danij's activity
From 2010-04-30 to 2010-05-13
2010-05-12
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18:50 Doomsday Engine Bug #575: "Upscale and Sharpen" vs texreset
- Fixed for 1.9.0-Beta6.10
2010-05-11
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23:31 Doomsday Engine Bug #908 (New): Detail texture maximum distance ignored
- Presently the maximum distance specified in a Detail definition is ignored. Doomsday should use this value as a facto...
2010-05-09
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13:35 Doomsday Engine Bug #327: [DOOM/HERETIC/HEXEN] 'PRINT' key not bindable
- Fixed for 1.9.0-Beta6.10
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13:00 Doomsday Engine Bug #719: Windowed resolutions wider than primary monitor do not work
- Fixed for 1.9.0-Beta6.10
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12:25 Doomsday Engine Bug #879: [Heretic] Chicken beak psprite yoffset incorrect
- Fixed for 1.9.0-beta6.9
2010-05-06
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12:13 Doomsday Engine Bug #905: [DEH] Wrong sprites displayed (shooting pinkys)
- Its not just these particular mods that are affected. Support for old Text style sprite name changing in DEH patches ...
2010-05-05
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19:30 Doomsday Engine Feature #1453: Lack of plain Give Health command line option
- Implemented in svn trunk, rev #6157
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18:34 Doomsday Engine Feature #1515: HHE support for Heretic
- A values.ded has already been requested for Heretic/Hexen (see here: http://sourceforge.net/tracker/?func=detail&aid=...
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18:32 Doomsday Engine Feature #1315: KickStart support of long filenames
- Logged In: YES
user_id=849456
Won't implement.
Snowberry is the new offical Doomsday launcher.
These restrict... -
17:34 Doomsday Engine Feature #1438: GUI needs some transparency effects
- Logged In: YES
user_id=849456
Originator: NO
What do you suggest? -
17:24 Doomsday Engine Feature #1463: Voodoo dolls not supported in JHeretic
- Logged In: YES
user_id=849456
Originator: NO
This is by design, not a bug. Converting to a RFE. -
11:18 Doomsday Engine Bug #887: [x64 Ubuntu] Crash when loading a level
- Great detective work yagisan, I had suspected this was a compiler-specific issue. It may be the automatic vectorize s...
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10:56 Doomsday Engine Bug #904: FreeDOOM 0.6.4 IWADs fail loading (anim cycle)
- - **labels**: jDoom --> Doom
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10:24 Doomsday Engine Bug #904: FreeDOOM 0.6.4 IWADs fail loading (anim cycle)
- FreeDOOM is not currently supported as it relies upon BOOM features which are currently unavailable. This will be add...
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