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From 2015-04-14 to 2015-04-27

2015-04-27

23:55 Revision 1cbb03ef (github): Fixed|libcommon|ACS: ACS world state deserialization
Somewhere a superfluous 32-bit unsigned integer is being written to
the ACS world state data...
IssueID #1846
danij
19:04 Revision 3c862d19 (github): Refactor|libcommon: common::GameSession has ownership of acs::System
danij
18:13 Revision 7793c094 (github): Merge pull request #10 from RomanHargrave/master
Fixed|Doom64: Syntax error in jdoom64/text.ded skyjake
17:59 Revision 30f19715 (github): libcommon|GameSession: Cleanup
danij
07:43 Revision 502a9e5b (github): `text.d` contained a malformed string literal on line 50
Roman Hargrave

2015-04-23

21:41 Revision bb2986ef (github): libgui|Canvas|GLFramebuffer: Changing sample count at runtime
When the Canvas frame buffer's sample count changes, the Canvas's
native window will be recreated with the updated fo...
skyjake
21:37 Revision b83c0007 (github): Debug|libcore: Added debug-only flags for Observers
skyjake

2015-04-22

19:24 Revision 5ffb93ca (github): Cleanup: Removed QtOpenGL as unnecessary; general fixes for Client
The busy loop shouldn't be started during the window expose event,
or otherwise the window doesn't get a chance to be...
skyjake

2015-04-20

18:54 Revision 5173e2f1 (github): Refactor: Renamed PersistentCanvasWindow to PersistentCanvas
skyjake
18:35 Revision c5e50554 (github): Tests|libappfw: Fixed the libappfw test application
skyjake
18:34 Revision 4e905651 (github): libgui: GLFramebuffer that represents a Canvas
The default frame buffer, i.e., the OpenGL surface in a Canvas, can
now be represented by a GLFramebuffer. Canvas's f...
skyjake

2015-04-15

04:28 Revision 78beecf3 (github): Refactor|AngleClipper|Renderer: Further revised AngleClipper's clip/occlusion structs
danij

2015-04-14

05:09 Revision 9a7c162c (github): Refactor|Renderer: Use an object-oriented model for AngleClipper
Todo for later: Much more can be done to improve the implementation.
Although, it remains to be seen whether we'll st...
danij
 

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