Project

General

Profile

danij's activity

From 2008-12-12 to 2008-12-25

2008-12-23

01:57 Doomsday Engine Bug #581: Map fog disabled and re-enabled when menu is open and closed
No, this really isn't a bug. From your description of what is happening in both this and the other bug report it is q... danij

2008-12-22

21:15 Doomsday Engine Bug #580: menu-fog off doesn't work
Furthermore, "menu fog on/off" is being interpreted as two parts
"menu" < will open/close the menu depending on it...
danij
21:10 Doomsday Engine Bug #580: menu-fog off doesn't work
As "menu-fog" is a variable and not a command, there is no paramater type checking. It is perfectly possible to inter... danij
18:54 Doomsday Engine Bug #549: Sound causes Deng to freeze on linux
Does this problem still occur with the current svn trunk? danij
18:42 Doomsday Engine Bug #567: Resolution always resets to 640x480
I'm thinking it would be desirable to read the cfg as early as possible (before the startup window is created) but I'... danij
18:33 Doomsday Engine Bug #545: Skymodels coords are wrong
Not a bug. The sky model renderer allows for models to be offset relatively from the camera so that it is possible to... danij
18:15 Doomsday Engine Bug #544: jDRP models facing wrong direction?
Fixed in svn trunk as of rev #6159. danij

2008-12-21

22:19 Doomsday Engine Bug #580: menu-fog off doesn't work
It is not possible to change the value of a cvar using commands like "on" and "off".
The menu fog effect can be di...
danij

2008-12-18

15:54 Doomsday Engine Bug #579 (Closed): [OpenAL] No sound after startup (sometimes)
When both 16bit sound effects and 3D sound is enabled, sometimes there will be no sound at all after start up. Occasi... danij

2008-12-13

13:38 Doomsday Engine Bug #547: Tiny flats thrashing the materials/texture systems
Any thoughts skyjake? danij
 

Also available in: Atom