danij's activity
From 2014-11-21 to 2014-12-04
2014-12-04
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22:45 Doomsday Engine Bug #1923: PNG textures render as solid black (embedded in WAD)
- To clarify, this report refers to the use of PNG textures inserted in .WAD files where the game usually expects to fi...
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22:37 Doomsday Engine Bug #1924: [Intermission] Entering <Map title> positioned incorrectly
- vermil wrote:
> incorrectly appear under the finished/entering graphic instead of underneath it
Please clarify. -
07:34 Doomsday Engine Revision 4935ec6a (github): Fixed|Map Renderer|Client: Zone memory "leak" (Generator::stages)
- Generator_Delete() neglected to free the stages data allocated by
Generator::configureFromDef() -
04:37 Doomsday Engine Revision 866c47b8 (github): Fixed|Map Renderer|Client|Debug: Crash attempting to sort vissprites
- If rend-dev-freeze 1 was set prior to starting a map, no vissprites
were generated during the first frame, meaning vi... -
03:48 Doomsday Engine Revision cd076d32 (github): Fixed|Map Renderer|SkyDrawable|Client: Array underflow drawing sky models, cleanup
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03:43 Doomsday Engine Bug #1922 (Closed): Sky model z-buffering not enabled
- Evidently something has broken down with sky model rendering as the sky in jimi's old "Hell City/Day in Hell" mod is ...
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01:07 Doomsday Engine Revision 89560a8e (github): Fixed|DED|libdoomsday: (Record::operator []) Variable 'execute' not found
- Occurred when regression testing jimi's old "Hell City" mod. Caused
by a typo in defn::Sky::addModel() -
01:03 Doomsday Engine Revision 7f464339 (github): Map Renderer|SurfaceDecorator|Client: Cleanup
2014-12-03
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00:27 Doomsday Engine Revision 1dbafbb6 (github): Refactor|World|Sector: Implement Sector-linked MapElement iterations with C++11 lambdas
2014-12-01
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20:03 Doomsday Engine Revision db8b4390 (github): Documentation|ConvexSubspace|World: Minor apidoc tweaks
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19:38 Doomsday Engine Revision b1e63eb5 (github): Refactor|World|ConvexSubspace: Various ConvexSubspace API-cleanup refactorings
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16:12 Doomsday Engine Bug #1919 (Closed): [Doom 1430] Impossible Selection for IDMUS cheat
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16:07 Doomsday Engine Bug #1919: [Doom 1430] Impossible Selection for IDMUS cheat
- A simple typo.
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16:07 Doomsday Engine Bug #1919 (In Progress): [Doom 1430] Impossible Selection for IDMUS cheat
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16:08 Doomsday Engine Revision 99687a45 (github): Fixed|Doom: Impossible Selection for IDMUS cheat in doom1 (typo)
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15:56 Doomsday Engine Revision 68a3bf3e (github): World|Surface: Cleanup
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03:16 Doomsday Engine Revision 9c4d825e (github): Refactor|World|Map: Implement important map element/object iterations with C++11 lambdas
- Converted more of these iteration mechanisms to use lambdas.
The special case forAllLinesInPath() iteration used by ... -
00:17 Doomsday Engine Bug #1911 (Closed): Episode menu appearing when it shouldn't
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00:17 Doomsday Engine Revision 618b3a87 (github): libcommon|Menu: Skip Episode selection menu when navigating backwards
- If only one playable episode is available we shouldn't bother the
user to manually select it. In such a case, automat...
2014-11-30
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23:58 Doomsday Engine Bug #1911 (In Progress): Episode menu appearing when it shouldn't
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22:51 Doomsday Engine Revision 28423fbc (github): libcommon: Use the now public ded_t API to lookup Text definitions
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22:26 Doomsday Engine Revision 52273d7d (github): libcommon: Cleanup
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12:31 Doomsday Engine Bug #1914 (Closed): [1420 Doom] Doom cheat code issues?
