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skyjake's activity

From 2015-05-31 to 2015-06-13

2015-06-13

18:43 Doomsday Engine Bug #2088 (Closed): [Hexen] Crash when spawning a missile
skyjake
18:32 Doomsday Engine Bug #2088 (Closed): [Hexen] Crash when spawning a missile
Under certain circumstances, although rarely, @P_SpawnMissile@ is called with a null target.
One theory could be t...
skyjake
18:42 Doomsday Engine Bug #2089 (Closed): Potential memory access violations
skyjake
18:35 Doomsday Engine Bug #2089 (Closed): Potential memory access violations
Run Address Sanitizer (available in Clang 3.7) to discover if there are problems accessing memory outside legal bounds. skyjake
10:03 Doomsday Engine Bug #2083: [Hexen] Spurious warning messages about music ("ignoring unknown music in TranslatedMapinfos")
Perhaps this should be a Developer warning, since the user can't do much about it. skyjake

2015-06-11

13:49 Doomsday Engine Bug #2087 (Rejected): 4th weapon UI is not displayed as hi-res in some cases (hexen)
skyjake

2015-06-10

19:53 Doomsday Engine Bug #2063 (Rejected): GLFramebuffer > GLTarget: Segmentation Violation [Intel]
Our plan is to require OpenGL 3.3 in the future, and your driver should work with that.
However, unfortunately we ...
skyjake

2015-06-07

17:17 Doomsday Engine Feature #2081 (Closed): Menus and psprite weapons should not be stretched (by default) with 16:9 display modes
We need to tweak the smart stretching thresholds so that 16:9 is not stretched, as this is too great of a stretch and... skyjake
13:53 Doomsday Engine Bug #2080 (Closed): [Updater] Crash when parsing the version number information
@VersionInfo@ is having a problem with the version numbers where zeroes are omitted.... skyjake

2015-06-06

09:59 Doomsday Engine Feature #1900: OpenGL 3.3 Core Profile
@QOpenGLWindow@ and @QOpenGLWidget@ were added in Qt 5.4, so the minimum required version of Qt would have to be 5.4.... skyjake

2015-06-05

22:22 Doomsday Engine Bug #2079 (Closed): Home screen savegame menu shows files from unknown game plugins as blank items
See attached screenshot. The blank item is from Doom64, which was not present in the installation at the time when th... skyjake
15:32 Doomsday Engine Feature #1887 (Closed): Migrate project build system to CMake 3
skyjake
15:31 Doomsday Engine Feature #2020 (Resolved): Remove Snowberry from distribution packages
skyjake
15:31 Doomsday Engine Feature #2078 (Closed): Update the Readme for 2.0
The Readme has accumulated quite a bit of information over the years, however nowadays it is becoming mostly obsolete... skyjake

2015-06-01

12:18 Doomsday Engine Bug #2076 (Closed): FluidSynth uses deprecated GLib threading API (OS X)
skyjake
10:26 Doomsday Engine Bug #2076 (Closed): FluidSynth uses deprecated GLib threading API (OS X)
Even in the latest version of FluidSynth (1.1.6), they are using GLib threading functions that were deprecated in GLi... skyjake
 

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