Activity
From 2017-02-20 to 2017-03-05
2017-03-05
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  13:50 Revision cebf6266 (github): Fixed|Client|Resource: More robust way to load packages needed by savegame 
- At the moment, there are a number of bugs that get triggered when
 data files are unloaded and loaded individually. As...
- 
  13:48 Revision 1683e663 (github): Fixed|MSVC|Debug: Build failure 
- 
  12:12 Bug #2209 (New): Materials do not get correctly reset when loading/unloading data files while a game is loaded 
- Steps to reproduce:
 # Load Aliens TC and start a map.
 # Load a savegame from vanilla Doom.
 # @PackageCompatibility...
- 
  12:10 Revision 702b72fb (github): Client|World: Avoid a crash when materials are broken 
- 
  12:09 Revision 0339cdda (github): Cleanup 
- 
  12:06 Revision b3eb0e2c (github): Fixed|Resources|libdoomsday: Loading and unloading DEH files 
- Don’t attempt to actually load DEHs as data files, but instead let
 the DEH import plugin read them while a reset occurs.
- 
  11:19 Revision 0214deea (github): Fixed|UI|Resources: Package compatibility dialog loads/unloads files twice 
- The dialog was still doing a manual load/unload in addition to the
 automatic one carried out by PackageLoader.
- 
  11:18 Revision 2aea2457 (github): FS|libcore: Only populate the folder that was asked for, not all parents 
- 
  11:18 Revision 6f73ab5e (github): Fixed|Resources|libdoomsday: Malformed version number generated for a file 
- 
  11:17 Revision a20b92d7 (github): UI|Home: Usability improvements 
- Show a different message when user-selected packages are missing
 vs. when the game IWAD files are missing.
 Re-filter...
- 
  10:32 Revision 361a2e51 (github): UI|Home|Widgets: Showing and hiding individual Home item action buttons 
- 
  10:30 Revision e7f18fc1 (github): Games|libdoomsday: Checking whether a game is playable at all 
- 
  10:30 Revision 6e2af5f0 (github): FS|libcore: Improved multithreaded behavior in the file index 
- 
  09:04 Revision be96970a (github): Homepage: Updated other download links on Linux page 
- 
  08:23 Feature #2208 (Closed): cubemap screenshot function/console command 
- Allow for a keypress/console command to take a 360 screenshot for use in reflection cube maps
 This would allow for q...
2017-03-04
- 
  22:47 Revision 09348e49 (github): Fixed|Widgets|libappfw: LineEditWidget is not clipped at all 
- 
  22:47 Revision 57524b1f (github): Resources|libdoomsday: Choosing a default version number for data files 
- If there is no other version information, generate a version number
 based on the file last-modified timestamp.
- 
  22:47 Revision 25b1c5d2 (github): Fixed|UI|Home: Changing profile packages will update save list 
- Compatibility with savegames depends on the profile’s packages.
- 
  22:45 Revision 44458229 (github): Fixed|UI|Home: Changing profile packages will update save list 
- Compatibility with savegames depends on the profile’s packages.
- 
  22:38 Revision 6254895e (github): Resources|libdoomsday: Choosing a default version number for data files 
- If there is no other version information, generate a version number
 based on the file last-modified timestamp.
- 
  22:18 Revision a64b6eb0 (github): Fixed|Widgets|libappfw: LineEditWidget is not clipped at all 
- 
  21:39 Feature #2207 (Closed): Fast Monsters option in the Options > Gameplay menu 
- 
  10:52 Feature #2207 (Resolved): Fast Monsters option in the Options > Gameplay menu 
- 
  10:08 Feature #2207: Fast Monsters option in the Options > Gameplay menu 
- It would be cool to see the option for fast monsters extended to Heretic and HeXen as well; they lack this command li...
- 
  09:23 Feature #2207 (Closed): Fast Monsters option in the Options > Gameplay menu 
- The fast monsters option should be exposed as a setting in the Options > Gameplay menu. Previously it has only been a...
- 
  21:16 Revision d38a11b7 (github): Homepage: Omit year in build events list 
- 
  15:58 Revision dd6a906b (github): Cleanup|Homepage: Minor CSS edit 
- 
  15:58 Revision 843dcf5b (github): Documentation: Updated version numbers 
- 
  15:17 Revision 5d5b0dd0 (github): Cleanup|Homepage: Removed files of the old buildrepository plugin 
- Now obsolete due to the BDB web API.
 [ci skip]
- 
  15:03 Revision 5435e008 (github): Fixed|libcore: JSON parsing error 
- Parsing an empty JSON dictionary.
