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skyjake's activity

From 2014-08-06 to 2014-08-19

2014-08-16

15:45 Doomsday Engine Feature #1761: FS2 resource packages
The basic operating principles of FS2 packages are now in place:
* package metadata stored in container file's metad...
skyjake
15:42 Doomsday Engine Feature #1761 (Closed): FS2 resource packages
skyjake
14:36 Doomsday Engine Feature #1772 (Closed): Console menu: Copy log file path to clipboard
skyjake
13:16 Doomsday Engine Bug #1853: [Doom] Platform movement sound origin
Please retest with the next unstable build. skyjake
13:16 Doomsday Engine Bug #1853 (Feedback): [Doom] Platform movement sound origin
skyjake
13:15 Doomsday Engine Bug #1853 (Resolved): [Doom] Platform movement sound origin
skyjake
12:38 Doomsday Engine Bug #1855: [XG] Dummything not fully initialized
Please test the fix with the next unstable build. At least in my old _xgtest_ the crash was fixed. skyjake
12:38 Doomsday Engine Bug #1855 (Feedback): [XG] Dummything not fully initialized
skyjake
12:30 Doomsday Engine Bug #1856: Alert on first launch because game.cfg not found
Easy way to test is to set *-userdir* to a new folder that doesn't yet exist. skyjake
12:29 Doomsday Engine Bug #1856 (Closed): Alert on first launch because game.cfg not found
The first time one launches the game (runtime folder being empty beforehand), alerts are displayed saying that the .c... skyjake

2014-08-14

19:35 Doomsday Engine Bug #1854: libsdl2 14.04
If you're trying to install Doomsday's Ubuntu 12.04 .debs, you should also use the SDL2 packages from "Michael Imamur... skyjake
19:34 Doomsday Engine Bug #1854 (Feedback): libsdl2 14.04
skyjake
16:38 Doomsday Engine Bug #1853: [Doom] Platform movement sound origin
Could have something to do with sound origins now using the new Thinker class. skyjake

2014-08-13

18:07 Doomsday Engine Feature #1852 (Closed): Support for Oculus Rift DK2 (extended desktop mode, LibOVR 0.4.3)
LibOVR 0.4 has a new (plain C) API for accessing the Rift. Head position tracking needs to be integrated with player ... skyjake

2014-08-08

13:46 Doomsday Engine Feature #1851 (New): [UI] Dynamic release notes
When Doomsday first starts up after an upgrade, a popup should appear notifying the user of relevant changes. This wo... skyjake

2014-08-06

22:20 Doomsday Engine Bug #1850: [Hexen] Possible savegame regression (golden doors closed on Seven Portals)
Marked as "Urgent" because this is a game-breaking bug. skyjake
22:19 Doomsday Engine Bug #1850 (Closed): [Hexen] Possible savegame regression (golden doors closed on Seven Portals)
See post on forums: http://dengine.net/forums/viewtopic.php?f=15&t=1857
It is possible that further issues remain ...
skyjake
 

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