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From 2017-02-22 to 2017-03-07

2017-03-07

23:08 Revision 29d1c57d (github): Renderer|Client: “cubeshot” chooses a unique output file name
IssueID #2208 skyjake
22:47 Bug #2206 (Closed): "jdrp.box" is not being recognized
skyjake
22:20 Revision d816fed6 (github): Fixed|Model Renderer: Cube map reflections were not mirrored horizontally
skyjake
21:12 Revision 2867bd47 (github): Renderer|Client: Rendering a cubemap screenshot (“cubeshot” command)
IssueID #2208 skyjake
21:11 Revision c2359e16 (github): Fixed|libgui: Image captured from an FBO was upside down
skyjake
21:10 Revision 6709b207 (github): Fixed|Model Renderer: Cube map reflections were not mirrored horizontally
skyjake
21:08 Feature #2208 (Resolved): cubemap screenshot function/console command
skyjake
11:40 Revision 319ca849 (github): Homepage|Web: Cache blog news feeds and the latest stable release
skyjake
10:24 Revision 8433b6cf (github): Homepage: Removed internal API docs from the Source page
skyjake
09:50 Revision ce0f3078 (github): Builder: Only generate public API docs
skyjake
09:50 Revision 3a21bef4 (github): Homepage: Updated Forums link
skyjake

2017-03-06

21:34 Revision e19c9d5c (github): Homepage|Forums: Customized date formatting
skyjake
21:09 Revision 73f94950 (github): Web|Builder: Tweaked build page output
skyjake
19:02 Revision 3d2447a3 (github): Web|Builder: Cache all build database query output
skyjake
15:30 Revision 2c9356e3 (github): Fixed|Client|Resource: More robust way to load packages needed by savegame
At the moment, there are a number of bugs that get triggered when
data files are unloaded and loaded individually. As...
skyjake
15:30 Revision 3f9b0841 (github): UI|Home: Consider game “unplayable” if its default packages are missing
The user's additional packages selected in the profile shouldn't have
an effect on visibility.
skyjake
15:30 Revision 61554320 (github): Fixed|MSVC|Debug: Build failure
skyjake
15:29 Revision 09d8d3c1 (github): Client|World: Avoid a crash when materials are broken
skyjake
15:28 Revision 2dae9290 (github): UI|Home: Usability improvements
Show a different message when user-selected packages are missing
vs. when the game IWAD files are missing.
Re-filter...
skyjake
15:28 Revision 72bd2be9 (github): Fixed|Resources|libdoomsday: Malformed version number generated for a file
skyjake
15:28 Revision d1929c13 (github): FS|libcore: Only populate the folder that was asked for, not all parents
skyjake
15:28 Revision 0bd69430 (github): Fixed|UI|Resources: Package compatibility dialog loads/unloads files twice
The dialog was still doing a manual load/unload in addition to the
automatic one carried out by PackageLoader.
skyjake
15:28 Revision 7bdacd2d (github): Fixed|Resources|libdoomsday: Loading and unloading DEH files
Don’t attempt to actually load DEHs as data files, but instead let
the DEH import plugin read them while a reset occurs.
skyjake
15:28 Revision 7bbaa762 (github): Games|libdoomsday: Checking whether a game is playable at all
skyjake
15:28 Revision 44fad230 (github): UI|Home|Widgets: Showing and hiding individual Home item action buttons
skyjake
15:27 Revision e9ed008d (github): FS|libcore: Improved multithreaded behavior in the file index
skyjake
15:18 Revision afe39e75 (github): UI|Home: Consider game “unplayable” if its default packages are missing
The user's additional packages selected in the profile shouldn't have
an effect on visibility.
skyjake

