Project

General

Profile

Activity

From 2014-05-22 to 2014-06-04

2014-06-04

22:32 Doomsday Engine Revision 72151d7c (github): Refactor|SectorCluster|Client: Reorganized SectorCluster-internal data structures
Separate the cluster internal data by ConvexSubspace, placing it in
a "Subsector" structure (not to be confused with ...
danij
20:09 Doomsday Engine Revision 47690955 (github): Refactor|Renderer: Moved lighting of map geometry from SectorCluster to rend_main.cpp
danij
06:39 Doomsday Engine Revision c8efd794 (github): Refactor|SectorCluster|Client: Reference wall geometries by WallEdge::SectionId, cleanup
danij

2014-06-03

22:37 Doomsday Engine Revision 8e33ab84 (github): Fixed|libcore|Scripting: Duplicating values with no ownership
Value::duplicateAsReference() was added so that values being duplicated
in expression evaluation do not cause inadver...
skyjake
22:31 Doomsday Engine Revision 22debd13 (github): Fixed|Tests: Deploy the "Log" script module for test apps
skyjake
22:16 Doomsday Engine Revision a842c4ba (github): Refactor|BiasSurface|SectorCluster|Client: Merged BiasSurface into SectorCluster's internal GeometryData
danij
20:40 Doomsday Engine Revision 8646af22 (github): Fixed: Crash after reporting a fatal error during launch
skyjake
13:55 Doomsday Engine Revision 6a62983f (github): Builder|Ubuntu: Don't do source packages on Precise
SDL2 is not available in Ubuntu 12.04. The source packages will be
built on the newer Ubuntu builders.
skyjake

2014-06-02

17:41 Doomsday Engine Revision b3fac7df (github): Cleanup: Spurious debug messages
skyjake
17:05 Doomsday Engine Revision 284ea292 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine into defs-v2
skyjake
10:34 Doomsday Engine Revision 46276bf6 (github): Debian|SDL: Source package dependencies updated to include SDL 2
The SDL 2 and SDL_mixer 2 dev packages are required for a successful
build of the source package.
skyjake
10:26 Doomsday Engine Revision 93757632 (github): Fixed|Hexen: Function arguments in wrong order (3D thunderclap sound)
Bug reported by Michael Tautschnig:
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=749723
skyjake
10:25 Doomsday Engine Revision 1eae2bdf (github): Fixed|Hexen: Function arguments in wrong order (3D thunderclap sound)
Bug reported by Michael Tautschnig:
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=749723
skyjake
08:11 Doomsday Engine Revision 040906af (github): Fixed|liblegacy|libdoomsday|libcore|Windows: File path encoding issues
This commit fixes a number of issues when handling file paths encoded in
UTF-8.
On Windows, the native file APIs use...
skyjake

2014-05-31

11:34 Doomsday Engine Revision 492bc2cb (github): libcore|NumberValue: Include the "Hex" semantic flag in serialization
skyjake
11:31 Doomsday Engine Revision 49f7a2b7 (github): Refactor|Resources: Use the new model definition accessor
libdoomsday's defn::Model is now used to access model definition data
stored in Record instances.
skyjake
11:27 Doomsday Engine Revision 98286524 (github): Refactor|libdoomsday|DED: Model definition handling in separate source file
The model definition accessor utility is now located in its own
source file. Various utility methods were added (e.g....
skyjake
11:12 Doomsday Engine Revision 40323420 (github): Cleanup
skyjake
11:12 Doomsday Engine Revision 24192d6c (github): Fixed|libcore|Scripting: RecordValue duplication behavior
RecordValue is now duplicated like any other value: a true duplicate
copy is constructed with the exact same characte...
skyjake
10:43 Doomsday Engine Revision b91ad525 (github): Cleanup
skyjake

