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From 2019-02-19 to 2019-03-04

2019-03-03

20:11 Revision d254182f (github): Heretic|Definitions: Defining ammo per shot with Values
skyjake

2019-03-02

15:01 Revision 6b3c9b57 (github): Heretic: Player sounds as a chicken
skyjake
14:36 Revision 5591aeaa (github): Heretic: Non-bleeders shouldn't bleed when crushed
skyjake
14:15 Bug #2321 (Resolved): [Heretic] Helstaff rain doesn't spawn while shooting close to the target
skyjake
14:15 Revision 339c7918 (github): Fixed|Heretic: Hellstaff rain does not trigger when close by
The missile exploded instantly, and its timer was not updated correctly for the rain to start.
IssueID #2321
skyjake
13:37 Revision 995fe86d (github): All Games: Script action functions for psprites
skyjake

2019-02-19

20:12 Feature #2322: Material def scroll options
I am aware we can scroll materials with XG, but putting it in the material def would allow the feature to be applied ... vermil
20:03 Feature #2322 (Rejected): Material def scroll options
We can apply smooth animation to any animated material. But it might provide a little extra realism to the game world... vermil
 

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