libgui|GLTexture|Image: Use the BGR format when uploading
Todo: Is this part of an OpenGL standard? If not, one can alwaysdo a red/blue swap (e.g., QImage::rgbSwapped()) before uploadingif the extension is not present.
View differences
libgui|GLTexture|Image: Use the BGR format when uploading
Todo: Is this part of an OpenGL standard? If not, one can always
do a red/blue swap (e.g., QImage::rgbSwapped()) before uploading
if the extension is not present.