Activity
From 2014-07-24 to 2014-08-06
2014-08-06
- 22:51 Revision 0b82e303 (github): Renderer|Client: Preparing mobjs with GL2 models for rendering
- The sprite projector now checks for the presence of a GL2 mobj
animator and passes the vissprite to the v2 model rend... - 19:04 Revision e9f95bbc (github): Refactor|Client|Renderer: Common parameters of vissprites
- This is the first step toward more object-oriented vissprites. The
common parameters (positioning and lighting) were ... - 19:01 Revision 3260fab5 (github): libcore|Vector: Decomposing a Vector4 into an array
2014-08-05
- 16:38 Revision 1a74eb03 (github): Model Renderer|Client: Per-tick mobj animation
- Mobj animation is updated on sharp ticks, however the 3D model animation
sequence should advance on every frame. - 16:36 Revision 4409d6d5 (github): Refactor|libgui|ModelDrawable: Calculating animation time
- The model animator may use more advanced logic to determine the
current time of the animation, so allow overriding th... - 11:49 Revision 0a855bb3 (github): libcommon|GameSession: Cleanup
- 11:37 Revision d7fd1fee (github): Refactor|libcommon|GameSession: Moved G_NextMap into common::GameSession
- 10:02 Revision 9dae8fe2 (github): Refactor|libcore|libcommon: Removed use of auto_ptr
- std::auto_ptr is deprecated in C++11. Also, applied established
conventions when returning a MapStateReader via
Saved... - 10:02 Revision 0c31fe24 (github): Cleanup
- 10:02 Revision 2ed0f012 (github): qmake|Unix: Enable C++11
- C++11 is now enabled for all g++/clang++ builds.
- 10:02 Revision be4b7f11 (github): libcore|ScriptedInfo: Utility method for listing typed subrecords
- 10:02 Revision 816d0522 (github): Refactor|libcore|Record: Trying out C++11 for listing subrecords
- One can use a lambda function to filter out the list of subrecords.
2014-08-04
- 21:25 Revision db143ac3 (github): Cleanup
- 21:08 Revision 2c9af5f1 (github): Model Renderer|Client|Refactor: Separate class for MobjAnimator
- No need to cram everything inside ClientMobjThinkerData.
- 19:57 Revision 0b317827 (github): Refactor|libcore|libcommon: Removed use of auto_ptr
- std::auto_ptr is deprecated in C++11. Also, applied established
conventions when returning a MapStateReader via
Saved... - 19:55 Revision 3e4f87d7 (github): Cleanup
- 19:55 Revision 4421b3a2 (github): qmake|Unix: Enable C++11
- C++11 is now enabled for all g++/clang++ builds.
- 19:20 Revision 18622b52 (github): Refactor|Client|Model Renderer: Use ScriptedInfo to list sequence definitions
- 19:20 Revision 9303cefe (github): libcore|ScriptedInfo: Utility method for listing typed subrecords
- 19:19 Revision a1d72898 (github): Refactor|libcore|Record: Trying out C++11 for listing subrecords
- One can use a lambda function to filter out the list of subrecords.
- 19:04 Revision 1f0455ed (github): libcore|RecordAccessor: Utility method for accessing a subrecord
2014-08-03
- 21:58 Revision ac82fdcb (github): Refactor|Model Renderer: Revised definition syntax for state triggers
- It is more intuitive if the state is the parent record. Multiple
possible sequences can be defined per state (maybe w... - 21:43 Revision 4e473462 (github): Cleanup
- 21:43 Revision 7eda59d5 (github): Client|Mobj|Refactor: Working on state-based animations
- ModelRenderer's animation sequences are now used by the mobj private
data to trigger animations. Animations are advan... - 21:37 Revision 94cc541b (github): Model Renderer|Client: Set up state-based animations for loaded models
- The animation lookup is stored in the model bank.
- 21:35 Revision fe3707d0 (github): libdoomsday|Thinker: Private data is notified of mobj state changes
- 21:34 Revision 71908476 (github): libgui: Storing animation data in ModelBank
- 21:32 Revision a890ce7e (github): Client|Loop: Length of current tick can be queried
- 21:31 Revision ecb1b96a (github): libcore|RecordAccessor: Added a has() method
- 21:30 Revision ec80e856 (github): libcore|Math: Random numbers
- 20:26 Revision daefd899 (github): Merge branch 'master' into common-episode-definition
- 14:31 Revision 6fec49f8 (github): Client|Mobj: Create model animator when mobj thinker data is initialized
- Also renamed NetworkState to RemoteSync.
