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From 2019-02-05 to 2019-02-18

2019-02-17

13:41 Revision 4633a6c4 (github): Bumped version number to 2.1.2
skyjake
12:42 Bug #2307 (Closed): Problem changing bindings with DualShock 4 (and other controllers)
skyjake
12:42 Bug #2318 (Closed): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
skyjake
12:42 Bug #2306 (Closed): Sky masking polygons should not be visible
skyjake

2019-02-16

11:36 Revision 4c5a76eb (github): Changed release type to "Stable" for 2.1.1
skyjake
11:35 Bug #2311 (Closed): Doom64 TC will not launch, fatal error "options.turbo.default"
skyjake
11:35 Bug #2307 (Resolved): Problem changing bindings with DualShock 4 (and other controllers)
skyjake
11:34 Revision aed9f34d (github): Fixed|Input: Controls menu does not wait for axis movement
When making axis bindings, check the position relative to the axis position at the beginning.
IssueID #2307
skyjake
11:34 Revision f54c669e (github): Fixed|Input: Controls menu does not wait for axis movement
When making axis bindings, check the position relative to the axis position at the beginning.
IssueID #2307
skyjake

2019-02-10

17:27 Revision 90388256 (github): Fixed|Renderer: Black segments visible in the sky
Don't clip with polyobj walls in a sky-ceiling sector.
Calls for a closer investigation as to why the sky gets occlu...
skyjake
17:26 Bug #2306 (Resolved): Sky masking polygons should not be visible
The issue with the waves in map 8 appears unrelated... skyjake
17:25 Revision 7fabe30b (github): Fixed|Renderer: Black segments visible in the sky
Don't clip with polyobj walls in a sky-ceiling sector.
Calls for a closer investigation as to why the sky gets occlu...
skyjake
15:26 Revision dbfcc25f (github): Doom64: Added missing gameplay options
IssueID #2311 skyjake
15:25 Bug #2311 (Resolved): Doom64 TC will not launch, fatal error "options.turbo.default"
skyjake
15:25 Revision 1c7e8f7f (github): Doom64: Added missing gameplay options
IssueID #2311 skyjake

2019-02-09

13:05 Bug #2321 (Closed): [Heretic] Helstaff rain doesn't spawn while shooting close to the target
*As* a player
*I want to* fix the powered up Hellstaff rain spawning in close range
*Why* This issue significantly ...
Deimos_X

2019-02-07

18:06 Revision bc0b0e80 (github): Heretic: Whirlwind state when spawning missiles
The special counters were missing when spawning MT_WHIRLWIND via custom methods.
IssueID #2316
skyjake
 

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