Activity
From 2013-08-06 to 2013-08-19
2013-08-19
- 22:31 Revision 279efe69 (github): World|Sector: Implemented a basic algorithm for sector BSP leaf clustering
- I'm quite sure there are more optimal ways to do this but lets get
this working first before worrying about too much ... - 19:40 Revision 8c5a3358 (github): Cleanup
- 17:40 Revision 93f484cc (github): Documentation|World|Sector: Reduced comment verbosity in sector.cpp
- Lets not waste quite so much space with needlessly verbose comments
that actually reduce readability. - 15:52 Revision 39d80737 (github): Fixed|libcommon: Minor compilation warnings (unused argument, string literal conv)
- 14:57 Revision 2506f1ac (github): UI|Client: Small About dialog tweaks
- 13:51 Revision 16882138 (github): Debug|Client: Check that all reference-counted objects get deleted
- 13:40 Revision 316793ed (github): Cleanup|UI|Client|MenuWidget: Removed obsolete code
- Layout is now handled fully by GridLayout, so MenuWidget can just
set things up. - 12:57 Revision d65a9ab7 (github): Refactor|libdeng2|RuleRectangle: Reimplemented based on IndirectRule
- RuleRectangle now defines the output rules directly in terms of
inputs, however the outputs are indirect so that anyo... - 11:00 Revision fc39979f (github): Default Style|OS X: Use a big, light font for titles
- 10:36 Revision e8c68ad3 (github): Fixed|libdeng2|ConstantRule: Only invalidate if value actually changes
- A perf problem was caused by RuleRectangle updating the outputs in
such a manner that caused ConstantRule to be alway... - 09:23 Revision abbe8ed0 (github): Fixed|UI|Client|GridLayout: Operations on NULL rules
- Todo: Something is causing a big perf hit...
- 08:50 Revision 24d99975 (github): Fixed|libdeng2|Observers: Added missing const += by-ref operator
- There was a corresponding const method for insertion by pointer, but
no by reference. - 08:23 Revision 4f3745c6 (github): Fixed: Warning about ineffective use of "const" in return value
- 08:17 Revision ba1a0e12 (github): libdeng2|OperatorRule: Simplified template
- 01:12 Revision def4e93e (github): Sector|World: Fix typos
- 00:39 Revision 337db610 (github): Sector|World: Each Sector::Cluster has its own axis-aligned bounding box
- In the case of a cluster defined by a single BSP leaf the bounds of
the leaf's geometry will be used directly.
2013-08-18
- 21:48 Revision 5b3b2c37 (github): Map|World: Cleanup
- 20:22 Revision 0b4682e7 (github): Refactor|Sector|Map|World: Moved algorithm for fixing missing line side materials to Sector
- 20:03 Revision e77a5131 (github): Debug|Map|World: Cleanup
- 19:17 Revision 9c297a5f (github): Merge branch 'ui-framework' of ssh://github.com/skyjake/Doomsday-Engine into ui-framework
- 19:15 Revision bf80ce49 (github): Refactor|UI|Client|MenuWidget: Use GridLayout instead of custom layout logic
- 19:13 Revision 31d4cc88 (github): Cleanup
- 19:13 Revision 2a9f5a15 (github): UI|Client: Allow clearing SequentialLayout to start over
- 19:12 Revision 38ed3d47 (github): Refactor|UI|Client|GridLayout: Fixes and improvements to grid layout
- The objective is to avoid redundant calculations by reusing the same
Rule instances for cols/rows. Also making a lot ... - 19:07 Revision 66abb5ff (github): libdeng2|IndirectRule: If no source set, evaluate to zero
- 19:07 Revision e2419ef5 (github): libdeng2|OperatorRule: Added sumInto() and another version of maximum()
- Common patterns of Rule operations made easier.
