Revision 0e843e23
Added by skyjake about 8 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- apps
- client
- include
- ui
- axisinputcontrol.h
- buttoninputcontrol.h
- hatinputcontrol.h
- inputdevice.h (diff)
- inputdeviceaxiscontrol.h
- inputdevicebuttoncontrol.h
- inputdevicehatcontrol.h
- ui
- net.dengine.client.pack
- src
- ui
- axisinputcontrol.cpp
- b_util.cpp (diff)
- buttoninputcontrol.cpp
- commandbinding.cpp (diff)
- dialogs
- hatinputcontrol.cpp
- inputdebug.cpp (diff)
- inputdevice.cpp (diff)
- inputdeviceaxiscontrol.cpp
- inputdevicebuttoncontrol.cpp
- inputdevicehatcontrol.cpp
- inputsystem.cpp (diff)
- ui
- include
- client
- apps
Input|Client|Refactor: Xbox One preset added; axis scaling factor default is 1.0
The SDL range of 10000 units should not be exposed to the user in
the form of the scale factor being 1/10000. Instead, apply the SDL
scaling internally and have a 1.0 scaling factor as the cvar.
Added a new axis parameter for offsetting the values.
The controllers.de script now has bindings and configuration preset
for the Xbox One controller. The PS3 buttons preset was slightly
tweaked.
Renamed input device classes according to preferred conventions.