Activity
From 2013-05-22 to 2013-06-04
2013-06-04
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21:58 Revision 758fa496 (github): Windows: Fixed build issues and widget initialization
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21:57 Revision 6d4da2ff (github): Windows: Fixed various issues (exports, GL context)
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14:49 Revision 99f19d3c (github): Cleanup
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14:45 Revision 85507925 (github): Refactor|Client|Widgets: GuiWidget stores/updates common style properties
- Also cleaned up colors.dei in the Default Style pack a little with
new gui module color operations. -
14:14 Revision a7a4b13a (github): Fixed|Client: Use the correct font when rasterizing text for GL drawing
- The font used by the font line wrapping was not always applied when
GLTextComposer rasterized the lines. -
14:13 Revision a8758db5 (github): Client|Task Bar: Clear command line when dismissing console
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14:12 Revision 44f0f3b6 (github): libdeng2|Widget: Added the behavior flag 'ContentClipping'
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09:27 Revision a62f272f (github): libgui|Font: Clearing a RichFormat
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09:27 Revision c4b62779 (github): Client|Task Bar: Improving usability
- Tweaked behavior of Shift-Esc vs. Esc: Shift-Esc no longer opens
the menu, just the task bar with the console focused...
2013-06-03
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22:20 Revision 66f6c671 (github): Refactor|Client: Common GuiWidget opacity
- The console command line is made more transparent when it is out of
focus. -
16:24 Revision 8bbbbb24 (github): Refactor: Attribute half-edges to Polygons and polygons to BspLeafs
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15:35 Revision df5d94a1 (github): BSP Builder|SuperBlockmap: Cleanup
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12:56 Revision f6faeb7c (github): Client|UI: Improved integration between task bar, console, and game
- The console widget is now a more integral part of the task bar. The
command line is in the task bar, and when it gain...
2013-06-02
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21:39 Revision 2280dd7b (github): Client|UI: Adjusting mouse trapping behavior wrt task bar
- As a rule, the mouse is untrapped when the task bar is opened. Loading
a game will hide the task bar and automaticall... -
18:34 Revision 550a02da (github): Fixed|BSP Builder: Space partitioner logic error resulting in mismatched sectors
- When building line segments along the partitioning half-plane care
must be taken with the edge case of intercept poin... -
17:43 Revision 5807d0ee (github): Client|UI: Opening and closing the task bar
- The task bar appears automatically when pressing Esc. This will also
open the game menu. -
17:38 Revision 02069a43 (github): Client|LabelWidget: Opacity property for labels
- Todo: Opacity should be a common property for all GuiWidgets.
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13:16 Revision f1e83107 (github): Client|TaskBarWidth: Control Panel opens when clicking the DE icon
- The gear button is not needed right now after all.
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13:15 Revision 546c277c (github): Client|LineEditWidget: Show a frame on hover to indicate focusability
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12:16 Revision e674e4e5 (github): Default Style|TaskBar: Added a gear icon for the Control Panel
- In the future, this can be used for Settings menus.
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11:15 Revision c6b6bead (github): Client|TaskBarWidget: Added buttons for toggling console, opening panel
- These are temporary.
2013-06-01
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22:29 Revision 6d4342e2 (github): Client: Removed the old console UI
- The new ConsoleWidget is now responsible for the console UI. The rest
of the console mechanism (command execution, va... -
16:06 Revision 1381b349 (github): Client|ConsoleWidget: Opening and closing
- The new console widget is starting to be functional enough to allow
dropping the old one. -
13:54 Revision cf75e943 (github): Fixed|BSP Builder: Space partitioner logic error resulting in mismatched sectors
- When building line segments along the partitioning half-plane and one
of the pair of intercepts has no sector on the ... -
13:26 Revision 430d076f (github): Client|LogWidget: Scrolling the history with mouse wheel
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13:05 Revision 32683705 (github): libgui: Mouse wheel motion types
- There are two kinds of mouse wheel motion we are interested in:
free movement for scrolling, and discrete steps for p... -
13:04 Revision f8f2ca7f (github): Client|Widgets: Resizing the console using the mouse
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13:03 Revision 7a691d50 (github): Client|GuiWidget: More generic hitTest() method
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13:02 Revision 1e06ecea (github): Refactor: Renamed to DENG2_STR_ESCAPE() macro
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09:01 Revision 3a1bfb1d (github): Client|Widgets: Added a top margin for LogWidget
- Having some space at the top balances the content better.
