Project

General

Profile

Activity

From 2016-07-02 to 2016-07-15

2016-07-15

19:04 Revision 27eb5862 (github): Refactor|World: Sector now has ownership of it's Subsectors
danij
14:09 Revision 8a67e2bc (github): Fixed|UI|Client: Manual direct connection dialog
It is now again possible to connect to a manually specified server.
The dialog uses the same MP menu widget that is u...
skyjake
14:09 Revision ee62a925 (github): Widgets|libappfw: Improved MessageDialog layout with custom widgets
skyjake
14:09 Revision 3a9df40e (github): Fixed|Doom64: Compiler warning
skyjake
14:09 Revision 73944420 (github): libcore: Use inline methods in the PrivateAutoPtr class
The compiler probably already makes these inline, but making it
explicit doesn't hurt.
skyjake
14:09 Revision 51221394 (github): UI|Home: Adjusted column header layout
Improving spacing between menu button and column title. skyjake
11:18 Revision 987699d4 (github): Cleanup
danij
11:04 Revision 3a32a82b (github): Cleanup: Renamed SectorCluster to Subsector
The "subsector" name can now be rightfully given to this map geometry
component.
danij
04:17 Revision 60bb8eb2 (github): Refactor|Sector|World: Minor Sector-internal cleanup
danij

2016-07-14

18:44 Revision a9ad0865 (github): Fixed|All Games|Automap: Map is not visible in the automap
Two bugs contributed to the problem:
- map bounding box was not correctly passed to the automap widget
- Line's visib...
skyjake
18:41 Revision e68ee171 (github): Cleanup
skyjake
05:02 Revision 3f3feecc (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
Conflicts:
doomsday/apps/client/src/world/sectorcluster.cpp
danij
04:56 Revision 13c5ff56 (github): Cleanup|World: world::Sector accessors, const correctness, pimpl conformance
danij

2016-07-13

18:43 Revision a48213cc (github): Cleanup: Changes suggested by Clang static analyzer
Added a noreturn attribute to fatal error functions and handled some
cases of possibly uninitialized values.
skyjake
18:43 Revision ae2cbb52 (github): Cleanup: Changes suggested by Visual Studio static analysis
Spotted an actual bug in gamesession.cpp. skyjake
17:48 Revision 5155fc0a (github): Cleanup|World: world::Line accessors, const correctness, pimpl conformance
danij
09:51 Revision f4783276 (github): Client|GL: Cleanup, replaced App_Errors with asserts
skyjake
09:51 Revision e48f4b31 (github): Fixed|libdoomsday: Incorrectly initialized color palette IDs
Due to a refactoring oversight, the type of color palette IDs was
apparently changed to a plain uint32 from de::Id, a...
skyjake
09:10 Revision d6d72998 (github): World|Line|Polyobj|Vertex: Handle Line geometry updates internally
Revised Line in order to a) defer calculation of the cached geometry
data/metrics (bounds, slope, length, etc...) unt...
danij

2016-07-11

20:13 Revision 80dd33a9 (github): Cleanup
skyjake
19:53 Revision f415a9f4 (github): Windows|Fixed: Missing exports and headers
skyjake
19:22 Revision e1806025 (github): Fixed|Client: Crash when reseting engine state
When the decorations of a material are cleared, the animators must
be cleared as well because they may be using point...
skyjake
18:25 Revision a3abf98f (github): Cleanup|Client: Finding materials
skyjake
17:49 Revision a7adb4f9 (github): Refactor: Moved materials to libdoomsday's world domain (big commit)
As they are currently implemented and used, the materials are the best
fit for the world domain. The classes are now ...
skyjake

2016-07-10

17:05 Revision 331e2fe7 (github): Refactor|Resources: Moved texture resources to libdoomsday (big commit)
This commit splits Texture to the generic res::Texture and
client-specific ClientTexture. Other classes moved to libd...
skyjake

2016-07-09

16:38 Revision e849f0ef (github): Cleanup|Resources: Moved color palettes to a new source file in libdoomsday
skyjake
14:27 Revision 39f941c5 (github): Cleanup|libdoomsday: Moved MapManifests into its own source file
skyjake
13:22 Revision ecc117f3 (github): Cleanup|Client: Removed old widgets for selecting games
The new Home UI has replaced or will replace these. skyjake
13:06 Revision 6b98f026 (github): Cleanup|Client: Renamed the old Model classes to FrameModel
Indicates that the old ones use frame-based vertex animation. skyjake
11:04 Revision d9068aa7 (github): Cleanup: Moved PatchName to libdoomsday
skyjake
10:44 Revision 1a93bd8b (github): Cleanup
skyjake
10:41 Revision f3e6694c (github): Cleanup|libcore: Byte order terminology
skyjake
10:21 Revision 1a7a83bf (github): Cleanup
skyjake
10:05 Revision 646f4de3 (github): Cleanup|libdoomsday: Removed the old paths.cpp
Legacy paths are now accessible via the DoomsdayApp class. skyjake