- 
  15:02 Revision fda35fec (github): Updater: Added a separate channel for RC+stable releases 
- The unstable and stable channels only provide one type of builds.
 IssueID #1595
- 
  15:00 Feature #1595 (Resolved): [Updater] Separate channels for unstable, stable, and RC+stable releases 
- 
  14:56 Revision 58170a79 (github): App|Web|libcore: Convenient method for getting the web API URL 
- 
  14:55 Revision 79e6a343 (github): Fixed|libcore: JSON parsing error 
- Parsing an empty JSON dictionary.
- 
  14:03 Revision 0e10895d (github): Model Renderer: Added variable “uReflection” to model.skeletal.generic shader 
- Controls the amount of contribution from the environment cube map.
- 
  12:54 Revision 84f1a6a3 (github): Homepage: Updated links 
- [ci skip]
- 
  12:52 Revision 8d121d97 (github): Doom|Menu: Added Fast Monsters menu option, cvar “game-monsters-fast” 
- IssueID #2207
- 
  12:52 Revision e7bec393 (github): Scripting|libcore: Added more Core.String and Core.File bindings 
- 
  12:52 Revision f3104d61 (github): Fixed|Resources|FS|libdoomsday: “jdrp.box” is not shown in the Packages list 
- Packages with an undefined version were not being registered as
 being available.
 IssueID #2206
- 
  11:49 Bug #2201 (Closed): Some packages not recognized (builds 2238, 2239) 
- 
  11:49 Bug #2206 (Resolved): "jdrp.box" is not being recognized 
- 
  11:48 Revision 69076313 (github): Fixed|Resources|FS|libdoomsday: “jdrp.box” is not shown in the Packages list 
- Packages with an undefined version were not being registered as
 being available.
 IssueID #2206
- 
  11:47 Revision e446e9c8 (github): Scripting|libcore: Added more Core.String and Core.File bindings 
- 
  10:51 Revision 550dd50c (github): Doom|Menu: Added Fast Monsters menu option, cvar “game-monsters-fast” 
- IssueID #2207
- 
  09:25 Bug #2198 (Closed): [HeXen] Crash when going through portals with wings (trying to unlock map06 in hub1) 
- 
  09:17 Revision f4af5be3 (github): Fixed|Widgets|GL: Missing flushes of queued draws 
- 
  09:16 Revision cb78e9ae (github): Fixed|Widgets|GL: Missing flushes of queued draws 
- 
  08:55 Revision dbc5c68e (github): Fixed|CMake: Missing quotes around DENG_PLATFORM_ID 
- 
  08:44 Revision 4f98038d (github): Homepage: Revised layout of main page; new download buttons 
- The download buttons were moved to the center of the top status box.
 Build information for downloads is fetched insta...
- 
  08:42 Revision 8ad6c076 (github): Cleanup|Builder: Autobuilder doesn’t write static HTML pages or XML feed 
- Now handled by api.dengine.net.
2017-03-03
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  19:04 Revision 6b9abf6c (github): Web|Homepage: Generate download badges from BDB 
- First on Windows.
- 
  17:09 Revision 7d5a78af (github): Homepage: Configure the api.dengine.net source directory 
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  17:09 Revision 942949df (github): Homepage: Use BDB API instead of the old XML build repository 
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  17:08 Revision d0ca18ea (github): Web|Builder: Moved JSON response and browser check to an include file 
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  10:20 Revision 478b5329 (github): Web|Builder: Redirect download mirror links 
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  09:54 Revision de001f33 (github): Web|Builder: Versioned platform IDs for Linux 
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  09:23 Revision a92ca469 (github): CMake: Define platform IDs for update checks in CMake config 
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  08:41 Revision 472b396a (github): Web|Builder: Download counters and latest build JSON queries 
2017-03-02
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  23:18 Revision aa273831 (github): Web|Builder: Added an include subdirectory 
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  23:08 Revision 504c62fa (github): Web|Builder: Generate RSS feed; all output is valid HTML 5 
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  20:07 Revision edb05c73 (github): Web|Builder: Don’t purge unstable builds if there’s too few available 
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  20:01 Revision 792d569a (github): Web|Builder: Fixed purging of old builds and files 
- 
  19:30 Revision 396c1cbd (github): Web|Builder: Tweaked CSS for build index page 
- 
  19:30 Revision c27d1c3c (github): Builder: Adjusted purge threshold for local build storage 
- 
  13:01 Revision 8266e7a3 (github): Bumped version number to 2.1 Unstable 
- 
  12:52 Revision 0fdf3054 (github): macOS|Client|Shell: Updated app bundle strings 
- [ci skip]
- 
  12:51 Revision cb284d0f (github): macOS|Client|Shell: Updated app bundle strings 
- [ci skip]
- 
  12:46 Revision f1e0f0a8 (github): Web|Builder: Stable builds link to release notes in the wiki 
- 
  10:48 Bug #2206 (Closed): "jdrp.box" is not being recognized 
- The jDRP .box doesn't show up in Packages. Another .box, jXCCP, does.
