Activity
From 2015-12-03 to 2015-12-16
2015-12-11
- 11:15 Feature #2142: Color adjustment should only apply to game view
- We are currently applying color adjustments using the system APIs, which work on the entire display and typically can...
2015-12-10
- 23:45 Feature #2142 (Closed): Color adjustment should only apply to game view
- Dday's brightness options affect the entire screen, even when windowed.
This can make it difficult to multitask wh...
2015-12-09
- 21:19 Bug #2141 (Closed): Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list
- One instance of the server is located via broadcast on the local network, while the other instance is received from t...
- 20:37 Bug #2140 (Closed): Unnecessary warning about MD2 model not having any skins
- When an MD2 model does not specify any skins, but its DED definition uses "Skin file", a warning gets printed in @def...
2015-12-06
- 23:00 Bug #2138 (Closed): Stray icon in the 3D & VR Settings dialog title (stable 1.15.6)
- 22:55 Feature #1995: Improved 3D model shaders
- Model vertex colors are now read from the model file and provided as an attribute named @aColor@.
2015-12-05
- 12:26 Bug #2138 (Resolved): Stray icon in the 3D & VR Settings dialog title (stable 1.15.6)
- Applied in changeset commit:github|caab1d0af312701326d87ff864bffc727fb88f6f.
2015-12-04
- 19:33 Bug #2138 (Closed): Stray icon in the 3D & VR Settings dialog title (stable 1.15.6)
- The dialog icon should be removed in the 1.15 branch because the dialogs titles don't support icons.
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