2017-03-05

13:50 Revision cebf6266 (github): Fixed|Client|Resource: More robust way to load packages needed by savegame
At the moment, there are a number of bugs that get triggered when
data files are unloaded and loaded individually. As...
skyjake
13:48 Revision 1683e663 (github): Fixed|MSVC|Debug: Build failure
skyjake
12:12 Bug #2209 (New): Materials do not get correctly reset when loading/unloading data files while a game is loaded
Steps to reproduce:
# Load Aliens TC and start a map.
# Load a savegame from vanilla Doom.
# @PackageCompatibility...
skyjake
12:10 Revision 702b72fb (github): Client|World: Avoid a crash when materials are broken
skyjake
12:09 Revision 0339cdda (github): Cleanup
skyjake
12:06 Revision b3eb0e2c (github): Fixed|Resources|libdoomsday: Loading and unloading DEH files
Don’t attempt to actually load DEHs as data files, but instead let
the DEH import plugin read them while a reset occurs.
skyjake
11:19 Revision 0214deea (github): Fixed|UI|Resources: Package compatibility dialog loads/unloads files twice
The dialog was still doing a manual load/unload in addition to the
automatic one carried out by PackageLoader.
skyjake
11:18 Revision 2aea2457 (github): FS|libcore: Only populate the folder that was asked for, not all parents
skyjake
11:18 Revision 6f73ab5e (github): Fixed|Resources|libdoomsday: Malformed version number generated for a file
skyjake
11:17 Revision a20b92d7 (github): UI|Home: Usability improvements
Show a different message when user-selected packages are missing
vs. when the game IWAD files are missing.
Re-filter...
skyjake
10:32 Revision 361a2e51 (github): UI|Home|Widgets: Showing and hiding individual Home item action buttons
skyjake
10:30 Revision e7f18fc1 (github): Games|libdoomsday: Checking whether a game is playable at all
skyjake
10:30 Revision 6e2af5f0 (github): FS|libcore: Improved multithreaded behavior in the file index
skyjake
09:04 Revision be96970a (github): Homepage: Updated other download links on Linux page
skyjake
08:23 Feature #2208 (Closed): cubemap screenshot function/console command
Allow for a keypress/console command to take a 360 screenshot for use in reflection cube maps
This would allow for q...
eunbolt

