Activity
From 2017-04-23 to 2017-05-06
2017-05-01
- 16:25 Feature #2247 (In Progress): Upgrade to new FMOD Low Level Programmer API
- Output driver selection and speaker mode options are still missing.
- 12:16 Feature #2247 (Closed): Upgrade to new FMOD Low Level Programmer API
- FMOD Ex is no longer in development. It has been replaced with the new FMOD Studio low-level programmer API, which la...
2017-04-25
2017-04-23
- 10:04 Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attacking
- Indeed, #2068 needs fixing in the near future...
- 10:01 Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attacking
- This is part of this bigger bug in Dday: https://tracker.dengine.net/issues/2068
- 08:47 Bug #2227 (Resolved): [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attacking
- I've applied a fix that avoids the crash at least for me. It will be available in the next 2.1 unstable build, and al...
- 08:24 Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attacking
- Thank you! :) I'm now looking at the crash in the debugger, looks like Heresiarch forgot about its attack target duri...
- 08:17 Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attacking
- Added 2 savegames (one before portal and second before crash)
- 07:56 Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attacking
- theleo_ua wrote:
> I reproduced the crash, even without packages: just wait while heresiarch will start his attack s... - 00:11 Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attacking
- skyjake wrote:
> I spent some time replicating that exact same situation where the crash occurred, but it didn't cra...
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