Activity
From 2014-09-21 to 2014-10-04
2014-10-04
- 22:44 Feature #1867: Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom)
- The reason the patches and sprites are offset incorrectly when read from in-wad PNG images is because the offset info...
- 01:05 Bug #1871 (Closed): Wrong model skin selected
- 00:16 Bug #1871: Wrong model skin selected
- Turns out that the skin selection problem is indeed caused by a change in the #skin => Texture mapping table. I'm cur...
- 00:15 Bug #1871 (In Progress): Wrong model skin selected
2014-10-03
- 23:00 Bug #1871: Wrong model skin selected
- Ok, despite the fact that the wrong model file is used (which also seems to be the case in previous versions of Dooms...
- 20:46 Bug #1871: Wrong model skin selected
- Evidently the reason this occurs is because the wrong model is being used. In the jDRP there are two versions of brui...
- 18:40 Bug #1871 (Closed): Wrong model skin selected
- When using the jDRP in build 1371 the skin selected for the Hell Knight's head model is incorrect resulting in a skin...
2014-10-02
- 00:29 Bug #1870 (Closed): Generators not appearing in certain cases
- Sometime between build 1325 and 1333, the generator attached to Doom's rocket mobj stopped appearing in game. The def...
2014-09-30
2014-09-29
- 23:09 Feature #1869 (New): Support 'shadowed' texture resources in animated textures
- Doom resource management behavior/logic generally states that a later texture with the same name as an earlier one wi...
2014-09-27
- 00:21 Bug #1868: [Doom] Revenant missiles randomly switch from non-homing to homing
- To elaborate, the action I performed immediately upon the save game loading, was moving forward by constantly tapping...
- 00:18 Bug #1868 (Closed): [Doom] Revenant missiles randomly switch from non-homing to homing
- The attached save game from BTSXe2 Map25 shows a non-homing Revenant missile become homing if the player performs no ...
2014-09-26
2014-09-21
- 23:53 Bug #1804: [Hexen] Puzzle progress in main hub not showing up
- vittau wrote:
> I guess the .sav file was probably already corrupted?
Possibly not, this may be Issue #1846 related... - 23:12 Bug #1804: [Hexen] Puzzle progress in main hub not showing up
- Then again, my game was started on an older version (can't remember if .3 or .4), so I guess the .sav file was probab...
- 23:06 Bug #1804: [Hexen] Puzzle progress in main hub not showing up
- danij wrote:
> I'm also looking into this. My hunch is that the memory zone book-keeping error and the failed puzzle...
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