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03:05 Revision e9c13a1f (github): ConvexSubspace: Cleanup
- The geometry generated by the space partitioner is now looking pretty
clean with no partial overlaps and only "duplic... -
02:32 Revision d7669c5c (github): Fixed|Line: Oversight in Line::considerOneSided()
- An id Tech 1 format map with a LINEDEF sporting an unnecessary second
SIDEDEF will typically result in a degenerate B...
2013-05-31
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23:02 Revision a8e16dea (github): BSP Builder|Partitioner: Partially overlapped line segments now split whilst partitioning
- Previously line segments that partially overlapped yet did not break
the subspace convexity rule were not split, ulti... -
22:27 Revision 3562e79e (github): Client|Widgets: Use the mouse click utility in Button and LineEdit widgets
- Also cleaned up the ButtonWidget implementation and allowed
LineEditWidget to receive events even though not in focus... -
22:25 Revision e961afcb (github): Client|GuiWidget: Utility for handling a mouse click sequence
- A mouse click sequence consists of pressing a button on the widget
and then releasing the button either inside or out... -
22:22 Revision 9d837eeb (github): Client: Offer all mouse events first to WindowSystem
- The events will be given to the legacy input mechanism if the new one
doesn't want them. -
22:21 Revision e9160913 (github): Client|GuiRootWidget: Routing all mouse events to a widget
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22:20 Revision fd039bb4 (github): libdeng|Widget: Added generic event routing mechanism
- A Widget can now be configured to route specific types of events
to a particular widget. This is for the purpose of r... -
22:07 Revision 12491643 (github): libgui|MouseEvent: Include position in button events
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14:38 Revision 32e31eb6 (github): Client|ButtonWidget: Check for mouse hover, react with an effect
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14:37 Revision 023a9ca0 (github): Fixed|Client|ConsoleWidget: Enable page keys when log has been expanded
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14:28 Revision e8fe90c2 (github): Refactor|Client|Widgets: Added common GuiWidget background geometry
- All widgets can now use GuiWidget::Background to specify what kind of
a background should be drawn for the widget.
A... -
14:25 Revision c2bcd7f3 (github): libdeng2|Widget: Added behavior flag for marking widget 'unhittable'
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08:11 Revision 82f4af7a (github): Refactor|libgui|Client: Mouse events
- A MouseEventSource now produces actual MouseEvent instances that
can then be passed on to whoever handles events. Add... -
08:08 Revision c2eb94f1 (github): Refactor: Renamed castTo<> to as<> in Info and Event
- If C# has taught me anything it is that "as" is quite an intuitive
keyword for casting.
2013-05-30
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18:27 Revision 51c74f5b (github): Client|ConsoleWidget: Improved integration with LogWidget
- When in non-expanded mode, the console will expand the console when
pressing PageUp/Dn, instead of scrolling the log. -
18:25 Revision c3020ca8 (github): Client|TaskBarWidget: Basic elements
- Added current game mode indicator and the engine version number with
a DE logo. -
18:24 Revision 34d746e8 (github): Client|LabelWidget: Image scale modifies source image's effective size
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15:05 Revision 745f59d7 (github): BSP Builder|ConvexSubspace: Began work on convex subspace's segment continuity map
- Once finalized this algorithm will replace the heuristic analysis
for BSP leaf sector determination (as well as separ... -
12:20 Revision 916e0d1f (github): Client: Cleanup
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12:16 Revision 86fe9695 (github): Client|Widgets: Simple gradient frame for the button widget
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12:01 Revision b1c01233 (github): Client: Interaction between console and log widgets
- When new log entries arrive, the console widget's height increases
accordingly. Added a content Y offset to the log w... -
11:59 Revision 7cc005ec (github): Fixed|Client: Build failure
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11:58 Revision 5d27ddf8 (github): libdeng2|OperatorRule: Convenient way to construct a Maximum operator
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11:58 Revision 6e99bc90 (github): libdeng2|Animation: Added copy constructor and assignment operator
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09:51 Revision d44d1481 (github): Client|Widgets: Working on the task bar and console widgets
- Lots of unfinished work here…
Added a logo of size 128x128 to the Default Style pack.