- 
  09:02 Revision 08ca93f4 (github): Web|Builder: Commits link to both Github and the Tracker 
2017-03-01
- 
  22:18 Revision fd11e6df (github): Web|Builder: Revised index style, added browser detection, date improvements 
- 
  18:26 Revision 1ac247db (github): Web|Builder: Appearance and content fine tuning 
- 
  11:02 Revision 035f328b (github): Web|Builder: Added macOS 10.10 platform; revised downloads layout 
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  10:44 Revision 4a90c0ea (github): Web|Builder: Added version number to build page description 
- 
  10:43 Revision 146f88ba (github): Web|Builder: Build index uses inline layout for other versions 
- Old stable builds only have a single build available, so those can be
 laid out more compactly.
2017-02-28
- 
  21:51 Revision 8efb9cc0 (github): Web|Builder: Fixed issues with file data stored in the database 
- 
  19:36 Revision 537d2845 (github): Web|Builder: Fixed commit list output and build addition 
- 
  16:04 Revision 5e7764a5 (github): Web|Builder: Composing the commit list for a build page 
- 
  13:10 Revision bc7d4e48 (github): Web|Builder: Generate a table of download links 
- 
  10:07 Revision e11d84c7 (github): Web|Builder: Generating the build index and build report header 
2017-02-27
- 
  21:47 Revision c0f6504b (github): Web|Builder: Basic setup of the build database 
- 
  08:40 Revision 54dfc4a4 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine into stable 
- 
  08:39 Revision f72f347a (github): Cleanup 
- 
  06:54 Revision 790c94cb (github): Fixed|Widgets|libappfw: DocumentWidget does not open 
- There is no need to wait for a LabelWidget to become ready if it
 doesn't have any text.
- 
  06:22 Bug #2040 (Closed): Auto-completion popup widget width changes when scrolling 
2017-02-26
- 
  21:30 Revision 6d2f9d87 (github): UI|Multiplayer|Home: “No Servers Found” notice in Multiplayer tab 
- 
  21:30 Revision 238fe199 (github): UI|Widgets|libappfw: Styling a label for empty menus 
- 
  18:00 Revision 3180b054 (github): Performance|Widgets|libappfw: Update background blur only when needed 
- GuiWidget was redrawing the blur FBO even when no one needed it.
 Now it gets updated just-in-time when someone wants it.
- 
  17:59 Revision cd168383 (github): Fixed|liblegacy: Update the current time 
- 
  16:38 Revision f371ac88 (github): Optimize|libcore: Faster time tracking; keep one time for each loop iteration 
- 
  16:37 Revision e82c8e62 (github): Cleanup 
- 
  14:48 Revision 8b9980fe (github): Fixed|Widgets|libcore: Enabling widgets 
- 
  14:30 Revision e5cbbaf4 (github): FS|libcore: Adjusted log entry verbosity when updating archives 
- 
  14:27 Revision 7d035cf2 (github): Refactor|Widgets: Better distinction between Widget and GuiWidget 
- Less need for dynamic_cast.
- 
  14:18 Revision 65e11e7e (github): Optimize|Animation|libcore: Faster animation time checking 
- 
  08:18 Revision 07c5a999 (github): Documentation: Cleanup 
- [ci skip]
2017-02-25
- 
  23:10 Bug #2189 (Closed): "refresh-rate-maximum" has no effect 
- 
  23:05 Bug #2189 (Resolved): "refresh-rate-maximum" has no effect 
- 
  22:37 Revision e761423c (github): Video|GL: Re-enabled the FPS limiter (cvar “refresh-rate-maximum”) 
- Now comes with a slider in Video Settings.
 IssueID #2189
- 
  22:37 Revision e519d0c8 (github): Builder: Added a script for generating release notes 
- 
  18:04 Feature #2205 (Closed): Optimize ZIP, WAD, and data file access by caching metadata 
- @MetadataBank@ stores metadata about ZIP and WAD files, and package metadata for all data bundles.