2014-05-30

22:11 Doomsday Engine Revision 7e22ce64 (github): libcore|NumberValue: Added a semantic hint for hexadecimal values
skyjake
12:42 Doomsday Engine Revision 6054bb0f (github): Refactor|libgui: Use RecordAccessor's get*() methods
skyjake
08:59 Doomsday Engine Revision eb77a291 (github): Refactor|libcore: Convenient native access to a Record
Added RecordAccessor as a utility that provides various get*()
methods to query values from a Record. RecordAccess is...
skyjake

2014-05-29

11:14 Doomsday Engine Revision ba6eadfc (github): Merge branch 'master' into defs-v2
Conflicts:
distrib/win32/setup.iss.template
doomsday/dep_sdl.pri
doomsday/libdoomsday/libdoomsday.pro
skyjake
00:19 Doomsday Engine Revision 597140d6 (github): Cleanup|Renderer: Use de::VectorN<> to calculate shiny surface tex coords
danij

2014-05-28

18:04 Doomsday Engine Revision 00bef567 (github): Windows|Installer: Deploy SDL2 and SDL2_mixer libraries
skyjake
10:34 Doomsday Engine Revision 78aca57f (github): qmake|SDL: Upgraded to SDL 2.0, added a dep_sdl2.pri
The old SDL configuration still exists so that older branches can
be built like before. The config variables use a "S...
skyjake
09:14 Doomsday Engine Revision 7ff387d9 (github): Documentation: Updated Doxygen configuration
Obsolete config values removed. skyjake
01:02 Doomsday Engine Revision c663a5a0 (github): Refactor|Renderer: Use de::VectorN<> for vissprite properties, cleanup
danij

2014-05-27

19:06 Doomsday Engine Revision cb21caba (github): Renderer|IVissprite: Cleanup vissprite (re)init
danij
13:30 Doomsday Engine Revision 4e2d3522 (github): Cleanup|Renderer: Typos
danij
13:11 Doomsday Engine Revision 8237f25f (github): Refactor|Renderer: Reimplemented vissprite management
RenderSystem now owns a VisspritePool, providing a working buffer of
object instances and maintains a sorted list of ...
danij

2014-05-26

19:30 Doomsday Engine Revision 3f674061 (github): Renderer: Respect color tints when drawing sector lighting model "full bright"
Previously when the light amplification visor was collected, all of
the light color effects were disabled. Sector and...
danij
18:40 Doomsday Engine Revision c206958a (github): Renderer: Cleanup
danij
17:44 Doomsday Engine Revision 1042e47f (github): Merge branch 'master' into revise-map-geometry-generation
danij
10:39 Doomsday Engine Revision 87e0aa3f (github): Merge branch 'defs-v2' of ssh://github.com/skyjake/Doomsday-Engine into defs-v2
skyjake
08:27 Doomsday Engine Revision 95ea70ff (github): Refactor|libdoomsday|DED: Model definitions stored in a DEDRegister
DEDRegister maintains a Doomsday Script based storage for definitions. skyjake
06:08 Doomsday Engine Revision 4b722b3b (github): Refactor|Renderer: Reimplemented application of the sector lighting model to Shards
danij
03:27 Doomsday Engine Revision c67a3166 (github): Refactor|Renderer: Unrolled all logic applying the sector lighting model to Shards
Lets handle this a bit differently. Lighting vertices by passing all
terms into a single function call on each is an ...
danij

2014-05-25

13:50 Doomsday Engine Revision c2f0d813 (github): libcore|Scripting: Utilities for working with ArrayValue as a vector
skyjake
11:37 Doomsday Engine Revision 90d89ad7 (github): Fixed|UI|Client: Fatal error when activating splitscreen (viewgrid)
The "ui/background" material no longer exists, as the UI is being
drawn by libappfw and (at least presently) it has n...
skyjake
10:45 Doomsday Engine Revision b46ebe83 (github): Homepage: Updated Windows download page
No more support for Windows XP and OpenGL 2.0 required. skyjake
07:55 Doomsday Engine Revision c5c4b6ca (github): Merge branch 'master' into defs-v2
skyjake