2013-05-29
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18:28 Revision e6442cd3 (github): Client|GuiRootWidget|VertexBuilder: Drawing rounded corners
- GuiRootWidget now has a general purpose texture for drawing rounded
corners with. VertexBuilder can be used to set up... -
15:46 Revision b83ff540 (github): Client|LogWidget: Fixed scrolling glitches, scroll to top/bottom
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15:28 Revision da4e2a92 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine into ui-framework
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12:06 Revision 4617fd91 (github): Refactor|Client|LabelWidget: Allow subclasses to modify widget behavior
- A subclass may augment the label's geometry or modify the MVP matrix.
Todo for later: Some of this may be generaliza... -
09:54 Revision 9d086229 (github): Fixed|Client|LabelWidget: Drawing text at the correct position
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09:42 Revision 5b59180f (github): Fixed typo
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09:37 Revision 3d6ec72e (github): Client|Widgets: Added LabelWidget
- A label consists of an image plus styled text (both are optional). This
will serve as a base class for the ButtonWidget. -
09:29 Revision 936b5669 (github): Client|Cleanup: GuiRootWidget provides a texture with a solid white pixel
- A shared texture with a single white pixel is quite useful in many
widgets (at least until skin textures are added). -
09:27 Revision 0047e5a8 (github): libdeng2|RuleRectangle: Clearing an input rule
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09:26 Revision 2f69fb4c (github): libdeng2|Vector|Rectangle: More methods for Vector and Rectangle templates
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09:25 Revision a1a9829e (github): Client|Default Style: Added square logo graphic, tweaked fonts of OS X
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08:11 Revision 6299f79d (github): Refactor|BSP Builder|SuperBlockmap: Added SuperBlock::collateAllSegments()
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07:22 Revision cfec7721 (github): Refactor|BSP Builder: Numerous cleanup refactorings
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06:42 Bug #1114: [Snowberry] Runtime Error (Errno 22) on "Play"
- I'm unable to do any Windows XP debugging, so unassigning this...
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06:03 Revision 39cb5697 (github): Refactor|HEdge: Removed HEdge's now unused copy constructor
2013-05-28
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15:26 Revision 0fd04404 (github): BSP Builder: Made ConvexSubspace responsible for producing leaf geometries
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13:36 Revision 62b4476d (github): Client|Widgets: Cleanup
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13:35 Revision 3105b807 (github): Client|Widgets: Apply Alignment template, GLTextComposer color argument
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13:35 Revision d5a15626 (github): Client|Widgets: GuiRootWidget has a public uniform for the shared atlas
- All widgets can use GuiRootWidget::uAtlas() in their shaders to bind
to the shared UI atlas. -
13:33 Revision 18099ece (github): Refactor|libgui: Interface cleanup
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13:33 Revision eab4b49d (github): libdeng2|Rectangle: Added methods (area, isNull, moved)
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13:33 Revision 2479a431 (github): Refactor|Client: Moved alignment flags to a separate header, added templates
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12:36 Revision e2937ee8 (github): BSP Builder: Deferred leaf geometry generation until after partitioning
2013-05-27
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20:36 Revision 5090a3d2 (github): Client|LogWidget: Purging items, cleanup and fine-tuning
- Excess items are now purged from the widget when there are no
background tasks ongoing. -
20:32 Revision db6e12ed (github): libgui|Font: Added the Dim Accent color
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12:20 Revision 107ddfc0 (github): Client|LogWidget: Canceling ongoing rewraps
- It is no longer necessary to wait for an ongoing rewrap to finish.
