Activity
From 2019-02-16 to 2019-03-01
2019-02-19
- 20:12 Feature #2322: Material def scroll options
- I am aware we can scroll materials with XG, but putting it in the material def would allow the feature to be applied ...
- 20:03 Feature #2322 (Rejected): Material def scroll options
- We can apply smooth animation to any animated material. But it might provide a little extra realism to the game world...
2019-02-17
- 13:41 Revision 4633a6c4 (github): Bumped version number to 2.1.2
- 12:42 Bug #2307 (Closed): Problem changing bindings with DualShock 4 (and other controllers)
- 12:42 Bug #2318 (Closed): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
- 12:42 Bug #2306 (Closed): Sky masking polygons should not be visible
2019-02-16
- 11:36 Revision 4c5a76eb (github): Changed release type to "Stable" for 2.1.1
- 11:35 Bug #2311 (Closed): Doom64 TC will not launch, fatal error "options.turbo.default"
- 11:35 Bug #2307 (Resolved): Problem changing bindings with DualShock 4 (and other controllers)
- 11:34 Revision aed9f34d (github): Fixed|Input: Controls menu does not wait for axis movement
- When making axis bindings, check the position relative to the axis position at the beginning.
IssueID #2307 - 11:34 Revision f54c669e (github): Fixed|Input: Controls menu does not wait for axis movement
- When making axis bindings, check the position relative to the axis position at the beginning.
IssueID #2307
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