2014-05-24

23:36 Doomsday Engine Revision 1825adc3 (github): World|ConvexSubspace|Client: ConvexSubspace no longer remembers last sprite projection frame
This info is redundant given that mobj_t remembers it. Also, because
the contact spreading algorithm is used for mobj...
danij
20:39 Doomsday Engine Revision f47aa1fe (github): Builder|OS X: Use command line tools to create installer package
PackageMaker is obsolete nowadays, the command line tools pkgbuild
and productbuild are supposed to be used instead.
skyjake
20:36 Doomsday Engine Revision ec08855c (github): Builder|OS X: Use command line tools to create installer package
PackageMaker is obsolete nowadays, the command line tools pkgbuild
and productbuild are supposed to be used instead.
skyjake
15:47 Doomsday Engine Revision 0f7114ab (github): Renderer|DrawList: More convenient methods for building a DrawList
danij
08:14 Doomsday Engine Revision aa06be37 (github): Refactor|Renderer|DrawList: Reimplemented DrawList internal Shard list (now QList based)
Plus some minor cleanup. danij
03:17 Doomsday Engine Revision 13625ab1 (github): Renderer: Cleanup following DrawList design changes
With DrawList no longer copying geometry data, fundamental design
changes are due in other related components. This c...
danij
01:43 Doomsday Engine Revision bad00d8c (github): World|SectorCluster: SectorCluster no longer provides access to it's subspace list
danij

2014-05-23

23:10 Doomsday Engine Revision 230967cd (github): Renderer|DrawList: DrawList is a list of Shards
As Shards contain all the information needed to draw geometries and
both the Shard and the vertex buffer(s) they util...
danij
15:34 Doomsday Engine Revision fce31b4b (github): World|Client: Continued drawable map geometry generation cleanup
Evidently we are already exhausting the duint16 vertex elements in
single world-wide vertex buffer in some not very c...
danij

2014-05-22

20:07 Doomsday Engine Revision f3ff783e (github): Merge branch 'defs-v2' of ssh://github.com/skyjake/Doomsday-Engine into defs-v2
skyjake
19:54 Doomsday Engine Revision 681a3007 (github): Renderer: Cleanup
danij
19:26 Doomsday Engine Revision cadcd6a1 (github): Refactor|Renderer: Moved geometry gen for ambient occlusion (walls) to SectorCluster
SectorCluster now prepares Shards for wall shadow geometry, which
are now drawn with the rest of the shards, in drawS...
danij
19:23 Doomsday Engine Revision f2218728 (github): Builder|Debian: Package name substituted in package control file
skyjake
19:21 Doomsday Engine Revision 25b42e4d (github): Builder|Debian: Package name substituted in package control file
skyjake
19:16 Doomsday Engine Revision 9d1fd175 (github): Builder|Fixed: Packaging stable source packages for Ubuntu
To allow stable packages to not be replaced by later builds in
the PPA, they are now named "doomsday-stable" rather t...
skyjake
19:13 Doomsday Engine Revision 56f1b764 (github): Builder|Fixed: Packaging stable source packages for Ubuntu
To allow stable packages to not be replaced by later builds in
the PPA, they are now named "doomsday-stable" rather t...
skyjake
18:35 Doomsday Engine Revision 9c9dd102 (github): Refactor|Renderer: Removed rendworldpoly_params_t
danij
18:09 Doomsday Engine Revision 2bde2085 (github): Builder|Ubuntu: Added a source-only builder for 14.04 LTS
The packages for Trusty are available via the sjke/doomsday PPA. skyjake
15:44 Doomsday Engine Revision ee0a3a67 (github): Refactor|Renderer: Began removing render state from geometry generation
When preparing subspace Shards, if the geometry for the middle wall
section fully covers the opening between floor an...
danij
 

Also available in: Atom