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11:25 Revision 57a6cc7a (github): Refactor|Client|LogWidget: Apply TaskPool for wrapping entries
- This is work-in-progress. Task pools are now used for preparing new
incoming log entries and also for rewrapping the ... -
11:23 Revision b95c84ec (github): Cleanup
- Added missing method of TaskPool, reduced levels of log messages about
view resizing. -
10:24 Revision 77917663 (github): BSP Builder|ConvexSubspace: Added convenient overload of operator << and improved apidoc
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09:27 Revision ebdebb99 (github): BSP Builder: Installed ConvexSubspace; cleanup
- Next step: Defer geometry generation until the plane has been fully
partitioned. ConvexSubspace can be used as a "sta... -
06:14 Revision 5b5c3e23 (github): BSP Builder|ConvexSubspace: Added ConvexSubspace
- Will assume responsibility for analyzing the partitioned segments
and assigning them to "continuity" groups for geome... -
00:31 Revision 9f346068 (github): Refactor|Line: Encapsulated access to map Line::Side sections.
- The Section component which models the section abstraction is now
a Line::Side implementation detail and is no longer...
2013-05-26
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23:39 Revision 892d72bd (github): Refactor|Client|BspNode: Removed redundant partition accessor methods
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23:35 Revision 4aaadb53 (github): Refactor|Client|HPlane: Cleanup
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23:12 Revision 09a2df7e (github): Refactor|Client|Partition: Swapped direction/origin arguments for Partition's ctor
- A zero based origin is far more likely than a zero-length direction.
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18:38 Revision e978d9c6 (github): Refactor|Client|LogWidget: Cleanup and tweaks
- Use a Range.
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18:26 Revision c0df18af (github): Fixed|libdeng2|Range: Logic of range intersection operator
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17:35 Revision b840ebfd (github): libdeng2|Range: Added more operators
- Clamping a range and comparing the whole range to a number.
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13:54 Revision a2fc11a9 (github): Client: Continued developing the edge geometry model
- Event distances expressed as fractions. Vertex positions computed
from direction vectors. Event distances used for in... -
13:17 Revision 2b4e3fb5 (github): libdeng2|Asset: Added a new Asset state (Recovering)
- Sometimes it's useful to indicate that an asset is presently going
through the process of being recovered into the Re... -
13:16 Revision 08d3f5be (github): libdeng2|Range: Added operator to extend the range to include a value
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13:15 Revision 1805d00f (github): libdeng2|libgui|Atlas: Basic thread-safety
- Atlas locks itself automatically when the public API is being called.
Also do the same in MemoryLogSink. -
02:38 Revision ff6356d0 (github): Client: Improving SoC in the edge components
- Moved map coordinate space origin from EdgeAttribs to implementors
of WorldEdge, added flag WallSpec::NoEdgeDivisions. -
01:39 Revision f2eaeee9 (github): Client: Continued developing the edge geometry model
2013-05-25
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20:59 Revision c59a3e64 (github): Client|LogWidget: Adjusted log entry styling
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20:56 Revision 38acee15 (github): Refactor|libgui|libdeng2: Rich text styles
- The IStyle interface is now queried for the formatting of the generic
content styles.
Also added an (untested) way t... -
20:45 Revision 51f9fdd2 (github): Cleanup
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17:40 Revision 465f9c5b (github): Refactor|Client|Map Renderer: Minor cleanup refactorings
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17:04 Revision 30b0c9f6 (github): Client|Map Renderer: Further cleaned up wall geometries write
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15:56 Revision 3c24d50d (github): Client|Map Renderer: Cleanup
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15:00 Revision e8b682d7 (github): WallSpec: Added flags NearFade and SortDynLights
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05:13 Revision 6bd775a2 (github): Client|Map Renderer: Cleanup
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04:27 Revision 9c983789 (github): Client|Abstract Edge: Began separating logical edge event from geometric intercept
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01:41 Revision 0db83ecb (github): Map Renderer: Continued developing the edge geometry model
2013-05-24
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15:32 Revision 3d4e7f84 (github): Fixed|Resources: Added ML_TWOSIDED to ML_VALID_MASK
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13:41 Revision 9699985c (github): Fixed|Resources: Misinterpretation of LINEDEF flag ML_TWOSIDED
- Originally intended as a performance optimization, this flag must be
specially handled as it is not applied automatic... -
12:40 Revision b346e785 (github): Client|LogWidget|FontLineWrapping: Fixed wrapping bug, adjusted log style
- When checking if the remainder fits on a line, newlines were not taken
into account. Also, reduced the size of the lo... -
12:22 Revision 41ecd016 (github): libgui|VertexBuilder: Added makeQuad() for constructing 2D rectangles
- Cleaned up the Client's widgets' geometry building by using makeQuad().
