danij's activity
From 2011-02-04 to 2011-02-17
2011-02-13
-
14:54 Doomsday Engine Bug #493: Plane move issue
- Fixed for the upcoming 1.9.0-beta6.10
-
14:26 Doomsday Engine Bug #926: [Windows] Mouse conflicts with cursor hotspot utilities
- Solving this the right way essentially requires replacing DirectX based input with something better. This is somethin...
-
14:24 Doomsday Engine Bug #929: 0 byte THINGS lump results in map conversion failure
- Fixed for the upcoming 1.9.0-beta6.10
-
14:16 Doomsday Engine Bug #944: [Hexen] Maulotaur throwing crash
- Found the cause of this, its a simple typo. Fixed for the upcoming 1.9.0-beta6.10 release.
-
09:12 Doomsday Engine Bug #876: No comprehension of poly objects with see through parts
- Fixed for 1.9.0-beta6.9
-
04:18 Doomsday Engine Bug #744: Linux 32bit Heretic & Hexen Segfault
- Evidently this issue has since been resolved.
2011-02-12
-
15:38 Doomsday Engine Bug #953: Halos on mobjs in the void visible from within the map
- Fixed for 1.9.9 unstable build 546
-
14:34 Doomsday Engine Bug #951: Enemies can hurt you from ledges the player is hiding behind
- Problem found. Its due to an incorrect slope calculation in P_AimLineAttack. Will be fixed in the upcoming 1.9.0-beta...
-
13:42 Doomsday Engine Bug #950: Crash on Doom2.wad map30 after loading save
- Fixed for the upcoming 1.9.0-beta6.10 release.
-
13:14 Doomsday Engine Bug #950: Crash on Doom2.wad map30 after loading save
- When loading the attached saved game Doomsday crashed for me also. I'm currently looking into it...
2011-02-11
-
19:29 Doomsday Engine Bug #950: Crash on Doom2.wad map30 after loading save
- I still cannot replicate this crash. I have tried saving before leaving the start area, after the start area, before ...
-
17:58 Doomsday Engine Bug #950: Crash on Doom2.wad map30 after loading save
- Thus far I have been unable to replicate this problem (on Windows) using either the 1.9.0-beta6.9 release or the curr...
-
19:07 Doomsday Engine Bug #952: Little Map Title visual quirk
- Fixed for the upcoming 1.9.0-beta6.10
2011-02-08
-
17:46 Doomsday Engine Bug #949: [Hexen] Crash on returning to Heresiarch's Seminary
- Fixed for the upcoming 1.9.0-beta6.10
2011-02-07
-
16:02 Doomsday Engine Bug #948: Dynamic Lights: Use the non-transferred plane height
- Fixed for the upcoming 1.12 release.
Also available in: Atom