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From 2015-02-15 to 2015-02-28

2015-02-28

19:59 Bug #1984: Fedora (Linux) : error: unknown type name ‘libcommon_config_t’
Please check if commit:9d85dd9e compiles correctly (does for me). skyjake
19:58 Bug #1984 (Resolved): Fedora (Linux) : error: unknown type name ‘libcommon_config_t’
skyjake
07:27 Bug #1984: Fedora (Linux) : error: unknown type name ‘libcommon_config_t’
There must be a config.h on the include path that gets priority over libcommon's config.h. I'll make the #include use... skyjake
07:23 Bug #1984 (In Progress): Fedora (Linux) : error: unknown type name ‘libcommon_config_t’
skyjake
00:42 Bug #1984: Fedora (Linux) : error: unknown type name ‘libcommon_config_t’
*Update:* Modified d_config.h, d_config.h (in doom64) and h_config.h to use the absolute path for #include "config.h"... toxicshadow
00:16 Bug #1984 (Closed): Fedora (Linux) : error: unknown type name ‘libcommon_config_t’
@gcc -c -pipe -std=c99 -fms-extensions -I/usr/include/assimp -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIF... toxicshadow
07:30 Bug #1985: Linux: Doomsday halts startup until window looses focus.
I have seen something similar recently. I'll investigate... skyjake
07:29 Bug #1985 (In Progress): Linux: Doomsday halts startup until window looses focus.
skyjake
01:11 Bug #1985: Linux: Doomsday halts startup until window looses focus.
Additional: I am using Fedora 21 with the Nvidia 346.35 driver toxicshadow
01:06 Bug #1985 (Closed): Linux: Doomsday halts startup until window looses focus.
I have seen this issue on both Ubuntu and Fedora. Only noticed it on recent builds.
When doomsday is launched a wi...
toxicshadow

2015-02-25

16:38 Feature #1887: Migrate project build system to CMake 3
This work is ongoing in the @cmake-build@ branch. The status is that one can build a fully functional Doomsday plus a... skyjake

2015-02-24

19:01 Bug #1954 (Closed): Joining an MP game from a different game causes segfault (after version conflict)
skyjake
11:51 Bug #1982: Crash warping to a map without MapInfo data
The issue with applying special behavior to the VISIT cheat is that these are translated into a warp command automati... danij
11:28 Bug #1982: Crash warping to a map without MapInfo data
1) was basically different behaviour versus Vanilla yes.
Though, perhaps the VISIT cheat should be locked to ...
vermil
11:15 Bug #1982: Crash warping to a map without MapInfo data
So to clarify, 1) is a report concerning behavior that differed from vanilla, rather than being taken to the wrong ma... danij
11:05 Bug #1982: Crash warping to a map without MapInfo data
I'm not overly surprised this was a deliberate change (versus Vanilla). But I figure it's better to be sure :) vermil
11:01 Bug #1982: Crash warping to a map without MapInfo data
Both the VISIT cheat and the warp XX command expect warp numbers. This means that the map you will be taken to is tha... danij
10:06 Bug #1982 (Feedback): Crash warping to a map without MapInfo data
Can you give some examples of the inputs you are trying that do not take you the map you expected? I've tried to repl... danij
09:52 Bug #1964: Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies)
danij wrote:
> I'm guessing the problem lies in the sprite Texture generation in ResourceSystem. The name should be...
skyjake
09:10 Bug #1964: Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies)
I've discovered that the reason why the sprites are missing is that @findTextureForAnimationStage()@ fails with a @Mi... skyjake

2015-02-23

09:25 Bug #1964: Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies)
I managed to find where the crash is occurring with Traductus (savegame attached). The associated commit commit:04452... skyjake

2015-02-22

09:45 Feature #1887 (In Progress): Migrate project build system to CMake 3
skyjake

2015-02-20

12:43 Bug #1957: [Doom] God Mode cheat doesn't respect Values def
Further testing reveals that this issue isn't that god mode set's the player's health to 100 internally.
Rather th...
vermil

2015-02-18

22:42 Bug #1983 (Closed): [Doom] "Finished" graphic placed too low
During the intermission, the "finished" graphic is supposed to be right beneath the level name. In recent builds, the... sonicdoommario
14:13 Bug #1964 (In Progress): Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies)
skyjake
13:45 Bug #1964: Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies)
HeXen also uses sprites with these special characters, for both the last gib death state and the ice death state, of ... vermil
13:25 Bug #1964: Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies)
The Arch Vile's resurrecting sprites uniquely use the special [,/ and ] characters. I believe Dday's support for thes... vermil
06:36 Bug #1964: Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies)
I want to add onto this report and say that it happens during single player too, not just multiplayer. I saw it happe... sonicdoommario
14:04 Bug #1982 (Closed): Crash warping to a map without MapInfo data
Couple of bugs with the level warp cheats in HeXen (both VISITxx and warp xx).
1. It currently seems to read both ...
vermil
11:54 Bug #1981 (New): Alerts can be opened in Busy mode, causing occasional visual artifacts
If for some reason, Dday doesn't claim the mouse when it becomes the focus (something that happens sometimes unfortun... vermil

2015-02-16

10:25 Bug #1980: Client should refuse to use the same userdir as another already running client
At present time, if one is running multiple instances of the client locally, it is the user's responsibility to set a... skyjake
10:20 Bug #1980: Client should refuse to use the same userdir as another already running client
Certainly, I imagine it's because Dday tries to write to or remove files already in use.
To deal with such, Dday w...
vermil
00:19 Bug #1980 (New): Client should refuse to use the same userdir as another already running client
When one has more than Doomsday client running on their computer at once, one get's an illegal operation message on c... vermil
 

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