- 
  11:27 Bug #2204 (Closed): Failed to locate "file" for model "directory" error 
- 
  11:27 Bug #2203 (Closed): Double profiles after first execution (randomly) 
- 
  08:44 Revision d4563d8a (github): Documentation|Readme: Fixed a formatting error in the TXT output 
- 
  08:16 Revision aa1314b7 (github): Git: Ignore .rpm files in the releases directory 
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  08:08 Revision b108d458 (github): Fixed|Amethyst|GCC: Build failure (missing header) 
2017-02-24
- 
  22:55 Revision 288f3fac (github): Fixed|Resources|Console|UI: Updated “load” and “unload” commands 
- “load” can now load games, game profiles, Doomsday 2 packages, and
 data files based on partial native path.
 “unload”...
- 
  22:53 Revision 52d27f3c (github): Resources|libdoomsday: Finding all available data files based on a file name 
- 
  22:52 Revision bfaf773a (github): Cleanup 
- 
  22:52 Revision eeca1e76 (github): libcore: Added template function for filtering a container 
- 
  17:11 Revision 2763bc11 (github): Cleanup 
- 
  10:52 Feature #2078 (Closed): Update the Readme for 2.0 
- 
  10:46 Revision 690a644e (github): Fixed|UI|Bindings: Console shortcut key binding widget does not work 
- The base class, ButtonWidget, handles focus changing now.
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  08:54 Revision 08aa9554 (github): Documentation|Readme: Documented the remaining task bar features 
- 
  08:22 Revision 5323e1fe (github): Documentation|Readme: Documented the configuration menu 
- 
  08:21 Revision 601289e9 (github): UI|Updater: Hide the update download location setting 
- Changing the download location is not supported, so keeping the
 setting visible isn’t very useful.
- 
  07:50 Revision 75f494de (github): Audio|SFX: Permanently disable sound effects resampling 
- The old resampling method introduces artifacts in the sound data.
 The audio backend is assumed to be able to play sou...
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  07:09 Revision 6abd9689 (github): Documentation|Readme: Documented part of the task bar functionality 
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  06:37 Revision b84737b4 (github): Documentation|Readme: Use the kbd tag; other minor improvements 
2017-02-23
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  23:49 Revision e0b27412 (github): UI|Home: Column description text colors 
- 
  23:48 Revision 8088198f (github): Amethyst: @parag should have a special output with TXT 
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  23:25 Revision 4d3cb390 (github): Amethyst: Style for HTML kbd tag, and adjusted CSS colors 
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  21:00 Revision e4d6f9fa (github): Documentation|Readme: Documented the Multiplayer tab 
- 
  20:01 Revision d24d8100 (github): Documentation|Readme: Documented more command line options 
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  20:01 Revision a1bcb184 (github): Amethyst: Adjusted output for notes 
- 
  17:53 Revision 717fe821 (github): Documentation|Readme: Added documentation about the Packages tab 
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  17:52 Revision c5ce45fd (github): Amethyst: Link all wiki terms to the wiki in HTML output 
- 
  15:06 Revision d18ebc41 (github): Documentation|Readme: Documentation about Home’s game library tabs 
- 
  15:06 Revision b80d0404 (github): Amethyst: Added a paragraph heading command to amestd 
- 
  13:13 Revision 09c37c0a (github): Amethyst: Tweaked amestd HTML stylesheet 
- 
  11:21 Revision 032c2485 (github): Documentation|Installer: Generate readme files as HTML 
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  11:16 Revision 063db403 (github): Amethyst: Added a basic stylesheet for HTML output 
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  10:47 Revision 6c7f2699 (github): Fixed|Amethyst: Chapter links in Table of Contents of HTML output 
- 
  05:48 Bug #2203: Double profiles after first execution (randomly) 
- I tested it for a while and it seems to work correctly.
- 
  05:45 Bug #2180: Task bar shows only partially (Intel Mobility) 
- It seems that all those problems occur only in a full screen mode.
2017-02-22
- 
  22:01 Revision be1801c7 (github): Amethyst: Adjusted RTF output parameters 
- 
  22:01 Revision 2386d6d4 (github): Amethyst: Updated wiki link macro 
- 
  22:01 Revision 35b5cc93 (github): Documentation|Readme: Started revising the readme for 2.0 
- 
  14:07 Revision 29c32390 (github): Fixed|Widgets|libappfw: Potential crash when opening a panel widget 
- In the rare situation where several assets changed their state during
 the same event triggering loop, PanelWidget may...