2017-03-04

22:47 Revision 09348e49 (github): Fixed|Widgets|libappfw: LineEditWidget is not clipped at all
skyjake
22:47 Revision 57524b1f (github): Resources|libdoomsday: Choosing a default version number for data files
If there is no other version information, generate a version number
based on the file last-modified timestamp.
skyjake
22:47 Revision 25b1c5d2 (github): Fixed|UI|Home: Changing profile packages will update save list
Compatibility with savegames depends on the profile’s packages. skyjake
22:45 Revision 44458229 (github): Fixed|UI|Home: Changing profile packages will update save list
Compatibility with savegames depends on the profile’s packages. skyjake
22:38 Revision 6254895e (github): Resources|libdoomsday: Choosing a default version number for data files
If there is no other version information, generate a version number
based on the file last-modified timestamp.
skyjake
22:18 Revision a64b6eb0 (github): Fixed|Widgets|libappfw: LineEditWidget is not clipped at all
skyjake
21:39 Feature #2207 (Closed): Fast Monsters option in the Options > Gameplay menu
skyjake
10:52 Feature #2207 (Resolved): Fast Monsters option in the Options > Gameplay menu
skyjake
10:08 Feature #2207: Fast Monsters option in the Options > Gameplay menu
It would be cool to see the option for fast monsters extended to Heretic and HeXen as well; they lack this command li... vermil
09:23 Feature #2207 (Closed): Fast Monsters option in the Options > Gameplay menu
The fast monsters option should be exposed as a setting in the Options > Gameplay menu. Previously it has only been a... skyjake
21:16 Revision d38a11b7 (github): Homepage: Omit year in build events list
skyjake
15:58 Revision dd6a906b (github): Cleanup|Homepage: Minor CSS edit
skyjake
15:58 Revision 843dcf5b (github): Documentation: Updated version numbers
skyjake
15:17 Revision 5d5b0dd0 (github): Cleanup|Homepage: Removed files of the old buildrepository plugin
Now obsolete due to the BDB web API.
[ci skip]
skyjake
15:03 Revision 5435e008 (github): Fixed|libcore: JSON parsing error
Parsing an empty JSON dictionary. skyjake
15:02 Revision fda35fec (github): Updater: Added a separate channel for RC+stable releases
The unstable and stable channels only provide one type of builds.
IssueID #1595
skyjake
15:00 Feature #1595 (Resolved): [Updater] Separate channels for unstable, stable, and RC+stable releases
skyjake
14:56 Revision 58170a79 (github): App|Web|libcore: Convenient method for getting the web API URL
skyjake
14:55 Revision 79e6a343 (github): Fixed|libcore: JSON parsing error
Parsing an empty JSON dictionary. skyjake
14:03 Revision 0e10895d (github): Model Renderer: Added variable “uReflection” to model.skeletal.generic shader
Controls the amount of contribution from the environment cube map. skyjake
12:54 Revision 84f1a6a3 (github): Homepage: Updated links
[ci skip] skyjake
12:52 Revision 8d121d97 (github): Doom|Menu: Added Fast Monsters menu option, cvar “game-monsters-fast”
IssueID #2207 skyjake
12:52 Revision e7bec393 (github): Scripting|libcore: Added more Core.String and Core.File bindings
skyjake
12:52 Revision f3104d61 (github): Fixed|Resources|FS|libdoomsday: “jdrp.box” is not shown in the Packages list
Packages with an undefined version were not being registered as
being available.
IssueID #2206
skyjake
11:49 Bug #2201 (Closed): Some packages not recognized (builds 2238, 2239)
skyjake
11:49 Bug #2206 (Resolved): "jdrp.box" is not being recognized
skyjake
11:48 Revision 69076313 (github): Fixed|Resources|FS|libdoomsday: “jdrp.box” is not shown in the Packages list
Packages with an undefined version were not being registered as
being available.
IssueID #2206
skyjake
11:47 Revision e446e9c8 (github): Scripting|libcore: Added more Core.String and Core.File bindings
skyjake
10:51 Revision 550dd50c (github): Doom|Menu: Added Fast Monsters menu option, cvar “game-monsters-fast”
IssueID #2207 skyjake
09:25 Bug #2198 (Closed): [HeXen] Crash when going through portals with wings (trying to unlock map06 in hub1)
skyjake
09:17 Revision f4af5be3 (github): Fixed|Widgets|GL: Missing flushes of queued draws
skyjake
09:16 Revision cb78e9ae (github): Fixed|Widgets|GL: Missing flushes of queued draws
skyjake
08:55 Revision dbc5c68e (github): Fixed|CMake: Missing quotes around DENG_PLATFORM_ID
skyjake
08:44 Revision 4f98038d (github): Homepage: Revised layout of main page; new download buttons
The download buttons were moved to the center of the top status box.
Build information for downloads is fetched insta...
skyjake
08:42 Revision 8ad6c076 (github): Cleanup|Builder: Autobuilder doesn’t write static HTML pages or XML feed
Now handled by api.dengine.net. skyjake

2017-03-03

19:04 Revision 6b9abf6c (github): Web|Homepage: Generate download badges from BDB
First on Windows. skyjake
17:09 Revision 7d5a78af (github): Homepage: Configure the api.dengine.net source directory
skyjake
17:09 Revision 942949df (github): Homepage: Use BDB API instead of the old XML build repository
skyjake
17:08 Revision d0ca18ea (github): Web|Builder: Moved JSON response and browser check to an include file
skyjake
10:20 Revision 478b5329 (github): Web|Builder: Redirect download mirror links
skyjake
09:54 Revision de001f33 (github): Web|Builder: Versioned platform IDs for Linux
skyjake
09:23 Revision a92ca469 (github): CMake: Define platform IDs for update checks in CMake config
skyjake
08:41 Revision 472b396a (github): Web|Builder: Download counters and latest build JSON queries
skyjake

