Project

General

Profile

Activity

From 2016-12-21 to 2017-01-03

2017-01-03

23:00 Bug #2157 (Closed): [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)
skyjake
23:00 Bug #2186 (Closed): Deleting a save in the in-game menu using Del key locks out that save slot
skyjake
22:52 Bug #2186 (Resolved): Deleting a save in the in-game menu using Del key locks out that save slot
skyjake
20:58 Bug #2186: Deleting a save in the in-game menu using Del key locks out that save slot
I am able to reproduce the bug now. skyjake
22:25 Bug #994 (Closed): Input box is too narrow in Save menu
skyjake
22:14 Bug #994 (Resolved): Input box is too narrow in Save menu
skyjake

2017-01-02

10:16 Bug #2146: [Hexen] Dragon Chapel - Game Breaking Bug (needs testing)
It is possible that this is another manifestation of bug #2157 (script getting stuck waiting for notification), but i... skyjake
10:14 Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)
theleo_ua wrote:
> Question: is this related to rotating doors in map13, or should be separate issue?
It could be...
skyjake
10:12 Bug #2157 (Resolved): [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)
skyjake
09:47 Bug #2157 (In Progress): [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)
skyjake

2016-12-27

21:32 Feature #2191 (Resolved): Write config files automatically (or periodically) at runtime
skyjake
15:35 Feature #2191 (In Progress): Write config files automatically (or periodically) at runtime
skyjake

2016-12-24

13:06 Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)
I started playing Deathkings with 1.15.8, and noticed, that map03 sump contains "moving columns" with strange behavio... theleo_ua

2016-12-23

08:50 Feature #2191 (Closed): Write config files automatically (or periodically) at runtime
To avoid losing your config in case of a crash, config files (persist.pack and .cfg files) should be written whenever... skyjake

2016-12-22

08:40 Feature #2190 (Closed): Include 3D model animation state in saves
When 3D models are in use, they may have client-side animations and scripted behavior that the game is not aware of. ... skyjake
 

Also available in: Atom