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12:29 Doomsday Engine Revision 116fa6bc (github): Typo
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12:23 Doomsday Engine Revision 012590af (github): Fixed|Doom: Updated IDMUS cheat handling re custom episodes
- The IDMUS cheat now respects custom episodes while also attempting
to interpret the given arguments in a vanilla comp... -
11:06 Doomsday Engine Revision ffebf11e (github): libdoom: Cleanup
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02:37 Doomsday Engine Revision 49340d45 (github): DEH Reader: Removed redundant terms in warning messages
- As these are warnings it inherently means that some issue is being
ignored. Also, -
01:55 Doomsday Engine Revision d5f4203c (github): DEH Reader: Standardized formatting of warning messages
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01:49 Doomsday Engine Revision 05037988 (github): Fixed|DEH Reader: Crash parsing DEH patches referencing unknown definitions
- DeHackEd patches are intended for a specific version of a game, which
we may not have default definitions for. In suc...
2014-11-29
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19:03 Doomsday Engine Revision 83db6c4f (github): Fixed|Heretic|libheretic: Missing episode selection menu in heretic-share
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19:01 Doomsday Engine Revision 0c80e414 (github): Fixed|Doom|libdoom: Missing episode selection menu in doom1-share
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18:11 Doomsday Engine Revision 2d17aacc (github): Fixed|Hexen|libhexen: Spurious alerts re nonexistent Material defs in hexen-demo
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18:03 Doomsday Engine Revision ad7a2208 (github): Fixed|Hacx|libdoom: Spurious alerts re nonexistent Map Info defs
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02:53 Doomsday Engine Revision 26e1dcde (github): All Games|UI: Include the save slot ID in quick load/save confirmation messages
- As the save slots are a user interface mechanism the confirmation
messages should include the slot ID so that users c... -
02:07 Doomsday Engine Revision 1c61b67b (github): DEH Reader|Hacx: Suppress warnings re unsupported [Cheat] patches for the Hacx IWAD
- Cheat codes in the hacx game mode already use the relevant names, so
we don't need to apply this patch in any case. -
01:01 Doomsday Engine Revision f2532f3f (github): Fixed|Chex Quest|libdoom: Spurious alerts re nonexistent Map Info defs (typo)
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00:57 Doomsday Engine Feature #1917 (New): Copy alert text to Clipboard
- It would be very helpful if there was button in the Alert notification widget to copy the notifications to the clipbo...
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00:17 Doomsday Engine Revision c339f166 (github): Fixed|Doom: No Episodes defined for doom1-share (typo)
2014-11-28
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23:34 Doomsday Engine Revision 37c53fbd (github): Fixed|IdTech1Converter|MapInfoTranslator: Mistranslated MAPINFO episode ids
- The result of some old code from a time before Episode.ID was changed
to a string. -
23:04 Doomsday Engine Revision a9c97867 (github): Fixed|IdTech1Converter|MapInfoTranslator: Don't attribute custom maps in MAPINFO with the game's Author
- If the source of the definition is a user-supplied add-on then the
translated DED Map Info should not be attributed w... -
22:24 Doomsday Engine Revision 98da1d98 (github): IdTech1Converter|MapInfoTranslator: Handle "endbunny" and "endtitle" in MAPINFO
- Evidently ZDoom allows these ZDoom-dialect symbols in the "regular"
MAPINFO lump too, so alert the user if they are f... -
15:30 Doomsday Engine Revision 67a2e405 (github): All Games|libcommon: Copy GameRules when -warp'ing to another episode
- If a game is currently in progress when -warp'ing to a map in another
episode - copy the existing GameRules; otherwis... -
15:24 Doomsday Engine Bug #1733: Player control binding issue (input modifier vs key state)
- Needs retesting following recent binding/input system changes.
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14:41 Doomsday Engine Revision 38cf13f6 (github): Typo
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14:38 Doomsday Engine Bug #1916 (Closed): Activating binding grab with mouse button(s) in control menu
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13:39 Doomsday Engine Bug #1916 (In Progress): Activating binding grab with mouse button(s) in control menu
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13:38 Doomsday Engine Bug #1916: Activating binding grab with mouse button(s) in control menu
- Seemingly libcommon's InputBindingWidget is responding to the mouse up event from the previous down click (to activat...
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14:37 Doomsday Engine Revision 45e63355 (github): Fixed|Menu|libcommon: Activating binding grab with mouse button(s) in control menu
- The input grabber was reacting to the subsequent mouse button up event
that followed the initial button down.
Also f...