2017-03-02

23:18 Revision aa273831 (github): Web|Builder: Added an include subdirectory
skyjake
23:08 Revision 504c62fa (github): Web|Builder: Generate RSS feed; all output is valid HTML 5
skyjake
20:07 Revision edb05c73 (github): Web|Builder: Don’t purge unstable builds if there’s too few available
skyjake
20:01 Revision 792d569a (github): Web|Builder: Fixed purging of old builds and files
skyjake
19:30 Revision 396c1cbd (github): Web|Builder: Tweaked CSS for build index page
skyjake
19:30 Revision c27d1c3c (github): Builder: Adjusted purge threshold for local build storage
skyjake
13:01 Revision 8266e7a3 (github): Bumped version number to 2.1 Unstable
skyjake
12:52 Revision 0fdf3054 (github): macOS|Client|Shell: Updated app bundle strings
[ci skip] skyjake
12:51 Revision cb284d0f (github): macOS|Client|Shell: Updated app bundle strings
[ci skip] skyjake
12:46 Revision f1e0f0a8 (github): Web|Builder: Stable builds link to release notes in the wiki
skyjake
10:48 Bug #2206 (Closed): "jdrp.box" is not being recognized
The jDRP .box doesn't show up in Packages. Another .box, jXCCP, does. skyjake
09:02 Revision 08ca93f4 (github): Web|Builder: Commits link to both Github and the Tracker
skyjake

2017-03-01

22:18 Revision fd11e6df (github): Web|Builder: Revised index style, added browser detection, date improvements
skyjake
18:26 Revision 1ac247db (github): Web|Builder: Appearance and content fine tuning
skyjake
11:02 Revision 035f328b (github): Web|Builder: Added macOS 10.10 platform; revised downloads layout
skyjake
10:44 Revision 4a90c0ea (github): Web|Builder: Added version number to build page description
skyjake
10:43 Revision 146f88ba (github): Web|Builder: Build index uses inline layout for other versions
Old stable builds only have a single build available, so those can be
laid out more compactly.
skyjake

2017-02-28

21:51 Revision 8efb9cc0 (github): Web|Builder: Fixed issues with file data stored in the database
skyjake
19:36 Revision 537d2845 (github): Web|Builder: Fixed commit list output and build addition
skyjake
16:04 Revision 5e7764a5 (github): Web|Builder: Composing the commit list for a build page
skyjake
13:10 Revision bc7d4e48 (github): Web|Builder: Generate a table of download links
skyjake
10:07 Revision e11d84c7 (github): Web|Builder: Generating the build index and build report header
skyjake

2017-02-27

21:47 Revision c0f6504b (github): Web|Builder: Basic setup of the build database
skyjake
08:40 Revision 54dfc4a4 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine into stable
skyjake
08:39 Revision f72f347a (github): Cleanup
skyjake
06:54 Revision 790c94cb (github): Fixed|Widgets|libappfw: DocumentWidget does not open
There is no need to wait for a LabelWidget to become ready if it
doesn't have any text.
skyjake
06:22 Bug #2040 (Closed): Auto-completion popup widget width changes when scrolling
skyjake