- 18:56 Revision e79058ec (github): BspLeaf|Sector|World: BspLeaf obtains plane references from the attributed sector cluster
- 18:21 Revision c63057cb (github): BspLeaf|World: Attribute BspLeafs to the Sector::Cluster they are a part of
- Rather than reference a sector directly, BSP leafs are attributed to
a sector cluster which in turn provides access t... - 16:24 Revision 4c82b47b (github): Sector: Added Sector::Cluster
- Adjacent BSP leafs in the sector (i.e., those which share one or more
common edge) are grouped into "clusters". A clu... - 14:42 Revision f054ae53 (github): BspLeaf|World: BspLeaf API now distinguishes between "physical" and "visual" planes
- Updated the map renderer to use the logically correct API method.
Note that at present both physical and visual map t... - 14:16 Revision 718eb847 (github): UI|Client|Widgets: Added basic implementation of GridLayout
- This is more generic than what MenuWidget has been doing so far.
Internally takes advantage of SequentialLayout and I... - 14:13 Revision 3cb4e998 (github): Refactor|UI|Client: Use SequentialLayout in NotificationWidget
- 14:12 Revision 9189fd67 (github): libdeng2|Widgets: Added IndirectRule
- Indirect rules are useful when others need to depend one a rule that
may be replaced at any time. - 13:19 Revision f63bc8c8 (github): BspLeaf|World: The parent of a BSP leaf is the sector to which it is assigned
- Note that the parent sector is that which defines the "physical"
properties of the BSP leaf (i.e., the sector whose p... - 10:48 Revision 0724dedd (github): Refactor|UI|Client|AboutDialog: Applied SequentialLayout in the about dialog
- 10:47 Revision f68bb0ed (github): UI|Widgets|Client: Added SequentialLayout
- Widget layout utility for positioning widgets sequentially.
- 10:29 Revision b0dc6821 (github): UI|Client|Widgets: Improvements to DialogWidget (and popup, button)
- Dialogs now define some generic button roles (accept, reject, etc.)
so that it is more convenient to construct dialog... - 10:26 Revision eeed31ed (github): Refactor|libdeng2: Added a macro for defining as/is conversion templates
- This makes it easier to have the as/is methods consistently available
wherever needed. - 04:52 Revision 82417286 (github): Map Renderer|Client: Cleanup
2013-08-17
- 21:18 Revision 08b6e2f4 (github): Sector|World: Sector now manages sound emitter origin updates internally
- 20:49 Revision ff062d45 (github): Sector|World|Client: Sector now manages axis-aligned bounding box updates internally
- 20:35 Revision 5dd7b190 (github): Sector|World|Client: Sector now manages rough area approximation updates internally
- 20:14 Revision 06e51f32 (github): UI|Client|Task Bar: Added an About dialog; "About Doomsday" in DE menu
- The "About Doomsday" menu item now opens a popup dialog showing
information about Doomsday.
Todo for later: I'm sure... - 20:12 Revision ffafccc9 (github): UI|Client: Added DialogWidget
- Dialogs are popups with a scrollable content area and a row of
buttons (in a menu widget). - 20:09 Revision 7bfbf63e (github): Cleanup
- 20:09 Revision 83882faf (github): Client|Homepage: Opening the homepage in a web browser
- 20:08 Revision 8383719e (github): UI|Client|PopupWidget: Directionless anchor
- NoDirection centers the popup on the anchor point.
- 20:06 Revision 24ee2d10 (github): UI|Client|MenuWidget|Fixed: Layout logic for expanding unlimited columns
- 20:05 Revision df27834a (github): UI|Client|GuiWidget: Added a blurred background with border glow
- 20:04 Revision ad29c99e (github): libdeng2|Widgets: Improved RuleRectangle API; fixed ScalarRule destructor
- ScalarRule did not leave the Clock's audience when destroyed, causing
a crash if an animation was ongoing. - 19:53 Revision 3dd4775a (github): Fixed|libgui|PersistentCanvasWindow: Applying command line options to window
- At least on OS X there was a problem with the state of the widget
if the attributes were applied to a hidden window (... - 17:46 Revision 71ee34d3 (github): BSP Builder: Ensure 'extra' meshes contain only half-edges for map lines
- Previously an extra mesh was generated for all so-called discordant
edge geometries. We only ever draw wall geometrie... - 16:16 Revision 099e79d3 (github): Refactor|World: Moved global var ddMapTime into de::World
- 15:51 Revision 3e3de6d3 (github): Plane|World: Cleanup
- 15:36 Revision 1d90f7d2 (github): Sector|World: Cleanup
- 15:07 Revision 45f189f5 (github): Surface|World: Cleanup
- 14:10 Revision 107cd004 (github): UI|Client: Added basic implementation for ChoiceWidget
- 13:57 Revision 7958356a (github): UI|Client: Added a method for finding data context items
- 13:57 Revision 1cfbd4bb (github): UI|Client|PopupWidget: Added method for setting anchor and opening direction
- Sets the anchor to the appropriate side of a rule rectangle.