2014-11-25
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06:51 Doomsday Engine Revision 0add7c6e (github): Cleanup|Audio: Audio System dependencies, minor style tweaks
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06:48 Doomsday Engine Revision b6a52847 (github): Homepage|Build Repository: Cleanup (call-time pass by reference warnings)
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05:27 Doomsday Engine Bug #1914: [1420 Doom] Doom cheat code issues?
- Thanks for the additional info. That does indeed sound like a separate issue, I'll look into it.
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05:23 Doomsday Engine Bug #1866 (Closed): [Doom] Fortress of Mystery appears between wrong map on E2 intermission
2014-11-24
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09:12 Doomsday Engine Revision 147e0704 (github): Documentation: Minor apidoc fixes (missing descriptions, recursive copys, typos)
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00:44 Doomsday Engine Revision ea41384d (github): Fixed|Doom: Doom's base MAPINFO definitions have wrong/no music for E1M6 and E1M9
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00:30 Doomsday Engine Revision 94a07f51 (github): Fixed|Doom|Heretic: Incorrect IDCLEVXY cheat > "warp" command mappings
- IssueID #1914
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00:24 Doomsday Engine Bug #1914 (In Progress): [1420 Doom] Doom cheat code issues?
2014-11-23
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23:53 Doomsday Engine Revision 4fb6ca8f (github): Fixed|Heretic: Heretic's base MAPINFO definitions omitted cluster numbers
- Needed to properly translate the ZDoom-dialect of MAPINFO, which uses
hubs in place of episodes. -
23:22 Doomsday Engine Revision 9e654ff5 (github): Fixed|Heretic|Definitions: Erroneous alerts re non-existent Materials in heretic-share
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22:51 Doomsday Engine Revision 6b56e5dc (github): Typo
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22:25 Doomsday Engine Revision 78949708 (github): Fixed|Heretic: No Episodes defined for heretic-share (typo)
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21:55 Doomsday Engine Bug #1914: [1420 Doom] Doom cheat code issues?
- 1) Has been fixed along with IssueID #1910 - the FMOD driver plugin attempted to play a non-existent CD track which l...
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21:47 Doomsday Engine Bug #1913: Custom Playpal messes up future font colours
- After further testing and discussion with vermil, it turns out this was due to his use of -config conflicting with ru...
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21:47 Doomsday Engine Bug #1913 (Rejected): Custom Playpal messes up future font colours
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21:20 Doomsday Engine Bug #1910 (Closed): [1420, Hexen] Record::operator [] Variable 'songLump' not found
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17:06 Doomsday Engine Bug #1910 (In Progress): [1420, Hexen] Record::operator [] Variable 'songLump' not found
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16:59 Doomsday Engine Bug #1910 (Closed): [1420, Hexen] Record::operator [] Variable 'songLump' not found
- When attempting to play the Hexen expansion DKotDC, Doomsday quits with the following error message during startup:
... -
21:20 Doomsday Engine Revision 8b3ed082 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
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21:19 Doomsday Engine Revision 33e7f2bd (github): Audio|Client: Try other music sources if playback fails
- Although the preferred source may be available playback may still
fail for some reason (e.g., the preferred source is... -
21:12 Doomsday Engine Revision 360e4e22 (github): Fixed|Hexen: Record Variable 'songLump' not found
- Removed obsolete logic for the Hexen specific, "currentMap" handling
Updated the SndInfoParser to modify the relevant... -
18:51 Doomsday Engine Revision c111db2b (github): Fixed|FMOD: Crash when attempting CD audio playback
- If fmodSystem->createStream() fails cdSound == nullptr
...so don't try to dereference it.
2014-11-22
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22:30 Doomsday Engine Revision cd70c77a (github): Refactor|Map|World: Implement important map element/object iterations with C++11 lambdas
- Things are now looking significantly cleaner, and should also perform
a little better in an optimized Release build.
...
2014-11-21
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19:02 Doomsday Engine Bug #1856 (Closed): Alert on first launch because game.cfg not found
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19:00 Doomsday Engine Revision fe433044 (github): libdoomsday|Console: Don't warn about a missing game.cfg
- When first launching a game no config(s) will yet exist for it. This
is by design, so don't alert/warn the user if th...
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