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Bug #905

[DEH] Wrong sprites displayed (shooting pinkys)

Added by ligh1l almost 14 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
High
Assignee:
Category:
-
Target version:
Start date:
2010-05-06
% Done:

100%


Description

I have two very similar DEH files (for each DOOM 1 and 2) which used to work already in the original game and in any DeHackEd compatible source port so far.

Only the current Doomsday Engine (1.9.0 b6.9) seems to misinterpret them and makes the BFG9000 shoot "Pinky Demons" which are walking until the projectile hits a wall or opponent - then the usual BFG hit is displayed correctly again.

Warning: These files are quite extreme, combined from several "Super Weapon" scripts, with rapid-fire tweaks and mega ammo clips.

Labels: jDoom

History

#2 Updated by danij almost 14 years ago

Its not just these particular mods that are affected. Support for old Text style sprite name changing in DEH patches is completely non-functional presently. Numerous well known classic mods are broken as a result (e.g., Strain).

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