- 10:06 Revision 3db2f1a8 (github): Fixed|ContextWidgetOrganizer|UI|Client: Default widget factory behavior
- 09:53 Revision 078e7670 (github): Merge branch 'master' into ui-framework
- 09:53 Revision f49bb783 (github): Fixed|Sector: Minor compiler warning (init order)
- 09:50 Revision 071eea49 (github): Fixed: Minor compiler warnings (init order; unused args)
- 09:49 Revision c5724751 (github): Fixed: Minor compiler warnings (init order; unused args)
- 09:21 Revision 392f4cc2 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine into ui-framework
- 06:22 Revision ce39abed (github): Refactor|Surface|World|Client: Surface tangent space vectors now available as Matrix3f
- Although we don't presently make use of the matrices, making these
vectors available in a matrix helps to clean up va... - 01:27 Revision 26cdfb90 (github): Refactor|Sector|World: Removed obsolete sector method arguments (map is now known)
- 01:18 Revision c5644771 (github): World: Cleanup
- 00:53 Revision ec2590a2 (github): Sector|World|Client: Sector now manages environmental audio updates internally
- 00:12 Revision c62f7d16 (github): Refactor|Sector|Client: Moved sector audio environment calculations into Sector
2013-08-16
- 23:16 Revision 76eacd9a (github): BspLeaf|World|Client: Cleanup
- 22:36 Revision 1bc26ff9 (github): Refactor|BspLeaf|Client: Moved BSP leaf audio environment calculations into BspLeaf
- Each BSP leaf may contribute to the audio characteristics of several
sectors. Currently the audio environment propert... - 21:24 Revision 8fe6525a (github): Sector|World|Client: Cleanup
- 21:04 Revision dc219f12 (github): Refactor|Server|Sector: Removed more unused logic and data from the server-side Sector
- 20:56 Revision 7240f6f1 (github): Fixed|UI|Client: Typos (letter case)
- 20:51 Revision f5e1fe5c (github): UI|Client: Cleanup
- 20:46 Revision 87108cd4 (github): Refactor|UI|Client: Added ui::SubmenuItem representing a submenu with items
- Cleans up management of submenus, as MenuWidget can now handle
the details based on the abstract information in Subme... - 20:41 Revision b5a69733 (github): Cleanup|Client|libdeng2|libshell: Various fixes and cleanup after ui::Context refactoring
- 20:03 Revision a4271825 (github): Optimize|Map Loading|Sector: Utilize the BSP leaf blockmap when preparing sector reverb
- When determining the BSP leafs which contribute to the environmental
audio characteristics of sectors the BSP leaf bl... - 18:41 Revision 5ddeff71 (github): Refactor|Map Renderer|BspLeaf: Replaced the fake radio ShadowLink list with a QSet
- 14:29 Revision c81f5d6e (github): Refactor|UI|Client|Console|Task Bar: Updated for ui::Context
- It is now simpler to populate menus with items.
- 14:28 Revision b6ea8b32 (github): Refactor|UI|Client: Use ui::Context in menu-based widgets
- ui::Context provides a uniform way to manage a set of items for
menus. It is now used for all menu-based widgets (reg... - 14:26 Revision 705dfbae (github): UI|Client|Project: Updated project file with all new sources
- 14:26 Revision 6b4c9789 (github): UI|Client: Added specialized ui::Items for actions and variable toggles
- 14:25 Revision e6b0e978 (github): UI|Client: Added a controller that creates widgets out of a data model
- ContextWidgetOrganizer links with a context and
constructs/updates/deletes child widgets corresponding to
the context... - 14:23 Revision 9fd12594 (github): UI|Client: Added a data model abstraction (context with items)
- Added ui::Context, ui::Item and ui::ListContext. Context holds Items.