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11:24 Revision 1ce21e83 (github): Refactor|libgui: Added the VertexBuilder template
- The VertexBuilder will contain various utilities for constructing
simple geometric shapes out of triangle strips. Str... -
10:58 Revision 78bc1a2c (github): Client|LogWidget: Draw a simple scroll position indicator
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10:57 Revision 58f6b2a9 (github): libdeng2|Vector: Added the missing Vector4<>::operator /
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10:08 Revision 8816915b (github): Client: Cleanup
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09:10 Revision 505198bb (github): qmake: Don't build libgui if client is disabled
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08:13 Revision 1bf3f9d6 (github): Optimize|Client|FontLineWrapping: Determining wraps more efficiently
- Wrap positions are now found using advance widths, which is faster
than calculating visual widths. Also, an initial s... -
05:16 Revision 67e1c61b (github): Client|Map Renderer|WallEdge: Allocate storage for the first and last elements along with the edge
- Todo: Performance is currently less than ideal as far as the old map
renderer is concerned (which presently rebuilds ... -
03:32 Revision 2ef1b6ac (github): WallEdge: Implement the IEdge interface/model
- WallEdges can now used with TriangleStripBuilder.
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02:50 Revision 427a0206 (github): WallEdge: No longer supports copying and is not assignable
- It is now clear that the ability to copy edges is not needed as the
intercepts can be "shared" internally by mapping ... -
01:26 Revision 80f0d06b (github): Map Renderer: Cleanup
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00:47 Revision 60827631 (github): Refactor|Map Renderer: Made use of WallSpec::fromMapSide()
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00:38 Revision 22b0e4f2 (github): Refactor|WallSpec: Moved WallSpec to new source files; cleanup
2013-05-23
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23:30 Revision 0e49ce9a (github): fix typos
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23:23 Revision 04fd8382 (github): WallEdge: Fully encapsulate edge geometry generation
- The high level map renderer now renders wall sections in terms of
edges of geometry without being concerned with id T... -
22:49 Revision 1c3507a2 (github): Client|LogWidget: Draw a shadow under the text
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22:48 Revision 45b725e9 (github): Client|Shaders: Reorganized/renamed shader refs
- The "generic" group now has a "textured" subgroup.