- 14:20 Revision b6af5628 (github): Refactor|libgui: Renamed ModelDrawable::AnimationState to Animator
2014-08-02
- 18:12 Revision 20d6ab9a (github): Fixed|Ring Zero: Fold title should say "(0)" when no games in the subset
- The 'noGames' indicator was counted as a child inside the subset.
- 14:02 Revision cc01d3e4 (github): Documentation|Fixed: Doxygen markup issues
- 11:46 Revision fdf8c41d (github): Fixed|Documentation: Fixed patching of the QCH source
- Working around Doxygen issues with QCH generation (invalid XML
structure).
2014-08-01
- 21:08 Revision 0592ee15 (github): Refactor|libdoomsday|DED: Updated Episode, MapInfo, Sky definition copying
- 21:06 Revision ce3c0e74 (github): Merge branch 'master' into common-episode-definition
- 16:51 Revision 98153bdb (github): Fixed|libdoomsday: Compiling with Qt 4
- 16:13 Revision 63948646 (github): qmake|Windows: Write built binaries directly to "distrib/products"
- Now DESTDIR and DLLDESTDIR are used to write all built binaries directly
to the distrib folder. This cuts down on the... - 13:07 Revision 2bf3dea4 (github): Windows|Fixed|libdoomsday: Export template specializations
- Thinker::MemberDelegate is a transitional utility, but for now it needs
to be exported manually when using MSVC. - 11:41 Revision e617cc18 (github): Refactor|libdoomsday|DED: Making copies of definitions
- DEDRegister now provides a method for making a copy of an existing
definition so that all the appropriate members are... - 11:39 Revision 93b4434b (github): Cleanup
2014-07-31
- 22:47 Revision b684a598 (github): Fixed|libdoomsday|DED: Indexing copied model definitions
- When making a copy of an existing definition, omit the lookup
identifiers to avoid messing up the indexing in DEDRegi... - 22:46 Revision 58d3c5d3 (github): Fixed|libdoomsday|DEDRegister: Handling initially empty lookup key values
- If a lookup key is not given a value when initially added, it will
still be observed so that when the value is given,... - 22:42 Revision 86ecceeb (github): Fixed|libcore|Record: Assignment causes notifications about members
- Previously no notification was made about new members when members
were copied from another record. - 22:36 Revision d6b2a981 (github): Fixed|libcore|Variable: Notification about value changes
- The ChangeFrom audience was being ignored if there wasn't regular
Change audience members. - 20:10 Revision ea3693a0 (github): Fixed|ScrollWidget|libappfw: Scrolling speed with HiDPI
- Scrolling is done in device pixels, while mouse input is independent
of HiDPI. - 18:43 Revision 29d84d32 (github): Performance|Client: Faster resizing of the view
- When the view grid was updated, LensFX was always releasing all GL
resources for all viewports even if the viewports ... - 18:40 Revision 7f070bb6 (github): libappfw|UI|Performance: Only use blurring when Style allows
- Blurring is still quite heavy when the map renderer is drawing in
the background. Currently Style only allows popup b... - 16:22 Revision db16749b (github): Merge branch 'master' into common-episode-definition
2014-07-29
- 19:07 Revision c0c2d966 (github): IdTech1Converter|MapInfoTranslator: Cleanup
- 19:05 Revision 447ed931 (github): Refactor: Don't "zero-base shift" Hexen "warp numbers"
- It serves no useful purpose to shift the warp numbers so leave them
as they are. - 18:16 Revision 4c5d2e2b (github): Typo
- 18:02 Revision 736d4dd8 (github): DED: Added 'Episode' definitions
- Episode definitions are used to define metadata (such as the title of
the episode), how the episode is presented in t... - 15:41 Revision 7cf0435d (github): libcommon: Traverse the DEDRegisters of Episode and MapInfo defs
- As of this commit, the build completes without error. It is however
most certainly broken. The next step is implement... - 15:37 Revision 1493e6f6 (github): libdoomsday|DEDRegister: DEDRegister provides immutable access to lookup DictionaryValues
- 02:35 Revision ddad669c (github): libdoomsday|DED: Store Episode definitions in a DEDRegister
- 02:06 Revision bf9ddd96 (github): Refactor|libcommon|libhexen: Access MapInfo defs from the DED database
- 01:24 Revision 4c9426bc (github): libcommon|GameSession: Convenient access to the current Episode and MapInfo defs
- common::GameSession provides a convenient way to lookup the defs for
the current episode and map. - 00:53 Revision 24af81e8 (github): libdoomsday: Cleanup
- 00:31 Revision 0d7e1820 (github): libdoomsday: Added defn::Episode (RecordAccessor)
- 00:25 Revision a7cd483e (github): API|libcommon: DD_GetVariable() now provides access to the DED database
- libcommon provides a Defs() helper function, returning a reference to
the engine's DED database (ded_t).
