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Bug #904

FreeDOOM 0.6.4 IWADs fail loading (anim cycle)

Added by ligh1l almost 14 years ago. Updated almost 11 years ago.

Status:
Closed
Priority:
Low
Assignee:
-
Category:
-
Target version:
Start date:
2010-05-05
% Done:

100%


Description

I tried loading the FreeDOOM 0.6.4 IWADs (both Ultimate and DOOM2) with the Doomsday Engine 1.9.0-b6 (jDoom), but both failed with the same error message:

...
P_Init: Init Playloop state.
P_InitPicAnims: Registering default animations...
P_InitPicAnims: bad cycle from FIRELAV2 to FIRELAVA

Might be primarily a task for the FreeDOOM developers, but well possible that you could imagine a reason, and suggest them a fix or add a workaround...

https://savannah.nongnu.org/support/index.php?107356

Labels: Doom

History

#1 Updated by danij almost 14 years ago

FreeDOOM is not currently supported as it relies upon BOOM features which are currently unavailable. This will be addressed at some point before the 2.0 release of Doomsday.

The issue reported here though is unrelated and will be investigated.

#2 Updated by danij almost 14 years ago

- labels: jDoom --> Doom

#3 Updated by ligh1l over 12 years ago

#4 Updated by skyjake over 11 years ago

Is the "bad cycle" error fixed/obsolete now (1.11)? At least I successfully played a few levels using the current FreeDOOM 0.8.

#5 Updated by ligh1l almost 11 years ago

Obsolete; Ultimate and Complete FreeDOOM v0.8b1 both load in DoomsDay 1.10.

#6 Updated by skyjake almost 11 years ago

- status: open --> closed
- Milestone: v1.9.0-beta6 --> v1.10

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