2017-02-26

21:30 Revision 6d2f9d87 (github): UI|Multiplayer|Home: “No Servers Found” notice in Multiplayer tab
skyjake
21:30 Revision 238fe199 (github): UI|Widgets|libappfw: Styling a label for empty menus
skyjake
18:00 Revision 3180b054 (github): Performance|Widgets|libappfw: Update background blur only when needed
GuiWidget was redrawing the blur FBO even when no one needed it.
Now it gets updated just-in-time when someone wants it.
skyjake
17:59 Revision cd168383 (github): Fixed|liblegacy: Update the current time
skyjake
16:38 Revision f371ac88 (github): Optimize|libcore: Faster time tracking; keep one time for each loop iteration
skyjake
16:37 Revision e82c8e62 (github): Cleanup
skyjake
14:48 Revision 8b9980fe (github): Fixed|Widgets|libcore: Enabling widgets
skyjake
14:30 Revision e5cbbaf4 (github): FS|libcore: Adjusted log entry verbosity when updating archives
skyjake
14:27 Revision 7d035cf2 (github): Refactor|Widgets: Better distinction between Widget and GuiWidget
Less need for dynamic_cast. skyjake
14:18 Revision 65e11e7e (github): Optimize|Animation|libcore: Faster animation time checking
skyjake
08:18 Revision 07c5a999 (github): Documentation: Cleanup
[ci skip] skyjake

2017-02-25

23:10 Bug #2189 (Closed): "refresh-rate-maximum" has no effect
skyjake
23:05 Bug #2189 (Resolved): "refresh-rate-maximum" has no effect
skyjake
22:37 Revision e761423c (github): Video|GL: Re-enabled the FPS limiter (cvar “refresh-rate-maximum”)
Now comes with a slider in Video Settings.
IssueID #2189
skyjake
22:37 Revision e519d0c8 (github): Builder: Added a script for generating release notes
skyjake
18:04 Feature #2205 (Closed): Optimize ZIP, WAD, and data file access by caching metadata
@MetadataBank@ stores metadata about ZIP and WAD files, and package metadata for all data bundles. skyjake
11:27 Bug #2204 (Closed): Failed to locate "file" for model "directory" error
skyjake
11:27 Bug #2203 (Closed): Double profiles after first execution (randomly)
skyjake
08:44 Revision d4563d8a (github): Documentation|Readme: Fixed a formatting error in the TXT output
skyjake
08:16 Revision aa1314b7 (github): Git: Ignore .rpm files in the releases directory
skyjake
08:08 Revision b108d458 (github): Fixed|Amethyst|GCC: Build failure (missing header)
skyjake

2017-02-24

22:55 Revision 288f3fac (github): Fixed|Resources|Console|UI: Updated “load” and “unload” commands
“load” can now load games, game profiles, Doomsday 2 packages, and
data files based on partial native path.
“unload”...
skyjake
22:53 Revision 52d27f3c (github): Resources|libdoomsday: Finding all available data files based on a file name
skyjake
22:52 Revision bfaf773a (github): Cleanup
skyjake
22:52 Revision eeca1e76 (github): libcore: Added template function for filtering a container
skyjake
17:11 Revision 2763bc11 (github): Cleanup
skyjake
10:52 Feature #2078 (Closed): Update the Readme for 2.0
skyjake
10:46 Revision 690a644e (github): Fixed|UI|Bindings: Console shortcut key binding widget does not work
The base class, ButtonWidget, handles focus changing now. skyjake
08:54 Revision 08aa9554 (github): Documentation|Readme: Documented the remaining task bar features
skyjake
08:22 Revision 5323e1fe (github): Documentation|Readme: Documented the configuration menu
skyjake
08:21 Revision 601289e9 (github): UI|Updater: Hide the update download location setting
Changing the download location is not supported, so keeping the
setting visible isn’t very useful.
skyjake
07:50 Revision 75f494de (github): Audio|SFX: Permanently disable sound effects resampling
The old resampling method introduces artifacts in the sound data.
The audio backend is assumed to be able to play sou...
skyjake
07:09 Revision 6abd9689 (github): Documentation|Readme: Documented part of the task bar functionality
skyjake
06:37 Revision b84737b4 (github): Documentation|Readme: Use the kbd tag; other minor improvements
skyjake