2014-07-28
- 07:39 Revision b1151e93 (github): Fixed: Build issues
- The test model package should not be loaded in the master branch.
Windows: Exported MobjThinkerData from libdoomsday. - 05:16 Revision 9f1abd03 (github): IdTech1Converter|libcommon: Moved MAPINFO reading logic to IdTech1Converter
- From here we'll translate the MAPINFO definitions into DED. Doing it
this way we can isolate the messy logic needed f... - 03:19 Revision ef4063c3 (github): Refactor|DEH Reader: Updated DED, MapInfo access (now Record)
- 02:43 Revision 2ced9df3 (github): Refactor|Client|Renderer|libdoomsday: Updated DED, MapInfo/Sky access (now Records)
- 02:41 Revision 16e7b9ba (github): libcore|RecordAccessor: Utility method for accessing a subrecord
- 01:09 Revision cae998a3 (github): Refactor|libdoomsday|DED: Updated DED parser to read MapInfo and Sky defs into Records
2014-07-27
- 20:06 Revision 0e6df773 (github): Merge branch 'master' into gl2-models
- 20:04 Revision 26ed217a (github): Refactor|Thinker: Private data can think
- A thinker's private data now has a virtual think() method that gets
called after the public thinker function.
By def... - 18:50 Revision 7cea75d2 (github): Refactor|World|Client: Private data for Polyobjs, revised ClPolyMover
- Removed the underscored members of polyobj_s, as they were clearly
intended to be engine-internal. Now they have a be... - 08:29 Revision 9f51b987 (github): Cleanup
- 08:18 Revision 996325fa (github): Fixed|Map: Delete thinkers before the map elements
- 08:05 Revision 5e33281e (github): Refactor|Client|World: Converted ClPlaneMover to be ThinkerData-based
- Converted ClPlaneMover to use the new ThinkerData private data to
try out how this works out in practice. ClPlaneMove... - 07:13 Revision e146f059 (github): Refactor|libdoomsday|DED: Store MapInfo definitions in a DEDRegister
- 06:35 Revision f71a6067 (github): Refactor|libdoomsday|DED: Store Sky definitions in a DEDRegister
- 05:03 Revision 443d71d7 (github): IdTech1Converter|HexLex: Handle MAPINFO syntax errors with de::Error
- Also disabled code interacting with the DED db, so that the plugin can
be built without error. - 04:35 Revision 99ed35fd (github): MapInfoParser: Moved MapInfoParser and related components to IdTech1Converter
- 04:08 Revision 026e6ea5 (github): IdTech1Converter: Moved a copy of libcommon's HexLex into IdTech1Converter
- 02:47 Revision 5ba86445 (github): Merge branch 'master' into common-episode-definition
- 02:45 Revision 2250af5a (github): Refactor|IdTech1Converter: Renamed idtech1::Id1Map as idtech1::MapImporter
- 02:25 Revision 32e82e99 (github): Refactor|IdTech1Converter: Renamed namespace wadimp as idtech1
- 02:05 Revision 76d44ce6 (github): Refactor|Plugins: Renamed WadMapConverter as IdTech1Converter
- Importing (and perhaps converting) of id Tech 1 format resources is
in the process of being moved out of the engine. ... - 00:31 Revision beb69169 (github): Merge branch 'master' into common-episode-definition
- 00:29 Revision 7a537086 (github): libdoom64: Fixed build (unknown symbol 'cfg.netEpisode')
- 00:06 Revision 038979cc (github): DED: 'Map Info' defs now support the 'mods' derivation attribute
- One can now use the 'mods' attribute with Map Info definitions to
modify an existing definition.
