsday Engine Bug #1029 (Resolved): Switch sound origin
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16:24 Doomsday Engine Bug #1029 (In Progress): Switch sound origin
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14:46 Doomsday Engine Feature #2184 (New): Keyboard navigation: bindable controls
- The controls for UI navigation should be bindable in the "deui" context, so that controllers other than the keyboard ...
2016-11-14
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22:48 Doomsday Engine Feature #1638 (Progressed): Configure game options via Shell GUI
- The GUI Shell now has an Options tab where the (basic, hardcoded) options defined in libshell are populated as widget...
2016-11-13
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09:26 Doomsday Engine Feature #2168 (Resolved): Package compatibility check in multiplayer games
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09:25 Doomsday Engine Feature #1753 (Rejected): Improved Master Server API
- Closing this as obsolete. dengine.net no longer has bandwidth limitations and there is now a new master server implem...
2016-11-11
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08:32 Doomsday Engine Bug #2183 (Closed): Incomplete attachments uncaught exception (jdrp hud weapons)
- Great! Thanks for testing.
2016-11-10
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20:09 Doomsday Engine Bug #2183: Incomplete attachments uncaught exception (jdrp hud weapons)
- The build number to try next is 2141...
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13:56 Doomsday Engine Bug #2183: Incomplete attachments uncaught exception (jdrp hud weapons)
- Ok, I've made another change for the next build. Now there are more fallback configurations and at least on my machin...
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13:56 Doomsday Engine Feature #2116 (Progressed): Compatibility with limited FBO functionality (old OpenGL drivers)
2016-11-09
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09:04 Doomsday Engine Bug #2183: Incomplete attachments uncaught exception (jdrp hud weapons)
- I did manage to reproduce the (or a) crash after simulating this failure scenario. I decided to try a different way t...
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07:57 Doomsday Engine Bug #2183: Incomplete attachments uncaught exception (jdrp hud weapons)
- Hmm, I'll try to simulate the errors in the output and see if that reveals anything.
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