ListContext is a concrete list-based implementa... - 14:18 Revision 94a5ddfc (github): UI|Client|GuiWidget: Added a nicer way to get child widgets
- 14:16 Revision 808711a7 (github): libdeng2|Widget: Added Deletion audience; children can be reordered
- 14:15 Revision 4ddd2a35 (github): Fixed|UI|Client: Include the correct header (uidefs.h)
- 14:14 Revision dd7d732f (github): Refactor|libdeng2|Client: Actions are able to duplicate themselves
2013-08-15
- 19:46 Revision 57af8a36 (github): libcommon: Cleanup
- 19:44 Revision 6f4c6e4a (github): Multiplayer|libcommon: Force a new game session using "warp" in a networked game
- In a networked game we must presently force a new game session when
a map change outside the normal progression occur... - 17:24 Revision f9c4da4c (github): libcommon: Add comment in D_NetServerClose() wrt "restoring normal" game state
- 16:36 Revision d38ae230 (github): Fixed|Server: Fatal error attempting to use "endgame" on the server
- The server attempted to initiate a graphical confirmation dialog. As
this is not possible with a dedicated server we ... - 16:27 Revision ee77ddf1 (github): Fixed|Server: Fatal error attempting to use "endgame" on the server
- The server attempted to initiate a graphical confirmation dialog. As
this is not possible with a dedicated server we ... - 15:27 Revision cd20d828 (github): Refactor|libcommon: Command "setmap" is now an alias of "warp"
- The former is no longer necessary as management of game sessions and
game state is now more logical (in particular th... - 13:59 Revision 038934bc (github): Fixed|libcommon: Misinterpretation of -skill 0
- The vanilla DOS DOOM executables fail to fully range check the -skill
command line option. Due to the mechanics of th... - 13:51 Revision 74d36f06 (github): Fixed|libcommon: Misinterpretation of -skill 0
- The vanilla DOS DOOM executables fail to fully range check the -skill
command line option. Due to the mechanics of th... - 02:10 Revision ecb3dfe9 (github): libcommon: Cleanup
- 01:56 Revision 11838833 (github): Refactor|libcommon: Renamed global var userGame as gameInProgress
- Renamed to more accurately describe the purpose and meaning of this
variable (which changed slightly subtly since van... - 00:48 Revision 8dcee965 (github): Fixed|libcommon: Player movement speed inconsistencies
- * Hexen: speed boots do not provide an extra boost.
* All games: -turbo does not adjust max speed and potential max w... - 00:37 Revision b84800f6 (github): Fixed|libcommon: Player movement speed inconsistencies
- * Hexen: speed boots do not provide an extra boost.
* All games: -turbo does not adjust max speed and potential max w...
2013-08-14
- 14:28 Revision 72c40f0f (github): World|Map Renderer|Polyobj: Skip half-edges on the back of one-sided polyobj lines
- When clipping lumobjs by sight and notifying geometry changes.
- 14:13 Revision 98134dbf (github): UI|Client: Renamed alignment.h to uidefs.h; added stub for ChoiceWidget
- 14:08 Revision 230d63df (github): Cleanup|Map Renderer: Minor rename refactorings for consistency
- 13:56 Revision a7255ed3 (github): Cleanup|Map Renderer: Combined writeLeafPolyobjs() into writeLeafWallSections()
- 13:31 Revision 1ff6da99 (github): Refactor|World|Map Renderer: Switched all Mesh face iterations to use half-edges
- There are very few situations where the clockwise ordering of edges
around a polygon is important outside of the map ...
