skyjake's activity
From 2015-05-31 to 2015-06-13
2015-06-13
-
18:43 Doomsday Engine Bug #2088 (Closed): [Hexen] Crash when spawning a missile
-
18:32 Doomsday Engine Bug #2088 (Closed): [Hexen] Crash when spawning a missile
- Under certain circumstances, although rarely, @P_SpawnMissile@ is called with a null target.
One theory could be t... -
18:42 Doomsday Engine Bug #2089 (Closed): Potential memory access violations
-
18:35 Doomsday Engine Bug #2089 (Closed): Potential memory access violations
- Run Address Sanitizer (available in Clang 3.7) to discover if there are problems accessing memory outside legal bounds.
-
10:03 Doomsday Engine Bug #2083: [Hexen] Spurious warning messages about music ("ignoring unknown music in TranslatedMapinfos")
- Perhaps this should be a Developer warning, since the user can't do much about it.
2015-06-11
-
13:49 Doomsday Engine Bug #2087 (Rejected): 4th weapon UI is not displayed as hi-res in some cases (hexen)
2015-06-10
-
19:53 Doomsday Engine Bug #2063 (Rejected): GLFramebuffer > GLTarget: Segmentation Violation [Intel]
- Our plan is to require OpenGL 3.3 in the future, and your driver should work with that.
However, unfortunately we ...
2015-06-07
-
17:17 Doomsday Engine Feature #2081 (Closed): Menus and psprite weapons should not be stretched (by default) with 16:9 display modes
- We need to tweak the smart stretching thresholds so that 16:9 is not stretched, as this is too great of a stretch and...
-
13:53 Doomsday Engine Bug #2080 (Closed): [Updater] Crash when parsing the version number information
- @VersionInfo@ is having a problem with the version numbers where zeroes are omitted....
2015-06-06
-
09:59 Doomsday Engine Feature #1900: OpenGL 3.3 Core Profile
- @QOpenGLWindow@ and @QOpenGLWidget@ were added in Qt 5.4, so the minimum required version of Qt would have to be 5.4....
2015-06-05
-
22:22 Doomsday Engine Bug #2079 (Closed): Home screen savegame menu shows files from unknown game plugins as blank items
- See attached screenshot. The blank item is from Doom64, which was not present in the installation at the time when th...
-
15:32 Doomsday Engine Feature #1887 (Closed): Migrate project build system to CMake 3
-
15:31 Doomsday Engine Feature #2020 (Resolved): Remove Snowberry from distribution packages
-
15:31 Doomsday Engine Feature #2078 (Closed): Update the Readme for 2.0
- The Readme has accumulated quite a bit of information over the years, however nowadays it is becoming mostly obsolete...
2015-06-01
-
12:18 Doomsday Engine Bug #2076 (Closed): FluidSynth uses deprecated GLib threading API (OS X)
-
10:26 Doomsday Engine Bug #2076 (Closed): FluidSynth uses deprecated GLib threading API (OS X)
- Even in the latest version of FluidSynth (1.1.6), they are using GLib threading functions that were deprecated in GLi...
Also available in: Atom