- 
  12:23 Revision 83773148 (github): Fixed|Widgets|libappfw: Potential crash when opening a panel widget 
- In the rare situation where several assets changed their state during
 the same event triggering loop, PanelWidget may...
- 
  08:47 Bug #2204 (Resolved): Failed to locate "file" for model "directory" error 
- 
  08:39 Bug #2204 (In Progress): Failed to locate "file" for model "directory" error 
- As far as I can see, the skyboxes are still working correctly. In fact, these warnings seem to be premature because e...
- 
  08:47 Revision 6b9d8807 (github): Resources|Client: Don’t warn prematurely about missing MD2 model skins 
- IssueID #2204
- 
  08:46 Revision 1fa3ac38 (github): Resources|Client: Don’t warn prematurely about missing MD2 model skins 
- IssueID #2204
- 
  08:10 Bug #2203 (Resolved): Double profiles after first execution (randomly) 
- I found the problem and it should now be fixed for the next build. Thanks for reporting!
- 
  06:10 Bug #2203 (In Progress): Double profiles after first execution (randomly) 
- Thanks, I can follow the same steps and see if I can spot the bug.
- 
  02:57 Bug #2203: Double profiles after first execution (randomly) 
- I did more testing on two systems (one with vista and the other with win10). I do the following. I remove the runtime...
- 
  08:06 Revision 4232b159 (github): Fixed|libcore: Qt warning about thread-local storage 
- 
  08:06 Revision 03f6de20 (github): Fixed|UI|Home: Game profiles listed in duplicate after launching 
- On the first launch, game profiles are populated based on the
 available games, and it was possible that this operatio...
- 
  08:05 Revision cce4c7d8 (github): Fixed|UI|Home: Game profiles listed in duplicate after launching 
- On the first launch, game profiles are populated based on the
 available games, and it was possible that this operatio...
2017-02-21
- 
  20:05 Revision 007c76bb (github): Fixed|libcore: Qt warning about thread-local storage 
- 
  17:50 Revision 8c20f074 (github): UI|Home: Game descriptions text color 
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  17:49 Revision ac9d4e4b (github): UI|Home: Game descriptions text color 
- 
  05:54 Bug #2203: Double profiles after first execution (randomly) 
- Could you describe the exact actions you took on that first run that produced duplicate profiles?
 Please attach th...
- 
  05:24 Bug #2203 (Closed): Double profiles after first execution (randomly) 
- build 2242.
 After execution doomsday for the first time (when the "runtime" directory is not present) profiles on th...
- 
  05:52 Bug #2204 (Closed): Failed to locate "file" for model "directory" error 
- build 2242
 when loading Slide's Skyboxes errors like "Failed to locate "side1.pcx" (#0) for model "(basedir)\data\jd...
2017-02-20
- 
  14:30 Feature #2073 (Closed): Updater remembering save status 
- skyjake wrote:
 > should Dday remember there is an update the next time a save occurs?
 I would say no. By not saving...
- 
  13:50 Bug #2079 (Closed): Home screen savegame menu shows files from unknown game plugins as blank items 
- Closed as obsolete.
- 
  12:45 Bug #2201 (Resolved): Some packages not recognized (builds 2238, 2239) 
- 
  12:45 Bug #2201: Some packages not recognized (builds 2238, 2239) 
- The crash should be fixed in the next build.
- 
  08:21 Bug #2201: Some packages not recognized (builds 2238, 2239) 
- Drako wrote:
 > Here is a link:
 Thanks, I now have the file. :)
- 
  05:29 Bug #2201: Some packages not recognized (builds 2238, 2239) 
- jd3rp.pk3 crashes the doomsday after clicking "Play", just before the rotating thing is full (see doomsday2241.out).
 ...
- 
  03:13 Bug #2201: Some packages not recognized (builds 2238, 2239) 
- skyjake wrote:
 > > jd3rp.pk3 package does not load anymore in build 2238
 > I'll need to test this on my system to...
- 
  10:32 Revision b086fa96 (github): Merge branch 'master' into stable 
- 
  10:31 Revision f7247bce (github): Fixed|Resources: Crash when loading MD2 models 
- IssueID #2201
- 
  09:04 Revision 54c2997c (github): Changed release type to “Candidate”, preparing for 2.0 RC1 
- 
  08:56 Revision cca11b56 (github): Cleanup 
- 
  05:22 Bug #2180: Task bar shows only partially (Intel Mobility) 
- Now it is better, but still not the way it should be. First shift+esc works as it should, I can see all the icon and ...
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