2013-08-13
- 16:43 Revision 5a994e26 (github): Optimize|Builder|qmake: Avoid numerous python invocations when parsing
- versions.pri is better pre-generated once and then reused multiple
times. The old way caused a multitude of python pr... - 13:50 Revision 3f0bdce6 (github): Fixed|libcommon|XG: Erroneous attempt to allocate dummy map line sides
- As of Doomsday 1.10 the sides of a map line are now automatically
allocated along with the line itself. XG was attemp... - 13:48 Revision 40953131 (github): Fixed|World|DMU API|Line: Allow changing sector refs for the sides of dummy lines via DMU
- 13:47 Revision d3b5de5a (github): Fixed|libcommon|XG: Erroneous attempt to allocate dummy map line sides
- As of Doomsday 1.10 the sides of a map line are now automatically
allocated along with the line itself. XG was attemp... - 13:42 Revision d3eaba0c (github): Fixed|World|DMU API|Line: Allow changing sector refs for the sides of dummy lines via DMU
- 11:42 Revision c25542e9 (github): Client|Map Renderer: Cleanup
- 09:27 Revision 1e537197 (github): UI|Client|ToggleWidget: Flipped the graphic horizontally
2013-08-12
- 22:30 Revision dbe76b7a (github): Merge branch 'master' into remove-segment
- 22:29 Revision 2eb66939 (github): World|Line: Line::Side has ownership Segments; basic API for management
- In the future this mechanism will be replaced entirely, so for now
this simple implementation will suffice.
Todo for... - 16:39 Revision d40ebcb2 (github): Debug|Client: Print launch failure message in debug output, too
2013-08-11
- 20:58 Revision 387a43df (github): Fixed|UI|Client: Attempt to release image from a destroyed atlas
- 20:29 Revision 5fc98697 (github): Fixed|Qt|qmake|OS X: Various Qt 5 and C++11 compatibility fixes
- 19:50 Revision d97e78e2 (github): World|BspLeaf|ConvexSubspace|Line: Cleanup
- 18:57 Revision 39a8330c (github): Refactor|Client|BiasSurface: Bias surfaces no longer need to expose their BiasTrackers
- 13:13 Revision 77ab4766 (github): Documentation|libdeng2|ZipArchive: Note about using raw deflate/inflate
- 12:37 Revision 65c91468 (github): Refactor|World: Converted Segment into a subcomponent of Line::Side
- What remains of the old Segment component now only makes sense in
the context of a Line::Side. Making this a Line::Si... - 10:21 Revision c2dd04a0 (github): Merge branch 'ui-framework'
- 10:20 Revision 451332e6 (github): Cleanup
- 10:20 Revision 57543a60 (github): libdeng2: Added version define for Qt 5.2
- 10:15 Revision 3375036d (github): UI|Client|ToggleWidget: Clamp to non-fractional coordinates on screen
- Avoids blurriness.
- 09:48 Revision c1efa465 (github): Merge branch 'ui-framework' of ssh://github.com/skyjake/Doomsday-Engine into ui-framework
- 09:47 Revision da8b2758 (github): Fixed|libdeng2|64-bit: Various implicit size_t to (u)int truncations made explicit
- 09:46 Revision a4d35b3e (github): Fixed|qmake|Debug|Windows: Typo in config_win32.pri related to rc options
- 09:45 Revision 8cc408f2 (github): qmake|Windows|64-bit: Add 'win64' to CONFIG
- 04:40 Revision 02c443ab (github): Refactor|World: Simplified Segment (no need for a private => public inst reference)
- 04:17 Revision a97b04c6 (github): Server|World: Trimmed unused fat from Segment that is not needed server side
- Todo: Strictly speaking the server does not need segments at all any
more, so it would be good to get rid of them com... - 03:22 Revision aea31106 (github): World: The parent of a segment is the Line::Side for which it was produced
- 02:13 Revision 3eb15b25 (github): World|BSP Builder: Only produce Segments for the half-edges of map line sides
- In the case where an edge is produced automatically when partitioning
space into convex subspaces a line segment is u...
