Activity
From 2016-08-15 to 2016-08-28
2016-08-27
2016-08-26
- 10:56 Revision 3af1b345 (github): Windows|Fixed: Xbox One controller presets for Windows
- The default button and axis mapping is different on Windows, because
of course it is. The previous Xbox One mappings ...
2016-08-24
- 09:26 Bug #2174 (Resolved): [Doom2] Map14 uncaught exception
- 08:42 Bug #2174 (In Progress): [Doom2] Map14 uncaught exception
- 02:06 Bug #2174 (Closed): [Doom2] Map14 uncaught exception
- Doomsday 2 build2059 x64
I load doom 2 (no additional packages), go to console and type "warp map14". An Uncaught ... - 09:22 Revision 3592a02f (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 09:22 Revision 020c6053 (github): Fixed|World|Client: Uncaught exception (Doom 2 MAP14)
- Never attempt to fix missing materials on the back of lines belonging
to "one-way window" effects/mapping-errors (the... - 09:07 Revision a6d3b466 (github): CMake|Builder: Changed default value for the Turbo build option
- The idea is to only enable Turbo for release builds, because when
debugging it is more valuable to use the original s... - 08:37 Revision 9b3d04ac (github): X11: Further undefines of X11 preprocessor symbols
- 07:11 Revision fb9e0b7c (github): CMake: Source merging should use a well-defined order for the sources
- Alphabetically sorted by filename.
- 07:07 Revision bed0a623 (github): X11: Undefine conflicting symbols defined in X11 headers
2016-08-23
- 22:26 Bug #2171 (Resolved): Binding different commands to different joystick hat directions
- Applied in changeset commit:github|303f52531f87ed5cfbf1621643703f7274a46f30.
- 22:04 Revision 0ff508aa (github): Input|Client: Game controller preset for the Playstation 4 controller
- These bindings were set up on OS X with a wired PS4 controller.
IssueID #2172 - 22:02 Revision 303f5253 (github): Fixed|Input: Hat bindings for different angles; added "inspectinputdevice"
- When creating joystick hat event bindings, the specified hat angle
was ignored when checking for overridden bindings.... - 22:01 Feature #2173 (Resolved): Bindings for the Xbox 360/One controller
- 22:00 Feature #2173 (Closed): Bindings for the Xbox 360/One controller
- Game controller preset for the Xbox 360 and One controllers (functionally similar).
- 22:01 Feature #2172 (Resolved): Bindings for the Playstation 4 controller
- 21:57 Feature #2172 (Closed): Bindings for the Playstation 4 controller
- Game controller preset for the PS4 controller.
- 21:52 Revision 71b2b752 (github): Scripting|libcore: Checking for substrings in text values
- TextValue thus far hasn't implemented `contains()` for substring
checks. - 19:27 Revision 0e843e23 (github): Input|Client|Refactor: Xbox One preset added; axis scaling factor default is 1.0
- The SDL range of 10000 units should not be exposed to the user in
the form of the scale factor being 1/10000. Instead...
2016-08-20
2016-08-19
- 10:55 Revision 463b2997 (github): Pilot: Changed task responsibilities
- The "ubuntu" builder has been merged with "master".
2016-08-17
- 19:09 Revision e4ce24e2 (github): World|Client: Consider plane mappings when fixing missing surface materials
- Todo for later: Use the edge loops when choosing fix materials from
the surfaces of neighbor Line::Sides. - 14:35 Revision d20b46e7 (github): Refactor|World|Client: Extracted (and renamed) ClEdgeLoop from ClientSubsector
- 12:30 Revision b134cdf1 (github): World|Client: Use ClientSubsector::EdgeRings for targeting material fixes
- Use the edge rings to limit the scope of missing-material-fixing to
the dependent surfaces only (previously every Lin... - 08:04 Revision 9fea4a3f (github): Cleanup|Refactor|World|Client: Added ClientSubsector::ringIdAsText()
- 07:42 Revision ca88367b (github): World|Client: Revised ClientSubsector boundary data schema
- Added ClientSubsector::EdgeRing and revised internal bookkeeping so
that complete boundary data is available (for dir...
2016-08-15
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