danij's activity
From 2014-11-21 to 2014-12-04
2014-12-04
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22:45 Doomsday Engine Bug #1923: PNG textures render as solid black (embedded in WAD)
- To clarify, this report refers to the use of PNG textures inserted in .WAD files where the game usually expects to fi...
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22:37 Doomsday Engine Bug #1924: [Intermission] Entering <Map title> positioned incorrectly
- vermil wrote:
> incorrectly appear under the finished/entering graphic instead of underneath it
Please clarify. -
03:43 Doomsday Engine Bug #1922 (Closed): Sky model z-buffering not enabled
- Evidently something has broken down with sky model rendering as the sky in jimi's old "Hell City/Day in Hell" mod is ...
2014-12-01
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16:12 Doomsday Engine Bug #1919 (Closed): [Doom 1430] Impossible Selection for IDMUS cheat
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16:07 Doomsday Engine Bug #1919: [Doom 1430] Impossible Selection for IDMUS cheat
- A simple typo.
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16:07 Doomsday Engine Bug #1919 (In Progress): [Doom 1430] Impossible Selection for IDMUS cheat
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00:17 Doomsday Engine Bug #1911 (Closed): Episode menu appearing when it shouldn't
2014-11-30
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23:58 Doomsday Engine Bug #1911 (In Progress): Episode menu appearing when it shouldn't
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12:31 Doomsday Engine Bug #1914 (Closed): [1420 Doom] Doom cheat code issues?
2014-11-29
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00:57 Doomsday Engine Feature #1917 (New): Copy alert text to Clipboard
- It would be very helpful if there was button in the Alert notification widget to copy the notifications to the clipbo...
2014-11-28
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15:24 Doomsday Engine Bug #1733: Player control binding issue (input modifier vs key state)
- Needs retesting following recent binding/input system changes.
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14:38 Doomsday Engine Bug #1916 (Closed): Activating binding grab with mouse button(s) in control menu
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13:39 Doomsday Engine Bug #1916 (In Progress): Activating binding grab with mouse button(s) in control menu
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13:38 Doomsday Engine Bug #1916: Activating binding grab with mouse button(s) in control menu
- Seemingly libcommon's InputBindingWidget is responding to the mouse up event from the previous down click (to activat...
2014-11-25
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05:27 Doomsday Engine Bug #1914: [1420 Doom] Doom cheat code issues?
- Thanks for the additional info. That does indeed sound like a separate issue, I'll look into it.
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05:23 Doomsday Engine Bug #1866 (Closed): [Doom] Fortress of Mystery appears between wrong map on E2 intermission
2014-11-24
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00:24 Doomsday Engine Bug #1914 (In Progress): [1420 Doom] Doom cheat code issues?
2014-11-23
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21:55 Doomsday Engine Bug #1914: [1420 Doom] Doom cheat code issues?
- 1) Has been fixed along with IssueID #1910 - the FMOD driver plugin attempted to play a non-existent CD track which l...
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21:47 Doomsday Engine Bug #1913: Custom Playpal messes up future font colours
- After further testing and discussion with vermil, it turns out this was due to his use of -config conflicting with ru...
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21:47 Doomsday Engine Bug #1913 (Rejected): Custom Playpal messes up future font colours
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21:20 Doomsday Engine Bug #1910 (Closed): [1420, Hexen] Record::operator [] Variable 'songLump' not found
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17:06 Doomsday Engine Bug #1910 (In Progress): [1420, Hexen] Record::operator [] Variable 'songLump' not found
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16:59 Doomsday Engine Bug #1910 (Closed): [1420, Hexen] Record::operator [] Variable 'songLump' not found
- When attempting to play the Hexen expansion DKotDC, Doomsday quits with the following error message during startup:
...
2014-11-21
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19:02 Doomsday Engine Bug #1856 (Closed): Alert on first launch because game.cfg not found
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