2013-08-10
- 20:24 Revision fe3fb65e (github): Cleanup
- 20:21 Revision e95c373e (github): Fixed|UI|Client: Errors in previous commit
- 19:45 Revision d0decaab (github): Cleanup|UI|Client|Style: Define rich format font parameters in one place
- Rich format parameters for the text styles are now all defined in
Style. - 18:42 Revision 6903cfab (github): UI|Task Bar: Tweaked DE logo
- 17:28 Revision f4036078 (github): UI|Client|Console: Added option for scrolling log to bottom on Enter
- Using a VariableToggleWidget in the [>] menu.
- 17:27 Revision 5b19eedb (github): UI|Task Bar|Refactor: Use VariableToggleWidget for the FPS counter menu item
- There is now a proper widget that makes it easier to implement the
FPS toggling (via Config.window.main.showFps). - 17:26 Revision 8b90c8fc (github): UI|Client|VariableToggleWidget: Added widget for toggling script variables
- Syncs the value of a script variable (boolean) with the on/off state
of the toggle widget. - 17:23 Revision 51489417 (github): UI|Client|ToggleWidget|Default Style: Tweaked appearance and animation
- 17:22 Revision daa486f1 (github): Client|libdeng2|Script: Separated app-specific stuff out of Config.de
- The application-specific "appconfig" module is now responsible for
the default configuration of the application (wind... - 14:41 Revision 8fbd3174 (github): UI|Client|ToggleWidget: Added ToggleWidget
- A simple on/off toggle based on a button. The on/off graphic from the
style is stored centrally by GuiRootWidget.
Us... - 14:39 Revision f92c7858 (github): UI|Client|ButtonWidget: Adjusted button down state scaling
- 14:38 Revision a5a806ff (github): Client|UI|PopupWidget|PopupMenuWidget: Adding custom widgets to menu
- 14:37 Revision f90f838c (github): Fixed|Client|UI|LabelWidget: Incorrect layout
- Omit gap between text and image if both are not present.
- 14:36 Revision 2db23e3d (github): Refactor|Client|GuiWidget: Anyone can request a geometry update
- 14:35 Revision dd5a28f4 (github): Default Style|Client: Added an on/off toggle graphic
- 11:46 Revision 2f44a05d (github): Refactor|World|Map: Continued whittling away at Segment
- What ultimately remains of this component will be found a new home.
- 10:19 Revision a82ba6cd (github): Client|Map Renderer: Cleanup
- 09:32 Revision f82c94fd (github): World: Cleanup
- 09:14 Revision 05ac453c (github): Refactor|World|Map|Line: Link map lines directly to half-edges (bypass Segment)
- 08:05 Revision afe2b673 (github): Refactor|World|Map: Replaced more usage of the obsolete Segment map element
- 06:24 Revision 2e21bad7 (github): Refactor|World|Map: Continued work on removing the Segment map element (obsolete)
- 01:43 Revision fab3b179 (github): Documentation|World|Map|Surface: Minor apidoc improvements for Surface; to-do comment
- 01:23 Revision 47123f51 (github): Refactor|World|Map: Minor Map cleanup refactorings
2013-08-09
- 14:51 Revision 1ff4fe06 (github): Fixed|Client|UI: Small tweaks to widget animations
- The style of an animation should be changed after changing its value,
as if it is changed before, the value setter wi... - 13:17 Revision c28200a8 (github): Fixed|libgui|PersistentCanvasWindow: Command line options for window ignored
- '-window' etc. were not being applied to the main window at launch.
- 13:17 Revision 57de87fb (github): Refactor|Client|UI: Added ProceduralImage base class; use it in LabelWidget
- Introducing the concept of procedural images brings a lot of
flexibility to labels and other widgets derived from it ... - 11:36 Revision 0c0e929b (github): Homepage|Add-on Repository: Fixed incorrect download URI for Mage Weapons Pack
- I forgot to save...
