Project

General

Profile

« Previous | Next » 

Revision e9f95bbc

Added by skyjake over 10 years ago

Refactor|Client|Renderer: Common parameters of vissprites

This is the first step toward more object-oriented vissprites. The
common parameters (positioning and lighting) were moved to the main
vissprite_s struct as VisEntityPose and VisEntityLighting. Eventually
vissprites should form a class hierarchy that then provides methods
for setting up and drawing the entity via a base class.

Files

  • added
  • modified
  • copied
  • renamed
  • deleted

View differences