2014-07-26
- 23:48 Revision b9bd0f3a (github): MapInfoParser|libcommon: MapInfo records the 'secretNextMap'
- 22:43 Revision a37eb687 (github): Refactor|libdoomsday: Setting the pointer from ThinkerData to the thinker
- It is no longer required to give the thinker pointer when constructing
a ThinkerData instance. - 17:53 Revision bc32b86d (github): Refactor|Client: Simplified handling of remote mobjs
- The so called "clmobjs" are now handled like regular mobjs. The only
difference is that they have a NetworkState pres... - 17:46 Revision 7ca887d3 (github): libdoomsday|Thinker: Deletion audience and helper macros
- 15:41 Revision 2e5a22a6 (github): Refactor|Client: Client-specific private mobj data
- Removed ClMobjInfo and ClMobjHash. The mobj's client-specific network
state is now stored as an optional component of... - 15:38 Revision 009f5b19 (github): libdoomsday: Added ThinkerData and MobjThinkerData
- Base classes to be used for all private data of thinkers. The lowest
base class provides a Doomsday Script namespace,... - 08:19 Revision e8a25a51 (github): Documentation|Fixed: Doxygen markup errors
- 05:22 Revision 6f920828 (github): MapInfoParser|libcommon: Cleanup (removed todo comment wrt 'warpTrans' default)
- Evidently this logic is already equivalent to ZDoom. Job done.
- 05:06 Revision 7b5c79fc (github): libcommon: Translate MAPINFO, episode 'startMap' numbers to URIs
- Once all the definitions have been read, translate any Hexen warp
trans numbers used when referencing the starting ma... - 03:17 Revision c9099bb1 (github): libcommon: Kludge around a compatibility issue with Hexen's MAPINFO
- MAPINFO in the commercial versions of the Hexen IWADs contain a bunch
of broken definitions. As later definitions now... - 02:15 Revision 6c69cc64 (github): Refactor|libcommon: Translate MAPINFO 'nextMap' numbers to URIs
- Once all the definitions have been read, translate any Hexen warp
trans numbers used when referencing other maps into...
2014-07-25
- 15:10 Revision ede6fcb2 (github): Refactor|All Games|libcommon: Use ThinkerT for allocating and copying thinkers
- Todo: There may be more instances of copying in the C sources, must
look for those and/or convert everything to C++. - 15:08 Revision 3978f7e1 (github): Refactor|Client: Added MobjThinker and applied ThinkerT
- MobjThinker is a specialized ThinkerT that uses the game's mobj size
for the thinker. This is now used by the client'... - 15:02 Revision 15a754db (github): Refactor|Server: Use ThinkerT in the server delta pool
- The delta pool will not have to worry about the private data pointers,
as the pool itself needs to be reimplemented t... - 15:00 Revision 2cb47229 (github): libdoomsday: Added ThinkerT template and improved functionality
- Modified the base thinker_s to prevent plain copying and assignment.
Naturally this only has an effect in C++ source ... - 06:52 Revision 4aab21ed (github): libcore|SavedSession: SavedSession::metadata now records the current episode
- As of this commit, we are now ready to move the currently hardcoded
map progression to MAPINFO. - 03:30 Revision 75b74fd5 (github): Refactor|libcommon: Read-only cvar 'map-id' is now a URI
- Also removed the now unused G_CurrentMapNumber()
- 02:56 Revision 223a456d (github): libcommon: Continued updating code dependent on recently deprecated functions
- 02:50 Revision e2511406 (github): libdoom64: Use map URIs to determine A_CyberDeath special triggers
- 00:36 Revision 1c359db1 (github): libdoom: Use map URIs to determine A_BossDeath special triggers
2014-07-24
- 22:47 Revision 3da142c5 (github): libheretic: Use map URIs to determine A_BossDeath special triggers
- 22:09 Revision d524a472 (github): libcommon: Cleanup
- 19:50 Revision 1249a120 (github): Merge branch 'master' into gl2-models
- 19:50 Revision 09230fce (github): Debug|Client|Mobj: Applied an assert instead of fatal error
- 14:32 Revision 6ba4d470 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine into gl2-models
- 08:10 Revision 59052b70 (github): All Games|Menu: Disable selection of episodes whose start map is missing
- With the shareware game modes, the "buy the full game prompt" will be
displayed. Otherwise, disable the relevant butt... - 05:18 Revision b08c463d (github): All Games|Menu: Automatically skip episode selection if only one is defined
- 04:52 Revision ee729e74 (github): All Games|Menu: Added an episode selection menu to all games
- Todo: Automatically skip episode selection if only one is defined.
- 02:42 Revision f9a7c784 (github): libcommon: The starting map for an episode is defined by EpisodeInfo
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