- 11:08 Revision 420a26e9 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 11:07 Revision fb1554fd (github): Homepage|Add-on Repository: Featured veirdo's Mage Weapons Pack; added XCCP
- 10:44 Revision 48103519 (github): Optimize|libdeng2|Observers: Use regular mutex
- It appears that Qt's QReadWriteLock::lockForRead() has some performance
issues. Using a regular mutex for audiences p... - 10:07 Revision f6e1533b (github): Optimize|libdeng2|Observers: Ensure Loop does not copy the observer set
- Profiling showed that iterating through audiences using Observers::Loop
had unexpectedly slow performance due to Loop... - 06:56 Revision 062c5b97 (github): Fixed|Client|Resources: Hires texture suppression in release build
- It appears that when declaring flags with Qt it is vital to ensure
that one takes the additional step of declaring op... - 06:22 Revision 4c843a47 (github): Fixed|Client|Map Renderer: HOM at sky-fix edges (refactoring oversight)
- 04:49 Revision 206500a5 (github): Refactor|Client|BiasSurface|BspLeaf|Segment: Bias surfaces now provide access to their BiasTrackers
- 04:17 Revision 082114e1 (github): BspLeaf: Removed obsolete and unused 'allSegments' list from BspLeaf
- 03:29 Revision 52e58d2a (github): Refactor|World: Switched rest of the map geometry traversals to use half-edges
- Todo: Cleanup. Much of this additional complexity will disappear
along with Segment when this component is removed. - 01:52 Revision 7b96dcc9 (github): Refactor|Client|Map Renderer: Switched rest of the map renderer algorithms to use half-edges
- 01:25 Revision c13e759c (github): Refactor|Client|Map Renderer: Switched front facing marking algorithm to use half-edges
- 00:24 Revision 2081fec2 (github): BspLeaf: Removed obsolete and unused 'clockwiseSegments' list from BspLeaf
- 00:08 Revision 22ccbf55 (github): Fixed|World|Line: Build error (unknown DMT_* names post cleanup)
- 00:06 Revision 1a42090e (github): Fix typos
2013-08-08
- 23:19 Revision 5c8c28e6 (github): Refactor|Client|Map Renderer: Switched sky-fix mask geometry generation algorithm to use half-edges
- It is now obvious that the half-edge geometry is indeed correct.
- 22:49 Revision d44e46e0 (github): Refactor|Client|Map Renderer: Switched BSP leaf angle occlusion algorithm to use half-edges
- 22:17 Revision 1017a6c0 (github): Refactor|Client|Map Renderer: Switched BSP leaf contact spreading algorithm to use half-edges
- This should be functionally equivalent to the old algorithm. We'll
soon know for sure whether the half-edge geometry ... - 10:31 Revision e08c4908 (github): Builder|Cleanup: Removed irrelevant comment
- 10:24 Revision 76e293cc (github): Builder|OS X: Cherry-picked builder updates from master branch
- 10:22 Revision 5f9ca2e3 (github): Builder|OS X: Identify OS X 10.5 as a build platform
- 10:22 Revision 7cba83c8 (github): Builder|OS X: Automatically update installer package metadata
- Prior to creating an installer package, the XML files are updated
with version information. (PackageMaker might pull ... - 07:06 Revision 0a508474 (github): Client|Map Renderer|Shadow Bias|BspLeaf: Apply a BiasDigest to all trackers at a given BSP leaf
- 06:40 Revision 4d34b657 (github): Cleanup
- 06:32 Revision 2aa829e8 (github): Refactor|Client|Map Renderer: Specify a BiasSurface directly in rendworldpoly_params_t
- Plus cleanup.