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22:47 Revision 71302729 (github): Fixed|Client|FontLineWrapping: Don't wrap before the first word on a line
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22:03 Revision 8b57ee34 (github): Client|Widgets|Default Style: Color palette for LogWidget
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22:02 Revision 940a0444 (github): libgui|Font: Rich format colors are acquired from an external object
- Any object that implements RichFormat::IStyle can determine which
colors to use for the format. -
22:01 Revision ecf8ceec (github): libgui|GLTexture|Image: Use the BGR(A) format when uploading
- Todo: Is this part of an OpenGL standard? If not, one can always
do a red/blue swap (e.g., QImage::rgbSwapped()) befo... -
21:59 Revision 19e608ec (github): libdeng2|MemoryLogSink: Configurable minimum log entry level
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18:20 Revision 48c8c639 (github): Fixed|Client|FontLineWrapping: Calculating indents
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15:31 Revision 486f9aa4 (github): Client|Widgets: Use rich text formatting in the LogWidget
- Style markup in the log entries is now taken into use in the
LogWidget. Font::RichFormat is used in FontLineWrapping ... -
15:28 Revision a01c5809 (github): libgui|Font: Rich formatting of text
- The format escape sequences in styled text can be interpreted using
RichFormat. RichFormat can then be given to Font,... -
15:26 Revision 0daff784 (github): libshell: Cleanup
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15:26 Revision e32ed7ac (github): libdeng2|Log: Improved styled log entry output
- The entry level can be omitted as that information can be visualized
using rich formatting. Also added level/message ... -
13:52 Revision d00a5936 (github): libdeng2: Improved Range template
- More operators for Range and a substring method that uses Range as
the argument. -
13:47 Revision 20d2496e (github): WallEdge: Encapsulate edge property preparation
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12:45 Revision ea96a4cc (github): Map Renderer: Added WallSpec; consolidated more geometry construction logic
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09:47 Revision eddca700 (github): WallEdge: Minor API improvements
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09:33 Revision 7a859d05 (github): Fix typos
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09:28 Revision a507f4cb (github): WallEdge: Edge normal smoothing now optional
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08:02 Revision f3baccf9 (github): WallEdge: Cleanup
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07:13 Revision 85610fe0 (github): WallEdge: Cleanup
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07:07 Revision f0f3e7ce (github): WallEdge: Determine the (possibly smoothed) edge normal at prepare time
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05:59 Revision 32df94e1 (github): wip 1
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02:59 Revision faee7215 (github): Refactor: Renamed SectionEdge as WallEdge; moved to render domain
2013-05-22
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19:59 Revision 2136da74 (github): Cleanup
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19:57 Revision 0b8aa199 (github): Refactor|Client: Use de::Rangei
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19:56 Revision 861607b3 (github): Refactor|libshell: Use de::Rangei instead of libshell's own Range
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19:55 Revision eec0efc0 (github): libdeng2: Added Range, relocated Matrix, Vector, Rectangle, Version to core
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18:30 Revision abef5973 (github): Fixed|libgui|Image: Filling with transparent pixels
- When painting the fill, one must use the appropriate composition mode
so that alpha blending does not occur. -
14:01 Revision 322c1e5c (github): Client|LogWidget: No need to retain a static Y coordinate for each entry
- The entries are rendered dynamically when needed, so there is no need
to set a static Y coordinate for them inside th... -
13:35 Revision 034ae2a3 (github): Client|LogWidget: Apply scissor to clip log contents, fixed scrolling
- The scrolling animation was jumping around when new entries were
added. -
13:34 Revision 7007f9c4 (github): libgui|GLState: Scissor
- The scissor test can now be controlled via GLState.
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12:24 Revision 3a86a501 (github): Client|Widgets: Working on LogWidget
- This is incomplete work presently, however the basic building blocks
are in place: log entries are received via a sin... -
12:19 Revision 6c734bbe (github): Fixed|libgui|Font: Adjusted text rasterizer to avoid clipping
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12:18 Revision 8df09742 (github): Client|LineEditWidget: Cleanup
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12:17 Revision efd962db (github): Fixed|libgui|Atlas|AtlasTexture: Using atlas without a backing store
- The first commit will define the size of the texture with undefined
contents, as there is no backing store where to g... -
12:16 Revision c07daf9b (github): libgui|Image: Creating an Image with a solid color
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12:16 Revision 892142d2 (github): Cleanup
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03:13 Revision d5dfb76a (github): Polyobj: Added convenience accessors returning the linked Sector
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01:43 Revision 46f5fc11 (github): Refactor|Sector: Data for ambient lighting properties now private
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01:24 Revision effa6a8a (github): Server|Sector: Sector LightGridData is no use to the server
- This client only data is no longer allocated on server side.
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01:06 Revision 5a0b4bf7 (github): LightGrid: Ignore notifications about sector lighting changes if not enabled
- If a light grid is initialized but disabled we should ignore any
notifications about sector lighting changes. It woul... -
00:16 Revision 318b24d2 (github): LightGrid: Observe changes to sector lighting properties
- Removed the the now obsolete mechanism for updating the light grid
from DMU and unused sector properties.
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