2017-02-23

23:49 Revision e0b27412 (github): UI|Home: Column description text colors
skyjake
23:48 Revision 8088198f (github): Amethyst: @parag should have a special output with TXT
skyjake
23:25 Revision 4d3cb390 (github): Amethyst: Style for HTML kbd tag, and adjusted CSS colors
skyjake
21:00 Revision e4d6f9fa (github): Documentation|Readme: Documented the Multiplayer tab
skyjake
20:01 Revision d24d8100 (github): Documentation|Readme: Documented more command line options
skyjake
20:01 Revision a1bcb184 (github): Amethyst: Adjusted output for notes
skyjake
17:53 Revision 717fe821 (github): Documentation|Readme: Added documentation about the Packages tab
skyjake
17:52 Revision c5ce45fd (github): Amethyst: Link all wiki terms to the wiki in HTML output
skyjake
15:06 Revision d18ebc41 (github): Documentation|Readme: Documentation about Home’s game library tabs
skyjake
15:06 Revision b80d0404 (github): Amethyst: Added a paragraph heading command to amestd
skyjake
13:13 Revision 09c37c0a (github): Amethyst: Tweaked amestd HTML stylesheet
skyjake
11:21 Revision 032c2485 (github): Documentation|Installer: Generate readme files as HTML
skyjake
11:16 Revision 063db403 (github): Amethyst: Added a basic stylesheet for HTML output
skyjake
10:47 Revision 6c7f2699 (github): Fixed|Amethyst: Chapter links in Table of Contents of HTML output
skyjake
05:48 Bug #2203: Double profiles after first execution (randomly)
I tested it for a while and it seems to work correctly. Drako
05:45 Bug #2180: Task bar shows only partially (Intel Mobility)
It seems that all those problems occur only in a full screen mode. Drako

2017-02-22

22:01 Revision be1801c7 (github): Amethyst: Adjusted RTF output parameters
skyjake
22:01 Revision 2386d6d4 (github): Amethyst: Updated wiki link macro
skyjake
22:01 Revision 35b5cc93 (github): Documentation|Readme: Started revising the readme for 2.0
skyjake
14:07 Revision 29c32390 (github): Fixed|Widgets|libappfw: Potential crash when opening a panel widget
In the rare situation where several assets changed their state during
the same event triggering loop, PanelWidget may...
skyjake
12:23 Revision 83773148 (github): Fixed|Widgets|libappfw: Potential crash when opening a panel widget
In the rare situation where several assets changed their state during
the same event triggering loop, PanelWidget may...
skyjake
08:47 Bug #2204 (Resolved): Failed to locate "file" for model "directory" error
skyjake
08:39 Bug #2204 (In Progress): Failed to locate "file" for model "directory" error
As far as I can see, the skyboxes are still working correctly. In fact, these warnings seem to be premature because e... skyjake
08:47 Revision 6b9d8807 (github): Resources|Client: Don’t warn prematurely about missing MD2 model skins
IssueID #2204 skyjake
08:46 Revision 1fa3ac38 (github): Resources|Client: Don’t warn prematurely about missing MD2 model skins
IssueID #2204 skyjake
08:10 Bug #2203 (Resolved): Double profiles after first execution (randomly)
I found the problem and it should now be fixed for the next build. Thanks for reporting! skyjake
06:10 Bug #2203 (In Progress): Double profiles after first execution (randomly)
Thanks, I can follow the same steps and see if I can spot the bug. skyjake
02:57 Bug #2203: Double profiles after first execution (randomly)
I did more testing on two systems (one with vista and the other with win10). I do the following. I remove the runtime... Drako
08:06 Revision 4232b159 (github): Fixed|libcore: Qt warning about thread-local storage
skyjake
08:06 Revision 03f6de20 (github): Fixed|UI|Home: Game profiles listed in duplicate after launching
On the first launch, game profiles are populated based on the
available games, and it was possible that this operatio...
skyjake
08:05 Revision cce4c7d8 (github): Fixed|UI|Home: Game profiles listed in duplicate after launching
On the first launch, game profiles are populated based on the
available games, and it was possible that this operatio...
skyjake
 

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