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From 2015-11-18 to 2015-12-01

2015-12-01

11:41 Revision 3c5b2526 (github): Homepage|Add-on Repository: Updated link to jHRP (hosted locally)
skyjake

2015-11-30

08:57 Revision 9ac003fe (github): Windows|CMake|Fixed: Incorrect compiler flag for Assimp
skyjake

2015-11-29

13:14 Revision eaffc124 (github): Git: Ignore .msi packages
skyjake
11:48 Revision 2f051baa (github): Cleanup: Replaced use of auto_ptr
IssueID #2137 skyjake
10:47 Revision a46903ca (github): Fixed|Client|Assimp: Fixed minor build warnings
skyjake
02:20 Revision 8177c987 (github): Fixed|Renderer|Client: Segfault during ambient occlusion drawing (Hexen map02)
Line sides which share one or more edge with malformed geometry should
not be considered for ambient occlusion.
Issu...
danij
01:13 Revision 255c760d (github): Fixed|Audio|Client: Positioning of plane movement sounds; cleanup
danij
00:23 Revision 745ab8f5 (github): Audio|Client: Handle audio plugin library load error
Fixes #2134 skyjake
00:11 Revision b70c42db (github): Cleanup: Replaced use of auto_ptr
IssueID #2137 skyjake

2015-11-28

21:32 Revision 95aacba3 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
21:32 Revision bbd64f45 (github): Renderer|Client: Cleanup label generation for sound emitter debug visual
danij
21:32 Revision df6c7ffc (github): Renderer|Client: Cleanup GL state management when drawing labels for debug visuals
danij
21:28 Revision d1806437 (github): Model Renderer: Added the common uMapTime uniform
uMapTime is shared between all shaders that want to use the current
map time during rendering. A shader must declare ...
skyjake
19:06 Revision a036d566 (github): Fixed|Definitions|libdoomsday: Missing attack sounds (typo)
danij
18:48 Revision 324f9ab5 (github): Fixed|Audio|Client: Misinterpreted sound ID (-1) when trying to cache waveform data
danij
18:16 Revision f7997421 (github): Fixed|Audio|Client: Catch missing symbol errors when loading audio plugins
IssueID #2134 danij
17:46 Revision e5b6b9bc (github): Oculus Rift|libappfw: Added a method for checking OVR support at runtime
IssueID #2135 skyjake
17:40 Revision b508bf7d (github): Bumped version number to 1.15.6
skyjake
17:00 Revision 92d76494 (github): Oculus Rift|libappfw: Added a method for checking OVR support at runtime
IssueID #2135 skyjake
16:20 Revision ef572a0c (github): Fixed|FluidSynth|Unix: Link with the system FluidSynth library
In the non-embedded configuration, FluidSynth was not included in the
linker flags for the FluidSynth plugin.
skyjake
12:25 Revision a12ed9cc (github): CMake|Unix: Enable C++11 manually
It seems newer CMake versions still do not enable C++11 unless the
compiler flag is set manually.
skyjake
11:33 Revision 1a282f4c (github): Model Renderer|Definitions: Autoscaling is disabled by default
It's best to assume that the model author has sized the model as
intended.
skyjake

2015-11-26

22:25 Revision b7eef701 (github): Log|libcore|libdoomsday: Interactive script output bypasses filtering
When the user enters commands in the console, and the commands produce
output, it is better to allow these entries to...
skyjake
18:21 Revision 3367369c (github): Terminated branch audio-cleanup
It has become increasingly clear that the architecture suggested by
libgui's audio::Sound is unworkable due to the de...
danij

2015-11-25

22:22 Revision a15bc677 (github): Documentation|Cleanup: Fixed some Doxygen warnings
skyjake
20:57 Revision 2e764334 (github): Fixed|Model Renderer: Incorrect lighting on scaled models
Tangent space vectors weren't normalized. skyjake
18:54 Revision 2040d18f (github): Homepage|Forums: Fixed post attachments and poll creation options
IssueID #1902 skyjake

2015-11-23

21:40 Revision d70668fa (github): Model Renderer|libcore: Added `worldOffset` for model assets
The `worldOffset` vector shifts the model's origin.
In the Matrix4 template, added a new withoutTranslation() method...
skyjake
21:38 Revision 5378d535 (github): Documentation: libdoomsday is a major part of the public API
skyjake
08:42 Revision ab0e9dec (github): Cleanup
skyjake
08:41 Revision f3168699 (github): Homepage: News feed comes straight from the blog
skyjake

2015-11-22

15:52 Revision a232f857 (github): Windows|libappfw: Use Direct2D to query the desktop DPI factor
The UI is sized according to the system desktop settings.
IssueID #2058
skyjake
15:52 Revision 06ab9ade (github): libcore|Qt: Added macros for checking Qt versions 5.4+
skyjake
13:58 Revision 4ce259df (github): Documentation|SDK: Expand observer audience definition macros
skyjake
11:12 Revision 384470a3 (github): Documentation|SDK: Reorganized and updated logical groupings
These changes are largely aiming to create a nice tree of logical
groupings for the Doomsday SDK Modules page.
skyjake

2015-11-20

21:48 Revision 5f641e24 (github): Codex: Added author aliases
skyjake
20:56 Revision 27bacd51 (github): Homepage: Update the source code page, added API docs and Codex
The source download is now provided locally. skyjake
08:33 Revision ede6d103 (github): Documentation|Doxygen: Redesigned stylesheets for API documentation
The Doxygen CSS stylesheets were modified to follow Doomsday's visual
style. Also cleaned up some details of the code...
skyjake

2015-11-18

21:58 Revision e8e35fd9 (github): Model Renderer: Ignore mobj full-bright flag with GL2 models
We want for the model itself to use emissive maps etc. to make
appropriate parts bright, rather than assuming the ent...
skyjake
14:07 Revision 31f60e15 (github): Merge branch 'master' into audio-cleanup
danij
 

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