- 06:18 Revision 3227758d (github): World|Map|DMU API: Segments are no longer addressable using DMU
- See: 5411643e7ac6bbc7d2e2a54ed5f5a384a04a7c4b
- 04:58 Revision 5411643e (github): World|Map|DMU API: Removed ability to traverse line segments of a BSP leaf using DMU
- Line segments should no longer be thought of as an element of the
map geometry. In the future the half-edges of prima... - 01:24 Revision 164b3190 (github): Refactor|libcommon: Switched common/src/p_start to C++
2013-08-07
- 22:54 Revision a5076870 (github): Refactor|libcommon: Switched common/src/p_mapsetup to C++
- 15:05 Revision 730cce91 (github): Fixed|Renderer|Clang: Build error (ambiguous cast)
- Conversion from Vector3d to Vector3f occurs automatically thanks
to the Vector3<dfloat> operator. A functional cast i... - 14:54 Revision f36f0886 (github): Merge branch 'ui-framework'
- 13:03 Revision 7b15675e (github): Refactor|libcommon: Switched common/src/dmu_lib to C++
- 10:07 Revision 47647874 (github): Refactor|libcommon|Hexen: Relocated game side polyobj management to libcommon
- 08:16 Revision ce4bbf65 (github): Refactor|libcommon|Hexen: Relocated mobj thinker id list to common/src/p_actor.cpp
- 07:39 Revision 1e6e354f (github): Refactor|libcommon: Switched common/src/p_actor to C++; cleanup
- 05:12 Revision 0cabd9ff (github): Refactor|Client|Map Renderer: Removed the now obsolete rvertex_t/rtexcoord_t
- 04:44 Revision 5866e111 (github): Refactor|Client|Map Renderer: Specify position coordinates to the render lists with de::VectorN<>
- 02:05 Revision c2e4275a (github): Refactor|Client|Map Renderer: Specify texture coordinates to the render lists with de::VectorN<>
2013-08-06
- 23:36 Revision 788acb25 (github): Client|Resources|Texture: Cleanup
- 22:43 Revision cf035db6 (github): Fixed|Client|Resources: Hires texture suppression in release build
- It appears that when declaring flags with Qt it is vital to ensure
that one takes the additional step of declaring op... - 19:59 Revision 163a34d7 (github): Client|UI|ConsoleCommandWidget: Use style rule for maximum popup height
- 16:37 Revision 9133cb22 (github): Shell|GUI: Log local messages in the active connection window
- For instance, the possible completions from the command line.
- 16:19 Revision c08f555c (github): Shell|CommandLineWidget: Print possible completions when pressing Tab
- All the possible completions are printed in the log.
- 16:12 Revision ff4142e9 (github): Fixed|Client|UI|ConsoleCommandWidget: Completions popup height and position
- The completions popup now moves with the command line, and has a
maximum height that does not exceed the top of the v... - 16:10 Revision 037146e7 (github): Client|UI|PopupWidget: Allow setting popup anchor axes independently
- 15:42 Revision eb31dab2 (github): Fixed|libgui|GLState: Negative values in scissor rectangle
- Fixes the issue where the completions popup would show up blank if
its top goes outside the view.
Internally GLState... - 12:50 Revision f604eaf9 (github): Default Style|Client: Subtler border glow
- 12:00 Revision beead396 (github): Revert "Windows|qmake: Disable global optimizations (Og) in release build"
- This reverts commit 22792de1bc7317fd82dbdde4a7283a7c46e99058.
- 11:11 Revision e7c0ef58 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 11:09 Revision dbe4f594 (github): Builder|OS X: Identify OS X 10.5 as a build platform
- 11:04 Revision 1ae365f4 (github): Finished bump to version 1.12
- Forgot to update all the other version numbers previously.
- 11:04 Revision 72daa9d6 (github): Task Bar|Client|UI: Made the DE logo tiny bit smaller
- 11:00 Revision bca71f01 (github): Builder|OS X: Automatically update installer package metadata
- Prior to creating an installer package, the XML files are updated
with version information. (PackageMaker might pull ... - 09:49 Revision 48dce2ab (github): Fixed|Client|UI|LineEditWidget: Update geometry when autocompletion ends
- The underline must be removed even if the cursor doesn't move.
- 09:02 Revision 94b00329 (github): libshell|EditorHistory|Console: Empty commands not put in history
- Also, when dismissing unentered content from the console command
line, make sure it's the latest entry in the history... - 08:29 Revision f784d17f (github): Refactor|Client|Shadow Bias|BiasIllum: Return the current color from BiasIllum evaluate()
- 07:45 Revision 25e79dc0 (github): Refactor|Client|Map Renderer: Specify color coordinates to the render lists with de::VectorN<>
- 05:35 Revision ce24f24e (github): World|Map|BspNode: Cleanup (no use for a public instance reference)
- 05:29 Revision 8d515547 (github): World|Map|Line: Cleanup
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