2016-07-08

20:17 Revision 70883a3b (github): Client|Server|Resources: Added dialog for add-on compatibility checks
PackageCompatibilityDialog is shown when the loaded packages are
incompatible with what a savegame (or soon, a multip...
skyjake
20:12 Revision 1c7fdb35 (github): Resources|Refactor|libdoomsday: Checking currently loaded packages for compatibility
DoomsdayApp has a new virtual method that is called when it is
necessary to check whether the loaded packages are com...
skyjake
20:09 Revision d93a599b (github): libcore: Checking package identifiers
skyjake

2016-07-06

20:26 Revision cfc26f69 (github): Game Save|Resources|libdoomsday: Savegames know which packages were in use
The packages used when a savegame is created are included in the
save metadata. The Home UI can then match these agai...
skyjake
20:16 Revision c29619d6 (github): libcore: Minor improvements (utility methods)
skyjake

2016-07-05

20:20 Revision 7a10e989 (github): Fixed|UI|Home: Initial list item action button animation
skyjake
18:45 Revision 92d2c588 (github): UI|Resources|Home: PackagesDialog can be used for selecting optionals
The [...] buttons in PackagesDialog now show a "Select Packages" item
if the package has optional content.
skyjake
18:44 Revision 2c7d91ba (github): Refactor|libappfw: All popups may optionally have a close button
skyjake
14:34 Revision 8508c456 (github): Cleanup|Client: Cleaned up error message if app init fails
skyjake
14:34 Revision eb029a96 (github): Refactor|FS|Resources: PackageLoader handles optional package contents
Rather than doing it in libdoomsday, optional package contents
(recommends, extras) are now handled at the lowest lev...
skyjake
11:27 Revision fb331a0d (github): UI|Resources|Home: Selecting .box add-on contents
Added a new popup for selecting which contained add-ons are loaded
when a .box is loaded. The selections are saved in...
skyjake
11:25 Revision dc6d6b95 (github): Mac|Default Style: Adjusted fonts
Italic variant of SF UI Display does not seem to exist. skyjake
11:24 Revision 586cb84a (github): Resources|libdoomsday: Handling of .box contents
Contained data bundles are now divided to three categories:
required, recommended, and extra. These are taken into ac...
skyjake
11:21 Revision f110dea0 (github): Widgets|libappfw: Minor improvements
ToggleWidget does not animate its state before the first update.
MenuWidget provides a public rule for querying the c...
skyjake
11:19 Revision bf3e332d (github): libcore: Minor improvements
New utility method for Record, and cleaning escape sequences out of
fatal error messages.
skyjake
11:18 Revision 030a6eaf (github): Client: Moved PanelButtonWidget to another source directory
skyjake

2016-07-03

09:28 Revision 47b53a4b (github): Cleanup: Renamed the `Instance` private implementations to `Impl`
`Impl` is aligned with the PIMPL idiom terminology, and is shorter
and therefore more succinct. Also, "Instance" is u...
skyjake
00:17 Revision a5b3cebf (github): UI|Home: Added menu option for configuring .box add-ons
skyjake
00:16 Revision b0920b24 (github): Resources|libdoomsday: Querying the data file format of a package
skyjake

2016-07-02

23:40 Revision 3a4ebc3d (github): Hexen: Mage wand missile smoke should not hit anything
The smoke is supposed to be stationary, however now that a tiny
amount of momentum is applied, the object may conceiv...
skyjake
23:38 Revision b3679505 (github): libdoomsday|libcore: Package tags should be unique
skyjake
22:56 Revision 8d95c942 (github): Mac|Default Style|Client: Use San Francisco as the UI font
skyjake
22:55 Revision e6ad1f87 (github): UI|Home: Use a "file" icon for data files
Packages are represented by the package box icon, other files use
the new file icon.
skyjake
22:52 Revision 8fdbcc86 (github): Fixed|Resources|libdoomsday: Sidecar manifest files not found
If the file system was still being populated while data files were
being identified, the folder contents may not have...
skyjake
22:51 Revision bd2886e9 (github): Widgets|libappfw: Minor appearance and behavior tuning
skyjake
22:49 Revision 14b3d358 (github): Log|libcore: Tweaked text styling of error messages and file descriptions
skyjake
18:08 Revision 9705658d (github): Resources|libdoomsday: Allow .zip files to be treated as .pk3 packages
skyjake
11:47 Revision 81eb9ad2 (github): Cleanup: Whitespace style update in "apps/client/src/ui/"
This commit only contains whitespace changes. skyjake
11:45 Revision 0022a616 (github): Refactor|libdoomsday: Cleanup of package tagging
Use the Record::appendWord(). skyjake
11:44 Revision 995fe429 (github): libcore|Record: Appending a word to a variable
skyjake
10:53 Revision b291c464 (github): Fixed|UI|Client: Mouse cursor should never be hidden in Home
When Home was fullscreen, and one would change focus away and then
back to Doomsday, the mouse cursor would be hidden...
skyjake
10:53 Revision fad0f2e6 (github): UI|Home: Tweaked package Info popup contents
skyjake
09:05 Revision 952c4d47 (github): Cleanup: Inadvertent search and replace
skyjake
09:03 Revision 8b3d5f2b (github): Fixed|Client: Warnings about double-to-float conversions
skyjake
09:03 Revision 1659202b (github): Windows|Fixed|libappfw: Build failure (missing exports)
skyjake
 

Also available in: Atom